mcnools 62 Posted June 7, 2007 Did that, and they're in the right category now I get this error every time I try to use a static weapon though (but with M2 instead of DSHKM when I place the m2 etc.): Could this be because of your addons? or could it be something else (it started to occur in the new patch)? Share this post Link to post Share on other sites
Maddmatt 1 Posted June 7, 2007 Did that, and they're in the right category now I get this error every time I try to use a static weapon though (but with M2 instead of DSHKM when I place the m2 etc.): http://img221.imageshack.us/img221/2462/errorta6.jpg Could this be because of your addons? or could it be something else (it started to occur in the new patch)? I don't get that message. Could be a conflict with another addon. Share this post Link to post Share on other sites
vilas 477 Posted June 7, 2007 SCUD, SKOT final in 30 minutes on FTP CZ in newest ViBI.rar ViBI with SKOT and SCUD SCUD is not animated (rocket) so it can be used as target to blackops missions Share this post Link to post Share on other sites
.COMmunist 0 Posted June 8, 2007 I also noticed that the Russian howitzer D-30 lost its zoom-in capability after I installed Vilas addons. Share this post Link to post Share on other sites
vilas 477 Posted June 8, 2007 i haven't changed its class properties, my howitzer is vil_d30, i haven't touch class d30 ? or if it is caused by definition of static weapon, now i am sending to FTP new Vilas_MOD with new definitions; vil_static, so NOW it cannot touch now BIS values in 1 h new MOD on both FTP's , as You see, we still learning surprises from 1.07 thanx for reporting this config influence edit: GAZ69 erased from ViBI because author took back permission off :/ Share this post Link to post Share on other sites
LordNeuro*Serbia* 0 Posted June 8, 2007 Great work Vilas. Just keep doing. U cann make the camo scud. And I didnt anderstend u did u sey thet scud cann not lonch rocket? Or made somthig like this http://img.rian.ru/images/5251/17/52511789.jpg Share this post Link to post Share on other sites
LordNeuro*Serbia* 0 Posted June 8, 2007 Great work Vilas. Just keep doing. U cann make the camo scud. And I didnt anderstend u did u sey thet scud cann not lonch rocket? http://pix.lenta.ru/news/2006/04/26/newweapons/picture.jpg And u cann find same cool staff here http://www.rusarmy.com/video/video_default.htm Share this post Link to post Share on other sites
.COMmunist 0 Posted June 8, 2007 Scud is out of place in Sahrani imo, but if someone could make Luna-M, that's much more realistic and authentic. Plus using Mundo's missiles script should make everything look very good eventually. Share this post Link to post Share on other sites
Maddmatt 1 Posted June 8, 2007 Was messing around in the mission editor, and noticed that the US woodland guys could use an AA soldier Was just working on a mission and I wanted to have an AA soldier. No biggie, simple removeweapon and addweapon commands will do. Did a quick google on that Luna-M that .COMmunist mentioned, looks like a good future idea. Some info. It would be awesome if you could get that SCUD animated. If you can do the animations, I could help with the scripting and particle effects Share this post Link to post Share on other sites
redpride 0 Posted June 8, 2007 I love these Aliens marines ..that APC is fantastic , but needs some slight touching up. It's like Aliens Vs Armed Assault! Share this post Link to post Share on other sites
lee_h._oswald 0 Posted June 9, 2007 http://ofp.gamepark.cz/_hosted/vilas/arma/niu_scud.jpg Quote[/b] ]"...regard any nuclear missile launched from Sahrani against any nation in the Western Hemisphere as an attack by the Soviet Union on the United States, requiring a full retaliatory response..." MfG Lee Share this post Link to post Share on other sites
vilas 477 Posted June 11, 2007 2S1 Gozdik in progress , beta version on Armaholic FTP in VIBI also i will put in pack 2S7 Pion 203 mm howitzer, because it will be as good as SCUD to missions for blackops Share this post Link to post Share on other sites
Soldat-Hans 0 Posted June 11, 2007 Hi Villas, all your units dont have weapons anymore since patch 1.08!! What to do?? Share this post Link to post Share on other sites
mcnools 62 Posted June 11, 2007 Hi Villas, all your units dont have weapons anymore since patch 1.08!! What to do?? There's a config-fix in the first post get it. Share this post Link to post Share on other sites
R0adki11 3949 Posted June 12, 2007 keep up the impressive work Share this post Link to post Share on other sites
sander 14 Posted June 12, 2007 Hi Vilas, Could you describe what changes you made to the config cpp in order to get the weapons back post V107? Since I have the same trouble with my own troops it would be a great help if you explain how you solved this problem of disappearing rifles and carbines (machineguns, handguns and rocket launchers seem unaffected). * edit * I found out that it was not the config cpp of the troops that was at fault, but a custom weapon definition in another addon * /edit * Regards, Sander Share this post Link to post Share on other sites
Jack-UK 0 Posted June 12, 2007 I also would be interested in how you fixed the config, if u could PM me that would be great! Share this post Link to post Share on other sites
mcnools 62 Posted June 13, 2007 Woah, serious firepower, me likes! Share this post Link to post Share on other sites
Chip360 0 Posted June 14, 2007 Will your SCUD be taken from OFP like Gaiga's was (which was posted here earlier today... Its a nuke Scud) or will it be fully scratch? Share this post Link to post Share on other sites
mechastalin 0 Posted June 14, 2007 Are the Gozdik and Pion new models from scratch? Share this post Link to post Share on other sites
topas 1 Posted June 14, 2007 It is not so long ago as the RACS received a number of Polish all terrain trucks Star 266 (see page 48). Having tested them the Sahrani engineers came up with some modifications; extended radiator for better cooling and 4 headlights to perform better in sandstorms are the most noticable changes. Photo from test drive attached. The Sahrani version has been named 266x (x for experimental) There are currently 2 versions to be taken under consideration for future license production Share this post Link to post Share on other sites
Stewy 1 Posted June 14, 2007 wow - that's a defence contract I hope the Sahrani King picks up! Incredible! Share this post Link to post Share on other sites
vilas 477 Posted June 14, 2007 SCUD, Gozdik, SKOT, Pion, LAV 100/150, BMP1 are completly new models, not from OFP, Gozdik screenshot posted above is from beta, final is better than this on pic Pion probably will be done as 2 models - moving and static gun, because i am not scriptor, i don't know how to make one Pion with moving parts , Pion has not only this shovel-breaker but also arm of bullet loader Pion will be very soon, but because of very very large number of details in real gun , i decided to not make all, because if model would have 10000 poly, i cannot say how game will be acting Share this post Link to post Share on other sites
Grim_Fandango 0 Posted June 14, 2007 It goes without saying that it's some amazing work you're doing at the moment guys. Looking forward to the arty as well! Share this post Link to post Share on other sites