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mcnools

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About mcnools

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    Master Gunnery Sergeant

core_pfieldgroups_3

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    Music, movies, people, good food, good drink, games,
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    Life.

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    Male
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    Sweden

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  1. mcnools

    Sunset over Takistan

    Looks very good! Love 80s/90s stuff. Also happy to see my old Hazar-Kot terrain being featured in the screenshots. 🙂
  2. Incredibly beautiful buildings. Amazing work!
  3. Thanks, I'll give it a go! Edit, works just fine! that ppeffectcommit-thing was just what I needed. 🙂 Thanks for the help!
  4. Hello again dear forum. I'm trying to work on a mission for my group where one idea is that the mission starts with a black and white-post effect and then as you enter an area it gradually becomes coloured during a timespan of maybe 5 minutes. Is there any good way to go about this? (must get it working on our dedicated server too)
  5. mcnools

    Arma 3 Art of War DLC Feedback

    Quick question: Will missions using assets from the DLC (the paintings, coffins, uniforms etc.) still work for people who do not own it? (as long as they're not wearing the clothes etc. that is). Wondering if I should include some of these assets in missions for my group or not.
  6. I'll take a look at that, thanks! Also found this script and if I could change the fog colour to be more brown/beige and make the fog A LOT less dense it would do what I'm looking for, having a hard time figuring it out though, reading scripts for me has always been tough. https://www.armaholic.com/page.php?id=34204
  7. I'm working on some missions for my group where small radioactive areas will be an obstacle to get around/through using the correct equipment. I've already got the radiation scripts working fine however I would like to be able to make the areas slighty visible as well for atmosphere. I was thinking about having a very light "dust" or light brown-ish fog in the radioactive areas (small areas, about 20-30 metres etc.). The dust/fog should be very very subtle. Does anyone know of a script that sounds somewhat like this? I've looked at: https://www.armaholic.com/page.php?id=29026 But I can't figure out how to make the area the dust appears in much much smaller and not affected by wind.
  8. This mod is looking so very very good. Looking forward to playing on it with my group in the future. I've only tested it out a little but everything is looking and sounding great. Only issue I've found is that the rear MG view on the T-28E seems obstructed by the tank itself when aiming in most angles. Maybe something to look into. Keep up the good work! Loving it!
  9. mcnools

    Nassau 1715

    Gotta say the quality of this mod is amazing. Usually these more "unusual" mods have pretty sloppy textures etc. but the uniforms and ships and everything in here looks amazing. The new frigate is very cozy too, love it. Keep up the good work!
  10. mcnools

    Scottish Highlands [TERRAIN]

    Looks very good. Love the ditches etc. Details like that really improve a map, not only visually but gameplay-wise. Looking forward to it!
  11. For clarification: I'm also just wondering if there is another way to do it other than using the module if that other way works on dedicated servers. 🙂
  12. So I'm trying to add some diary entries for a horror mission I'm creating for my group. I've got it working perfectly in single player but for some reason the diary entries do not show up when we test it on dedicated. I'm using the "Create Diary Record"-modules linked to a trigger that activates when we complete an action on an object. The trigger activates since we get the "log downloaded"-message that I put in there. But the diary entry does not show up for any of us. I'm guessing the module doesn't work on dedicated servers? if so, is there any other way that works on dedicated? Would be grateful for any help, been a bit burnt out after spending 2-3 days troubleshooting a crash problem I had. Here's pictures of how I set it up:
  13. mcnools

    Zombies & Demons 5.0

    You might have figured it out already, but in one of the modules (zombie settings I think?) there is an option for "starting animation" or something similar, you can set that to "crawling out of ground".
  14. I'll take a look at that, looks very useful! thanks again!
  15. Looks beautiful! makes me wish me and my group didn't just finish our WW2-campaign, would have loved to done some missions on this map. Next time!
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