Jump to content

EricJ

Member
  • Content Count

    4665
  • Joined

  • Last visited

  • Medals

Community Reputation

682 Excellent

About EricJ

  • Rank
    Second Lieutenant

core_pfieldgroups_3

  • Occupation
    Retired Veteran

Profile Information

  • Gender
    Male
  • Location
    Baltimore, MD
  • Interests
    A lot

Contact Methods

  • Twitter
    ericjwriting
  • Youtube
    http://www.youtube.com/user/EricJ562
  • Steam url id
    EricJ562
  • Linkedin
    https://www.linkedin.com/profile/view?id=318585818

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. EricJ

    EricJ Release thread

    Well, the FM is fairly realistic (according to others) and the AFM is what it is unfortunately.
  2. EricJ

    EricJ Release thread

    No I'm not unfortunately but it is being worked on here: https://forums.bohemia.net/forums/topic/190042-arma-3-conflict-85-a-cup-expansion/?page=26
  3. EricJ

    EricJ Release thread

    I implemented an AFM already. I'm not sure how good it is but it is there.
  4. EricJ

    EricJ Release thread

    ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/1pIPL-viV4FyM0rmTBEOPpumvx0SoFimo/view?usp=sharing ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// UH-60 Pack RC38 RC38 - Updated RPM of the M230 for a setting of 620 rpm - Changed the sound of the M230
  5. EricJ

    EricJ Release thread

    ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/1dYrM5RjY4YGMI42wboIQFmW2_clstKMg/view?usp=sharing ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// UH-60 Pack A3 RC37 Fixed MH-60M/L (Insertion) FFV positions
  6. EricJ

    EricJ Release thread

    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/15YS4D8hkRlFXPTja9730H1N-71U9esS8/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// AH-1Z RC5 -Removed a file reference that may stop an error when running missions.
  7. EricJ

    EricJ Release thread

    Just bringing up an issue that was reported to me on Steam. The old Blue Angels skins were taken off of Steam due to an error. Unfortunately the myriad updates has caused a spawning issue where the Blue Angel aircraft were spawning with graphical glitches that could not be fixed. So I PM'd yax (the new owner of the Super Hornet Mod) and trying to get them implemented into the mod as regular skins.
  8. EricJ

    EricJ Release thread

    Okay that's understood, check your PM.
  9. EricJ

    EricJ Release thread

    If you have your own website (personal page or whatnot) a squad.xml works (or if you can find a place to host it). Adding it to a texture is simpler when you don't have a site.
  10. EricJ

    EricJ Release thread

    Not really, all I would need is the logo image and what skin it would be on an AH-96. The logo on the MH-92 is different due to the way the texture is mapped to the 3D model. Given I'm using an old A2 model I get what mileage I get. It'd be easier to do up a squad.xml and play it on a LAN to see your logo on at least those points. Then again the clan positioning on an AH-96 puts it near the nose, but you'd see it fine though.
  11. EricJ

    EricJ Release thread

    It would have to be on the skin. I suspect you're talking about like for your gaming group? The squad.xml if done right, will show the clan logo on the nose of the AH-96. But it would have to be on the skin for it to show properly.
  12. EricJ

    EricJ Release thread

    It was considered but not done, as I felt that a Knighthawk was more suitable. Given the amount of water vessels that are out it would be a good idea if the functionality was around. Since it's not I don't bother with the Seahawk.
  13. EricJ

    EricJ Release thread

    Well the MH-92 series isn't going to work, the way its setup as far as texture wouldn't make it worth it, I'd have to remap the entire model. The AH-96 isn't that bad off so I can probably swing an Australian skin.
  14. EricJ

    EricJ Release thread

    Go to the previous page and the download link is there.
  15. EricJ

    EricJ Release thread

    That is an issue I don't even know how to fix, much less why it happens. All of them are at ground level in the 3D model file and there isn't any modifiers that I know of that's causing this. Oh yeah as for the MH-92 and the AH-96 shouldn't be difficult (MH-92 is easy to setup) and will think on the AH-96.
×