rocket 9 Posted September 1, 2008 Outstanding vilas, they look fantastic! Share this post Link to post Share on other sites
BadBenson 0 Posted September 2, 2008 those are some pics of an afghanistan map i'm working on. since this is in a very early state i decided to put the pics in here. at the moment i'm still optimizing different types of surfaces... 1 2 3 4 5 6 7 8 9 Share this post Link to post Share on other sites
bionic 10 Posted September 2, 2008 Hi! Here is a small update on my Leopard 2a5. If you compare it to my old OFP model i first importet in ArmA you can clearly see the changes i made. All new parts need do be textured now and some still needs to be modeled.... I think about making one Leo for the Racs as you can see in the Pic i will use this desertcamo for the Racs Leo. new Version old Version Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 2, 2008 those are some pics of an afghanistan map i'm working on. Very nice BadBenson, but is that a weird linear-stone thing in picture 8 I see ? Share this post Link to post Share on other sites
naoyuki 0 Posted September 2, 2008 Check on fold animation of wing... Movie: Folding wing Share this post Link to post Share on other sites
BadBenson 0 Posted September 2, 2008 Quote[/b] ]Very nice BadBenson, but is that a weird linear-stone thing in picture 8 I see ? what do u mean? can u mark it...can't seem to find it. Share this post Link to post Share on other sites
maza94 0 Posted September 2, 2008 Nice Swden Soliders Vilas they will verry helpfull in missions like NATO ( Polish, German, Sweden ) vs Ressistance. Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted September 2, 2008 Oh no you dont vilas...If you stop now ill hunt you down and throw some verry hard eyelooks at you... SFP isnt doing anything for arma as we KNOW... Nothing is said... So please please pretty please, keep em coming. I know i NEED them. Btw, the ones here looks sweet as pure sugar... /From a swedish arma player... Share this post Link to post Share on other sites
vilas 477 Posted September 2, 2008 they get MLODs and texture in multilayer files to edit but i know my texture is poor, cause tiling Swedish camo is hard, it has big pattern, hard to make tile-able texture from it, i hope SFP mod member will develop this Share this post Link to post Share on other sites
HxCxFxL 0 Posted September 2, 2008 My brother and I are working on some W40K units http://img360.imageshack.us/my.php?image=test1hk7.jpg The problem is, ingame the soldier has the original bis face texture and not the helmet texture, does anybody know how to solve this problem? Thanks alot Share this post Link to post Share on other sites
vilas 477 Posted September 2, 2008 yes please delete OSOBNOST selection, than BIS face will disappear Share this post Link to post Share on other sites
HxCxFxL 0 Posted September 2, 2008 Thanks alot m8 for the fast answer Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 3, 2008 Check on fold animation of wing...Movie: Folding wing Well done ! Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted September 3, 2008 Check on fold animation of wing...Movie: Folding wing Hey, that plane could fit my pocket if i only fold it enough Just kidding, great work there... Share this post Link to post Share on other sites
GodHammer 0 Posted September 3, 2008 @Naoyuki: great work Sir Share this post Link to post Share on other sites
BadBenson 0 Posted September 4, 2008 made some progress on my afghanistan map 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Share this post Link to post Share on other sites
abs 2 Posted September 4, 2008 Amazing work, BadBenson! Are you thinking of including custom houses, or just the BIS ones? Abs Share this post Link to post Share on other sites
BadBenson 0 Posted September 4, 2008 glad u like it... since my time is limited and i'm really not into modelling anymore (used to be...) i'm gonna stick with this for now. but who knows...maybe for arma2 but i think the houses from BIS, except from looking a little too clean and not as selfmade as some real afghan villages, will do it. this is just my first map. so i'm learning by doing here...no time for perfection ...but as always: help is welcome. so if u know custom middle-east houses except from those ofpish ones that Cat_Shit_One used on CAT_Afghanistan. some more pics...opiumfarming now included (need an opium plant model) the first pic shows my satmap which makes the map look really nice from high above. 2 3 4 5 6 7 8 9 10 11 12 Share this post Link to post Share on other sites
Stewy 1 Posted September 5, 2008 Looks killer mate, the few roads and huts here and there is great - no need for big cities and extra lag! Thanks so much Stew Share this post Link to post Share on other sites
ezechiel 0 Posted September 5, 2008 Yes that s good ! Do you use the 3DE ? And Opterix Building ? If you dont make a "real" city, please make an good terrain for infantery combat, with a lot of small house and a detailled field ! Good luck ! Share this post Link to post Share on other sites
BadBenson 0 Posted September 5, 2008 glad u like it guys. Quote[/b] ]no need for big cities and extra lag not a big one but a lil city to give the map a central tactical location. Quote[/b] ]Do you use the 3DE ? And Opterix Building ? If you dont make a "real" city, please make an good terrain for infantery combat, with a lot of small house and a detailled field ! Good luck ! 1. no. visitor 3 and BIS buildings only. gonna use some signs pack for arabic traffic signs though. 2. that's what i try to create mate. not another huge desert with no details but a smaller one with more live in it. gonna add areas with trees and bushes too... like that: 1 2 Share this post Link to post Share on other sites
Callsign 128 Posted September 5, 2008 why arabic? noone in afghanistan (who actually lives there) speaks it. quote CIA factbook: Quote[/b] ]Languages:Afghan Persian or Dari (official) 50%, Pashto (official) 35%, Turkic languages (primarily Uzbek and Turkmen) 11%, 30 minor languages (primarily Balochi and Pashai) 4%, much bilingualism On the whole a very promising island, i'd suggest using rougher looking buildings than those used at present. Maybe a few more fields with ditches and trees/ hedges? bootneckofficer Share this post Link to post Share on other sites
BadBenson 0 Posted September 5, 2008 Quote[/b] ]why arabic? noone in afghanistan (who actually lives there) speaks it. i'm a uneducated ignorant fool gonna fix that...gonna make whatver language that's used as official one the houses i used are the most rough and simple i found from BIS. Quote[/b] ]Maybe a few more fields with ditches and trees/ hedges? as i said areas with vegetation are planned. Share this post Link to post Share on other sites
Callsign 128 Posted September 5, 2008 lol no worries :P keep up the amazing work! Share this post Link to post Share on other sites
layne_suhr 0 Posted September 6, 2008 Looks amazing Benson! Perfect for Tank/infantry Battles, will the city be good for CQB tactics?? Share this post Link to post Share on other sites