-
Content Count
1520 -
Joined
-
Last visited
-
Medals
Community Reputation
681 ExcellentAbout lightspeed_aust
-
Rank
Sergeant Major
Profile Information
-
Location
Brissie, 'Straya
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
ak47-su started following lightspeed_aust
-
Spent a few hours scoping out the map for mission locations tonight and tested a couple of ideas - reckon I've got about 6-7 missions, probably 8 in the end (if I get to them all).
-
script JBOY Napalm FX
lightspeed_aust replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks bud, yeh a lot of work particularly in those huge tunnel structures. Will have a think about a work around, perhaps teleporting the AI along the tunnel as you move along, maybe attach one to yourself so it simulates following, just to retain the immersion. -
Happy to report that I have already brought in my mission template to the map and already begun the process of creating new sp/coop missions for Vietnam. Having had a look at the SOG Campaign, it should be easy enough to recreate similar types of missions so you get the mod experience but making sure it caters for SP needs. You'll command a 6-man squad and will have to complete multiple objectives. You'll have a Medic to provide some limited revives to downed units. I'll keep you posted as I progress.
-
SOG Prairie Fire Tunnels are all the same! Why?
lightspeed_aust replied to Twiznak's topic in ARMA 3 - CREATOR DLC
Agreed, might as well have just made 1 or 2, not 6 generic versions- 1 reply
-
- 2
-
script JBOY Napalm FX
lightspeed_aust replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
love your work Johnnyboy, I feel like you might be the guy who can figure out how to get blufor to move in a tunnel..or is that a bridge too far. either way, I feel like a number of your scripts including that beautiful, men moving through rice paddys, will make their way into my missions. -
Whatever the mod makers planned re MP only, that's fine by me, I'm planning to make several SP missions with all of the content. It's a lovely mod, very inspiring to create missions on. Damn shame that you can't move AI through the tunnels though, but maybe, there's a mission or two in there where AI support the lead until you get to the tunnel, then you enter the tunnel on your own and pray you survive to get back out again.
-
[SP/CO6) Ghost Recon: Desert Siege
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Shit, I just realised I never posted up Ghost Town - will get on to that - the mission is ready! -
Hiya It's been a long time since I've player A3 and made missions in my GR style - but just starting to pick it up again. I'd like to know the interest level for me to start making some GR style missions for the new Vietnam download. This is really where the whole idea of Ghosts started way back in Vietnam, so it feels like something that I should do. But only gonna invest time if there are a lot of players interested. Thanks Lighty.
-
[SP/CO6) Ghost Recon: Desert Siege
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
FYI GR fans - starting to make some updates to my missions for replayability and smoothness for SP. -
Original Ghost Recon Campaign - Released!!
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
FYI GR fans - starting to make some updates to my missions for replayability and smoothness for SP. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
FYI GR fans - starting to make some updates to my missions for replayability and smoothness for SP. -
[IceBreakr/IBIS] Fapovo Island
lightspeed_aust replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow, late as hell to this but I reckon this might be your best terrain yet! Bloody incredible! -
[SP/CO6) Ghost Recon: Desert Siege
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
just an fyi, trying to get one more DS mission out there for you to play - a remake of Ghost Town. -
[SP/CO6) Ghost Recon: Island Thunder 2 Campaign
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
FYI, just doing a refresh of all the missions, maybe adding or removing a little difficulty. -
[SP/CO6) Ghost Recon: Desert Siege
lightspeed_aust replied to lightspeed_aust's topic in ARMA 3 - USER MISSIONS
Happy New Year to all the Ghosts! See you in 2020!