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About supergruntsb78

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    Master Gunnery Sergeant


  • Interests
    1 woman<br>2 working with my dogs / airsoft (softair)<br>3 ofp/arma/arma2/Arma2:OA/Arma III
  • Occupation
    Security Manager

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    Arma series / airsoft / woman :P

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  1. i tried out your NATO RHS replacemen,t i like the nato change but sadly it turns almost everbody in blue side in to marines (i placed a Tanoa Gendarmerie on the tanoa map in the editor and voilla a marine showed up) also when changing load out in editor your addon reverts them to your load out so no changes can be made in editor (noticed before with the seal addon) i want to thank you for the effort , but sadly i will not be using it myself :(
  2. supergruntsb78

    PLP Containers

    could be ... maps created by @Variable.A (NAM / MOG / Pandora) tend to crash in X64 and they use PLP containers
  3. supergruntsb78

    [IceBreakr/IBIS] Lingor & Dingor for A3

    i loaded the latest version of lingor today in the 3d editor using the 32 bit version and the island crashed to desktop when i turned the camera, in x64 it looks like it has no problem (first test coplete without crash) this is a weird problem as it hapens with the islands from cpt variable (Nam / Mog / Pandora) the other way around they tend to crash in x64 ?? perhaps we can find out what could be the cause of these crashes ? so we can make everybody happy ?
  4. supergruntsb78

    RKSL BETA of Albion/Bulwark class LPDs

    Every Year i tell myself not to look at the forums on 1st of april and every year i seem to forget :p
  5. supergruntsb78

    Gac jsdf

    Cba is loaded but indeed iT could be a load order problem Will try today
  6. supergruntsb78

    Gac jsdf

    i am getting invisible trucks and cars :( will try to find out where the conflict may be comming from
  7. supergruntsb78

    RKSL BETA of Albion/Bulwark class LPDs

    Today is the Day that the arma navy finaly gets ships instead of rubber ducks :) congrats on the release :)
  8. supergruntsb78

    Australia Version 5.09 Release

    Nice updates Sydney is starting to look better and better as a city (although its still a very small town )
  9. supergruntsb78

    Nam Map

    hi there @Variable.A i dont know if you have read my post on the Steamworkshop, but there seems to be a problem with your Map(s) and the x64 version 1.68 of Arma III, the maps tend to CTD :( investigating the matter further showed it happens on the NAM2, MOG and Pandora maps (the last is the most stable atm.) so it has to be something all three maps share ? will try to look in to the matter further and hopefully supply you with the problem.
  10. supergruntsb78


    hye there, as again a wonderfull addon just a little request could you include a AAF version i know the E-130 addon has one but i have an AAF army equiped with older russian equipment and so the A-80 (AAF) would be perfect for this
  11. supergruntsb78

    US Military Mod

    @Delta Hawk you stop talking i thought perhaps a good big update to the mod had come Steam has had some problems with mods latelty (at least on my side) and giving bad files try downloading from a other source like -->> CUP WEAPONS <<--
  12. good to know i am not the only one (started to doubt myself ) as @massi is no longer (very) active on these forums i think we can rule out an update :( but i will wait and see (also will wait to see if anybody comes up with a solution)
  13. supergruntsb78

    AI Spawn Script Pack

    @spunfin thank you so much for updating this pack i love this scripts they are easy to implent and easy to set up / change to what the user needs i was totaly lost without these scripts
  14. very weird problem as of update 1.68 (YESS A OTHER 1.68 PROBLEM , the weapons are visible in 3den editor when placing units on the map and when hitting preview the weapon is present like normal , but when changing the loadout in loadout editor (arsenal) weapons are not visible in the list and the unit previews a standard A3 rifle. ???
  15. supergruntsb78

    The faillure called.... update 1.68

    i was thiking of doing just that @pvt. partz but offcourse its a real shame having to be forced to do that because devs can not update their game succesfully thanks for the info @afevis, i had heard of the 3 FPS bug but thought it to be a problem in game (playing) itself and not the editor, i will try the x64 for a while to see if it helps althou i cant use two maps i like playing around in a lot latelty (MOG(2) and NAM2)