-Puma- 2 Posted May 15, 2007 here's the NVG bug I meantioned earlier, played in MP: Share this post Link to post Share on other sites
Dwarden 1125 Posted May 15, 2007 Puma with HDR at 8 or 16 or both ? Share this post Link to post Share on other sites
-Puma- 2 Posted May 15, 2007 dont know, i haven't touched any HDR settings... Share this post Link to post Share on other sites
sektor 2 Posted May 15, 2007 When shooting from heli/plane the impact smoke (or water) is not perpendicular to ground. It is perpendicular to the plane of view. That happens when you shoot while banking/flying under some angle. Did anyone else noticed this? This only aplies to MG, not rockets. Share this post Link to post Share on other sites
4 IN 1 0 Posted May 15, 2007 shoule be 8 then, try change your HDR setting to 16 or 32 to see if it solve the problem, ArmA.cfg is at *system drive*:/Documents and Settings/*username*/local setting/ArmA use any txt editor to open it, there is a HD...... whatever there, change 8 to 16 or 32 notice that the folder is a system folder and should be hiden Share this post Link to post Share on other sites
Yeb 0 Posted May 15, 2007 This beta patch is very welcome and add so much good features (Camel pilot skin ftw). I do not know if it has already been noticed and i don't know aswell if we can consider it as a bug or a feature, and if it's a feature, i think it's a good feature. I'am talking about when you take a enemy vehicle, allies think you are an enemy and obviously kill you destroying the vehicule in which you were. About the javelin, i think if bis modelled a real javelin which is in two part (target system and launch system), it could probably resolve the issue of when you crouch and see nothing and add realism too. I would love a javelin as in . Javelin ballistic is also weird and unpredictable.Moreover, despite it's too late, i would love so far bis add real reload animations and gun animations, america's army is again a good exemple. That's just a dreamy wish. I just noticed ,at the moment, a new bug: when you drop magazine into a m113 (for instance), magazine wil be dropped out of the m113 and not inside. And there is still the most strange bug ever: when you put a barrier in the Plato de Cayo, you will sometimes see a barrier flying when you zoom: Screenshot of the bug. Sorry for my bad english, i hope everyone can understand (a bit). Share this post Link to post Share on other sites
Exaercase 0 Posted May 15, 2007 Hello, My Config : Intel Core 2 Duo E6600 ASUS P5N32-E SLI CHIPSET 680I ALBATRON GeForce 8800GTX 768MB 2X(Dual-Chan) KINGSTON 1GO DDR2-533 PC4200 (2048 Mo) Windows XP 32Bit Home, DirectX 9.0c April 2007 Version nVidia ForceWare V158.22 My Problem : Great HDR Problem with the standard config (HDR = 8) (see pic below). Problem solve with manual modification of Arma.cfg : Put HDR from 8 to 16 BUT = PERF FALL (15 to 25 FPS lose = unplayable). Screenshot = Rigth V1.05 | Left V1.07Beta Arma Conf = All to High but Sahder and PostProcessing = Very High http://www.photo-partage.net/allimages/69757924.jpg http://www.photo-partage.net/allimages/81488905.jpg Share this post Link to post Share on other sites
-Puma- 2 Posted May 15, 2007 shoule be 8 then, try change your HDR setting to 16 or 32 to see if it solve the problem, ArmA.cfg is at*system drive*:/Documents and Settings/*username*/local setting/ArmA use any txt editor to open it, there is a HD...... whatever there, change 8 to 16 or 32 notice that the folder is a system folder and should be hiden I only see .RPT .bidmp and .mdmp files but no .cfg file NVM i found it, gonna try if it helps Share this post Link to post Share on other sites
Exaercase 0 Posted May 15, 2007 shoule be 8 then, try change your HDR setting to 16 or 32 to see if it solve the problem, ArmA.cfg is at*system drive*:/Documents and Settings/*username*/local setting/ArmA use any txt editor to open it, there is a HD...... whatever there, change 8 to 16 or 32 notice that the folder is a system folder and should be hiden I only see .RPT  .bidmp and .mdmp files but no .cfg file   NVM i found it, gonna try if it helps Hello, SPC.Puma_FIN for me once the HDR problem was solve i've a big perf drop problem (between 15 and 25 FPS lose). Could you say me if the HDR problem is solve with the HDR value to 16 if you too notice a perf drop beetween V1.05Beta and V1.07Beta Exemple : At the beguin (Where i take my shot in my post before) of Blood&Tears mission in V1.05Beta : FPS = 43 in V1.07Beta : FPS = 22 Thx in advance, Regards ExA Share this post Link to post Share on other sites
-Puma- 2 Posted May 15, 2007 shoule be 8 then, try change your HDR setting to 16 or 32 to see if it solve the problem, ArmA.cfg is at*system drive*:/Documents and Settings/*username*/local setting/ArmA use any txt editor to open it, there is a HD...... whatever there, change 8 to 16 or 32 notice that the folder is a system folder and should be hiden I only see .RPT .bidmp and .mdmp files but no .cfg file NVM i found it, gonna try if it helps Hello, SPC.Puma_FIN for me once the HDR problem was solve i've a big perf drop problem (between 15 and 25 FPS lose). Could you say me if the HDR problem is solve with the HDR value to 16 if you too notice a perf drop beetween V1.05Beta and V1.07Beta Exemple : At the beguin (Where i take my shot in my post before) of Blood&Tears mission in V1.05Beta : FPS = 43 in V1.07Beta : FPS = 22 Thx in advance, Regards ExA yeah i have dropped, near city's and bushes, to the point I had to lower my resolution, and tweak like hell allover again... Share this post Link to post Share on other sites
Bad Pilot 0 Posted May 15, 2007 So, you dramatically increase a gfraphics setting and predictably lose fps. Then you want someone to fix your low fps? Gee, let me think... Turn your goddamn settings down. Share this post Link to post Share on other sites
rundll.exe 12 Posted May 15, 2007 1.07b runs fine, but the armory crashed 2 times now when changing the vehicle/person. (total crash to desktop) Share this post Link to post Share on other sites
mattxr 9 Posted May 15, 2007 We shouldnt have to change any configs or anything in the first place Share this post Link to post Share on other sites
swissrudeboy 0 Posted May 15, 2007 Tested with a 8600GT and everything runs smoother. There are still some things to fix but jood job Share this post Link to post Share on other sites
DVD 0 Posted May 15, 2007 - fix the animations ... - fix the M136/AT4 ... example movie (from Jan 07 - patch 1.02) - fix the MK19/AGS30 ... example movie (from Jan 07 - patch 1.02) - add a option (key) to lock the sight view, like it was since OFP 2001 and till patch 1.04. example movie 1 example movie 2 - add a option to the player, that he can order his own driver AIs (all driver AI in his group), to turn off the engine of the vehicles. (same as in OFP "in tank - select driver AI - press 6(action) - press turn off entrie") - add better sounds, VBS got some realistic and good one ... ArmA not - fix the 3D soundengine - improve the "destroyed vehicles", add other textures .. and create the "flat wheel" if a wheel is damaged (like in OFP ... ), the burned wheel looks strange and plz ... - fix setpos bug (2166) or add a new comand (2535) ... Share this post Link to post Share on other sites
INNOCENT&CLUELESS 0 Posted May 15, 2007 Hi rundll.exe Quote[/b] ]1.07b runs fine No low-LOD? No no-texture? No BSOD? You must have a non-8800 :-) @DVD: Relax, will be fixed this century, but not sure which developer/Studio/Publisher Share this post Link to post Share on other sites
W0lle 1052 Posted May 15, 2007 Exaercase Please do not hotlink images over 100kb. Share this post Link to post Share on other sites
BroK3n 0 Posted May 15, 2007 No problems with 1.07 so far. The usual LOD bug issue has made some progression somewhat. At least now when it happens i can still pay the game. It isnt as serious as before. Judging by the activity in the forums i'd say Arma's on an acceptable playable level now. Now's the time for the nitpickers and 8800 owners to shine. You're heading to the correct direction, BIS! Share this post Link to post Share on other sites
snkman 351 Posted May 15, 2007 Yup 1.07 Beta look's pretty good so far. Didn't play that much cuz i still learning how to script. What i don't like: New Face's ( They look to young ) 8800 GTX Marker's on the Map are way to big!!! May it's just becouse i didn't sleep more then 5 Hour's the last few week's a day becouse of ArmA but: Was there something changed on the Graphic's? They look worse since 1.07 Beta ( Shadow's, Textures ) What i like: New hit Animation's I think there should be more things i like on 1.07 but like i sad didn't play that much so far. KEEP IT UP BIS!! Share this post Link to post Share on other sites
AdmiralKarlDonuts 0 Posted May 15, 2007 Everything looks very nice but my small nitpick is this: wouldn't the flip-up GL sight completely obstruct your use of the ACOG? Is it possible to animate the sight so that it's down when you have the rifle selected and up when using the GL? Looks kind of dumb as-is. Also, the little police jeep is crammed full of US Army ammunition? M203 rounds, M24 mags, etc. It also appears that the M16A4 burst ROF has been fixed...very nice. *edit* Javelin behavior fixed too!!! It top-attacks now! Woohoo! Now just add it to an ammo crate and create a Heavy AT class and we're good to go! My nitpick about the Jav, though, is that the optics part should be hidden when it's on your back because it clips through your head and looks foolish...the RPG rocket is hidden when slung on the shoulder, just do the same thing with the Jav. *edit2* My AI buddy just killed a stationary T72 with a Jav at a range of 890 yards. w00t. Share this post Link to post Share on other sites
Rexxenexx 0 Posted May 16, 2007 Can one of you test if you can shoot street lights out at night like in OFP? I have a sprocket ver. I don't want to upgrade until the final 1.07. TIA http://www.youtube.com/watch?v=XS76Tf3F8xA Share this post Link to post Share on other sites
4 IN 1 0 Posted May 16, 2007 Everything looks very nice but my small nitpick is this: wouldn't the flip-up GL sight completely obstruct your use of the ACOG? Â Is it possible to animate the sight so that it's down when you have the rifle selected and up when using the GL? Â Looks kind of dumb as-is.Also, the little police jeep is crammed full of US Army ammunition? Â M203 rounds, M24 mags, etc. It also appears that the M16A4 burst ROF has been fixed...very nice. since the sights (as long as its not zoomed) are all 3d modeled on the weapon itself there should be a problem to implanting this Share this post Link to post Share on other sites
max power 21 Posted May 16, 2007 What i don't like:New Face's ( They look to young ) Just for your information, the average age of a United States military man is early-mid 20s. Tha means lots of fresh highschool grads. Share this post Link to post Share on other sites
-Puma- 2 Posted May 16, 2007 Can one of you test if you can shoot street lights out at night like in OFP? I have a sprocket ver. I don't want to upgrade until the final 1.07. TIA http://www.youtube.com/watch?v=XS76Tf3F8xA I just tested yeasterday, and no u can't shoot the lights(shame cuz u can shoot vehicle lights) things i like: -alltough FPS went down in citys and near bushes, the game runs much smoother, even with low FPS. -don't know what they've done with acog sight, but i like em now -terrain looks nicer now -new NVG's: no more totall darkness in low light areas -helos engage ground troops something strange going on with harrier GBU, like bootleg soldier said: Almost every bombing run ends up in harrier crashing to ground Share this post Link to post Share on other sites
AdmiralKarlDonuts 0 Posted May 16, 2007 since the sights (as long as its not zoomed) are all 3d modeled on the weapon itself there should be a problem to implanting this What would the problem be? I'm not suggesting a smooth flip-up animation, just an up/down kind of thing. They already do something similar with magazines: in or out, and on the SAW and M240, bullets in the feed or no bullets in the feed. Share this post Link to post Share on other sites