((Excuse me for really late reply, just got to reading thrue the
VERY interesting post people are making on this subject. ))
And Im not attacking you, you just had good arguements!
But because the whole wounded thing isnt there yet,
there is no need for a proper working mash unit.
And THAT Imho is a bit strange.
Since EVERY war has had casualties, and missions
that got just a tad more difficult because of casualties,
for instance behind enemy lines, or having half of your
squad give cover and perform other tasks then the
mission at hand to get the medivac going.
Giving the commander in the mission obstacles to overcome,
having to quickly decide on what todo,
besides that medical training could be implemented.
Besides that, a limb that gets blown off would be 100%
damage, offcourse less damage would also be ok.
Having seperate parts of the body that you can
inflict damage upon would be better said.
Instead of the I shoot AI in the foot and he dies type stuff.
And injuries from accidents like falling, gunshot, car crash, etc
can be implemented more accuratly.
Ive got this mission in which you just drive in 4 humvee convoy.
Your supposed to go and raid a suspected safehouse.
Allong the way the convoy gets ambushed in hostile zone
of the city by IED and failed VBIED attack. Imediatly
afterwards insurgents also attack with small arms.
I would like to have it like this that I need to get the
wounded soldiers out of the humvee, perform medical
duties, while under fire and while the other soldiers
establish a perimeter. ASAP.
Max chaos in as less possible time, too bad two soldiers die,
and then the other two just crawl all over the place, while
they should be able to move at all. I want the stress of having
to get a dude to hospital or well medivac'ed out of there asap. But not with reoccuring injuries each time. Or well, not with
just crawling soldiers. Or ones that have been shot in the arm, and are still running arround fine.
I think just calling it Limb dismemberment mod is a bit wrong.
Medical mod would be mucho better.
And therefor you should have the option of NOT downloading this.
I can understand where your coming from with this
comment. For sure I wouldnt like to have such things as
baaaad memories being recalled while playing a game.
But dont forget there are many here that dont know this,
dont have the memories of terrible things.
(Ive seen somebody who got REALLY f***ed up right
infront of me during a serious car crash involving a truck
while I was standing at the traffic light.) I had a bit of
counceling for that, because the guy died.
But that is REALITY, and we should atleast have the option of having as much reality as possible in this game.
There are enough game allready without the proper reality.
As you mentioned with shrapness from frags not blowing legs off.
And that is allready possible, but if a man is shot in the
head he will bleed badly. I dont need exploding heads,
allthough with stuff like 50cal and bigger that is possible,
but atleast a bigger pool of blood.
Or arriveing at a suicide attack mission, dead people, burnings, blood, limbs...
It will shock people for sure, but to ignore it,
is just as bad as the whole war itself!
And for some of us this game is entertainment yes,
and its a game, a simulation of war. I really think leaving
this out would be bad.
We dont have vehicles that go up into parts, buildings
cannot be partly destroyed. So I guess this sort of stuff
is just too much for the computers of today.
But when this sort of thing becomes possible, I say add it. Â
For realism sake, for training purposes > vbs etc,
but mostly so people dont forget that war is shit.
And to be completly honest, what is the difference
between slapping the F*** out of an insect which
would give a big splat mark and having completly NO
feelings about that what so ever, but we do have
feelings if we do the same thing in a virtual < Fake world.
(longest post ever, in a very interesting topic,
with very good arguements by many I must say.