HeroesandvillainsOS 1504 Posted October 6, 2016 I have done extensive test and all the above seems to be correct, however i did manage to get the cqb units spawning around the city and even on roofs and going up ladders. As well as using the custom military placement module I can easily get units to spawn on that and even with that I have created a fun scenario but I want more. I want to be able to have civilians span and vehicles and just use alive on this mission the way it was meant to be used not hacking things up and trying to band aid make the mission. Ive reached out to the alive team and the creator on steam as well as making a stink about it here now hoping someone will come to the rescue that can fix this awesome terrain. It's not about anything being fixed, really. It's about the map being indexed to work with ALiVE's system. You can actually index the map yourself if you don't want to wait for someone else to do it. There's a large backlog so all in all, if you successfully get it done it would be of help to everyone. I personally have problems with the tools (my system crashes), but others have had success. Check out the wiki and if you get hung up, post over on the ALiVE forums: http://alivemod.com/wiki/index.php/Map_Indexing 1 Share this post Link to post Share on other sites
onedigita 17 Posted October 10, 2016 It's not about anything being fixed, really. It's about the map being indexed to work with ALiVE's system. You can actually index the map yourself if you don't want to wait for someone else to do it. There's a large backlog so all in all, if you successfully get it done it would be of help to everyone. I personally have problems with the tools (my system crashes), but others have had success. Check out the wiki and if you get hung up, post over on the ALiVE forums: http://alivemod.com/wiki/index.php/Map_Indexing Yea i went threw the wiki and i have indexed other terrains before however the issue can bet that the terrain is locked so that only the creator could have the ability to do it and i believe i saw a similar issue with another terrain with the same issue Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted October 10, 2016 Oh really? Variable, could you unobfuscate the map PBO and send it to onedigita so he can index it for the ALiVE community? Share this post Link to post Share on other sites
EricJ 763 Posted October 12, 2016 A little bad flying but second time at flying the map: I noticed that it's not completely dark (which is odd given the video above shows) as well as a missing "P:\mog\data\rubble_nopx.paa" drive texture, otherwise pretty neat map. Share this post Link to post Share on other sites
lightspeed_aust 681 Posted October 26, 2016 Looking good! Share this post Link to post Share on other sites
extaz93 30 Posted November 10, 2016 When i launch the map i have an error : "Cannot load texture p:\mog\data\rubble_nopx.paa" Then in the editor i have : "No entry /bin/config.bin/cfgVehicules/DestructionEffect.scope" AND "No entry /bin/config.bin/cfgVehicules/DestructionEffect.side" When i play it in game and someone destroys a building i have an other error : "No entry /bin/config.bin/cfgCloudlets.housedestructionsmoke" Also, i have regular crashes when i leave any mission made on that terrain. Hope it will be fixed. PS : Great job on the terrain, it offers really amazing urban combat ! Share this post Link to post Share on other sites
{}Whiskey 0 Posted November 11, 2016 really nice map !! Share this post Link to post Share on other sites
h1ght - Chris 0 Posted November 12, 2016 runways/roads in the base covered with grass and flowers, tried to find object name of the grass. doenst work. cursortarget, cursorsobject, nearobjects doenst work to find the name of it. Share this post Link to post Share on other sites
mad_cheese 593 Posted November 12, 2016 I really love this map. If you can tweak the performance, of course that would be great. But in the Armaverse, it's amazing to have a map that gives all that rubble etc. The dependencies are non negotiable I assume? sorry, I was under the wrong impression that I actually need US MILITARY MOD keep up the great work! Share this post Link to post Share on other sites
theopolus 69 Posted January 16, 2017 On 11/12/2016 at 7:53 AM, mad_cheese said: I really love this map ... in the Armaverse, it's amazing to have a map that gives all that rubble etc ... keep up the great work! ya, what mad_cheese said. awesome work, love the map, looking forward to the next version of the map. my group loves stomping about in the all the smoke and debris on your first version; Share this post Link to post Share on other sites
ineptaphid 6413 Posted February 21, 2017 Mog seems to be broken unfortunately. Whenever you approach the city centre or airfield-even in Eden editor, the game crashes. Throws up these errors: 1 Share this post Link to post Share on other sites
supergruntsb78 67 Posted February 22, 2017 4 hours ago, ineptaphid said: Mog seems to be broken unfortunately. Whenever you approach the city centre or airfield-even in Eden editor, the game crashes. Throws up these errors: Either i got a older version or its something else because i dont get the crash and editor warning EDIT: checked the date of the file and its 7th of september 2016 i did noticed a other bug the mayors mansion is placed double (aka there are two villa's on the same spot) just a very small difference in placement resulting in doorways half blocked double windows ec. Share this post Link to post Share on other sites
ineptaphid 6413 Posted February 22, 2017 3 minutes ago, supergruntsb78 said: Either i got a older version or its something else because i dont get the crash and editor warning i did noticed a other bug the mayors mansion is placed double (aka there are two villa's on the same spot) just a very small difference in placement resulting in doorways half blocked double windows ec. Hmmm..maybe because i am on Dev branch? Although i saw some people reporting the same thing on steam Share this post Link to post Share on other sites
supergruntsb78 67 Posted February 22, 2017 i have seen the reports as well but i checked the date and i am on 7-september 2016 so thats the latest :( Share this post Link to post Share on other sites
ineptaphid 6413 Posted February 22, 2017 Must be a dev branch issue :( Share this post Link to post Share on other sites
supergruntsb78 67 Posted February 22, 2017 2 minutes ago, ineptaphid said: Hmmm..maybe because i am on Dev branch? Although i saw some people reporting the same thing on steam i am on stable so that could be the problem but if thas the case then this map will be gone pretty soon :P Share this post Link to post Share on other sites
road runner 4344 Posted February 22, 2017 Dev Branch caused buildings to float in one of the latest updates this week on Altis/Stratis. 1 Share this post Link to post Share on other sites
Variable.A 333 Posted February 27, 2017 Map had a major update yesterday please check. Thanks to great RSO Mod I was able to add a lot of fresh structures to the map. 1 Share this post Link to post Share on other sites
froggyluv 2136 Posted March 5, 2017 One of the best looking Arma 3 urban maps period. A problem is that alot of the larger buildings even though open, are not enterable as they are uneven with the ground, sometime ground textures showing up for floors or the lips of the doorways to high to crossover. Also alot of them have great ambush potential but no building positions to allow AI to work in there, 1 Share this post Link to post Share on other sites
NorX Aengell 23 Posted March 20, 2017 Hi Variable.A, thanks for the map :). Is the 0.13 on armaholic the latest version (http://www.armaholic.com/page.php?id=31571)? Cause we have a lot of error even in the eden editor : Quote 0:32:10 Warning Message: Cannot load texture p:\mog\data\rubble_nopx.paa. 0:32:10 Warning Message: Cannot load texture p:\mog\data\rubble_co.paa. 0:32:10 Warning Message: Cannot load texture p:\mog\data\desert_nopx.paa. and a lot of this type of error too: Quote 0:31:57 Warning Message: No entry 'bin\config.bin/CfgVehicles/DestructionEffects.type'. 0:31:57 Warning Message: '/' is not a value And unfortunately with the last update 1.68, the map crash when we approach the city Mogadishu. Could you make something ? ^^. Will be very appreciated :). Share this post Link to post Share on other sites
DAGGER ARMANET 172 Posted March 29, 2017 Yeah I also get the map crash when approaching Mogadishu as well as the DestructionEffects.type error. Hopefully this is addressed because the work done on the map is amazing and I can't wait to build some missions here for my unit. Great job so far Share this post Link to post Share on other sites
ShakeR7 0 Posted May 8, 2017 On 20.03.2017 at 3:02 AM, norx_aengell said: And unfortunately with the last update 1.68, the map crash when we approach the city Mogadishu. Could you make something ? ^^. Will be very appreciated :). It appears the map doesn't crash the game if you run your game in x32 version AKA arma3.exe not the arma3_x64.exe Share this post Link to post Share on other sites
deltatango 10 Posted June 15, 2017 Is one of these buildings supposed to be the Olympic Hotel? Share this post Link to post Share on other sites
dragon01 902 Posted June 16, 2017 On 10/12/2016 at 5:00 AM, EricJ said: A little bad flying but second time at flying the map: Where did you get that helo from? Looks a bit like Samson from Avatar... Share this post Link to post Share on other sites
Jaki 762 Posted June 17, 2017 4 hours ago, dragon01 said: Where did you get that helo from? Looks a bit like Samson from Avatar... It was inspired by it https://steamcommunity.com/sharedfiles/filedetails/?id=667709746&searchtext= Here you go Share this post Link to post Share on other sites