jakeplissken 81 Posted May 16, 2017 (edited) 6 minutes ago, Beagle said: On steam the release date of the Bundle 2 is 30. May. but Jets DLC is stated 16. May. I have no clue what that means. Fact is, all parts of DLC BUndle show as not installed on 5-16-2017 at 12:30 pm Shows as 17th of May for me. Will unlock in 3 hours. http://store.steampowered.com/app/601670/Arma_3_Jets/ Edited May 16, 2017 by jakeplissken Added date. Share this post Link to post Share on other sites
Beagle 684 Posted May 16, 2017 7 minutes ago, jakeplissken said: Shows as 17th of May for me. http://store.steampowered.com/app/601670/Arma_3_Jets/ Maybe on your side of the World. It says it will unlock in 3 hours. thats 16.5.2017 at 16:00pm CEST Share this post Link to post Share on other sites
venthorror 117 Posted May 16, 2017 (edited) 46 minutes ago, esfumato said: Has been the DLC delayed until 30-May ? I was going to buy it now but it appears on steam than the DLC will be released on 30 instead of 16 of may. Well... the DLC bundle. Timer says Jets will unlock in 3 hours. Thats 13h GMT. (for me will unlock at 15h) edit: Can you please post a link or better a screenshot of the info you have seen? Edited May 16, 2017 by venthorror Share this post Link to post Share on other sites
jakeplissken 81 Posted May 16, 2017 1 hour ago, venthorror said: Timer says Jets will unlock in 3 hours. Thats 13h GMT. (for me will unlock at 15h) edit: Can you please post a link or better a screenshot of the info you have seen? Here you go. For me that is 12:00 AM. So I will just go to bed and update in the morning while I do other things. http://www.securitronlinux.com/arma3/jets.jpg Share this post Link to post Share on other sites
venthorror 117 Posted May 16, 2017 @jakeplissken Erm... Thank you but I was asking esfumato about his statement: 2 hours ago, esfumato said: ...it appears on steam than the DLC will be released on 30 instead of 16 of may. Share this post Link to post Share on other sites
jgaz-uk 132 Posted May 16, 2017 Jets: Bought & paid for. today is the 16th & so far nothing? Share this post Link to post Share on other sites
zimms 22 Posted May 16, 2017 Will take a couple of hours. Be patient. Share this post Link to post Share on other sites
anilbu 3 Posted May 16, 2017 https://www.reddit.com/r/arma/comments/6bg9vs/jet_dlc_when_today_is_it_released/dhmgmqw/ Share this post Link to post Share on other sites
Ilias48rus 32 Posted May 16, 2017 Is it possible to change loadout while playing mission ? Share this post Link to post Share on other sites
nikiforos 450 Posted May 16, 2017 I would love to use the filter(view through cockpit) of F18 to play as infantry , makes the game more colorful more interesting. If you guys make that default for the game believe me it would make a great difference for most of us. 1 Share this post Link to post Share on other sites
venthorror 117 Posted May 16, 2017 Congratulations on release! Awesome. Jets now feel nice and polished. Playing with TflightHotasX Flight stick, and Opentrack for head tracking... Showcase is short but nice. Managed to connect to some NMD Sandbox server playing dogfight. What a BLAST! Also I managed to stall the aircraft with wings vertical, like i was frozen in the air... It was really difficult to recover... Is this realistic? Should the nose drop down? 1 Share this post Link to post Share on other sites
bl4dekk 9 Posted May 16, 2017 In fact the new jets can get out of a stall with an afterburner like a spaceX rocket. Developers can "just" pick up the angle of attack (AoA) from each jet and replicate it in the game. But at the moment their stall is quite unreal, wipeout / neophron is more supermaneuverability than a dlc jet, and I think Wing Load was not calculated / implemented. Spoiler Share this post Link to post Share on other sites
Usual Drew 0 Posted May 16, 2017 What is this new camera when flying a helicopter? This is dreadful, I thought this was Bohemia interactive not Rockstar, why have you adjusted the camera whilst flying to the type of GTA V. Don't get me wrong everything else about this DLC is great, good work. However< I went from a pro at flying and now can't even land a heli without blowing up due to this new camera, My feedback would be, at least have the option to revert back to the old camera rather than this, awful tracking camera. Share this post Link to post Share on other sites
Hvymtal 1251 Posted May 16, 2017 The camera is meant more for planes. Previously the camera wouldn't follow you in pitch, made flying 3rd person in planes impossible. I also do not find the helicopter camera to be too bad at all. Share this post Link to post Share on other sites
WurschtBanane 11 Posted May 16, 2017 You guys seem to have forgotten about the AA buzzard. Its missiles do almost no damage to the new jets. Also, often the new jets missiles seem to explode 5m away and not damage the buzzard at all. It seems to be a hitbox/damage model problem. Share this post Link to post Share on other sites
Hvymtal 1251 Posted May 16, 2017 I've been looking in the eden editor for the new static objects, has anybody found them? Share this post Link to post Share on other sites
nikiforos 450 Posted May 16, 2017 Please adjust the external camera view of aircraft. You should be able to have the camera further away from the aircraft and watch the bombs hit their target. Share this post Link to post Share on other sites
EO 11277 Posted May 16, 2017 13 minutes ago, Hvymtal said: I've been looking in the eden editor for the new static objects, has anybody found them? Click on the filter in the asset browser and select ARMA 3 JETS....... 1 Share this post Link to post Share on other sites
boss00521 27 Posted May 16, 2017 Added: Carrier Ops Anyone knows what is that? Share this post Link to post Share on other sites
venthorror 117 Posted May 16, 2017 2 hours ago, bl4dekk said: In fact the new jets can get out of a stall with an afterburner like a spaceX rocket. Wait. Did I miss something? Are there afterburners in game? Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted May 16, 2017 10 minutes ago, boss00521 said: Added: Carrier Ops Anyone knows what is that? Landing and taking off from carriers functionality. 2 Share this post Link to post Share on other sites
Big-Rooney 5 Posted May 16, 2017 (edited) Couple of questions for those playing the DLC cause I haven't had the chance to play it on DEV often, have the static objects (bomb racks etc) made it in last second? And can AI use the carrier? Also Devs, could it be possible to add a module that replicates the actions of the Showcase AI deck crews when their synchronized to it regarding take off procedure? Edited May 16, 2017 by Big-Rooney Spelling Correction Share this post Link to post Share on other sites
Flippen 1 Posted May 16, 2017 Things to imrove: - Gripen needs smother animation for the canards. - Gripen exhaust nozzle is waaaaaaaaaay too small. 0 power should be the current full power animation. ( see how it is on youtube ) - Option to use loadouts with like a ammo truck, handgar or the carrier. - Still the same bad exhaust texture. ( when afterburner is not engaged there should be no "flame texture", like it is right now ) - Afterburner is needed. - Better texture on the planes Feedback: + Nice flying handling + Super cool internal weaponsbay animations + Cool new planes ( and carrier ) + Sensors, radar + Damage model Hope this info helps :) If you have any questions, just reply 1 Share this post Link to post Share on other sites
bl4dekk 9 Posted May 16, 2017 1 hour ago, venthorror said: Wait. Did I miss something? Are there afterburners in game? Not sure, but even without a burner they can climb with a reasonable angle of attack 1 Share this post Link to post Share on other sites
R0adki11 3949 Posted May 16, 2017 33 minutes ago, Flippen said: Things to imrove: - Gripen needs smother animation for the canards. - Gripen exhaust nozzle is waaaaaaaaaay too small. 0 power should be the current full power animation. ( see how it is on youtube ) - Option to use loadouts with like a ammo truck, handgar or the carrier. - Still the same bad exhaust texture. ( when afterburner is not engaged there should be no "flame texture", like it is right now ) - Afterburner is needed. - Better texture on the planes Feedback: + Nice flying handling + Super cool internal weaponsbay animations + Cool new planes ( and carrier ) + Sensors, radar + Damage model Hope this info helps :) If you have any questions, just reply This isnt a real Gripen so doesnt have to follow what youtube videos say.. Bad textures? I would check your graphics settings. Why does it need an afterburner? Share this post Link to post Share on other sites