Jump to content

extaz93

Member
  • Content Count

    51
  • Joined

  • Last visited

  • Medals

Community Reputation

30 Excellent

About extaz93

  • Rank
    Lance Corporal

Recent Profile Visitors

1035 profile views
  1. extaz93

    [SP/MP] Siege of Athira

    Sadly, it's not available anymore on the Workshop. I used to love this scenario. Any way to get it ?
  2. Hello everyone, I recently noticed that in a few Ravage missions i have created, there is a problem with the item spawn in containers. If i host a local server and play with my friends, i'll be the only one able to see and loot the items added with the "additem"' command. To fill containers with items, i used the command "this additemcargo ["rvg_canisterFuel_Empty",1]; this additemcargo ["rvg_toolkit",1];" in the INIT field. What am i doing wrong ? Thanks for your help.
  3. extaz93

    Ravage

    Hello everyone ! I experience some troubles with the last Ravage updates. It seems the loot system has changed a bit. I edited a few missions i made for Ravage a year ago, to make them compatible with last update, but now when playing in multiplayer, loot is really meagre inside the houses. With a friend, we played on my "Malden Incident" mission, and we just found 2 or 3 items inside the houses in more than 3 hours of playing. So i edited my mission, and tried to increase the loot chances amount, but i can't figure how it works. Is it in percentage ? I read many things on the Fandom board and it seems many people are experiencing trouble about the loot system. Any idea ? Thanks
  4. extaz93

    Ravage

    Hello everyone, I updated The Caribou Incident and his clone, The Malden Incident, to final 1.0. 03/17/2017 Both missions updated to final 1.0 : - Effective use of presence randomness for most of CSAT soldiers. Better replayability. - Corrected a missing crate in US ARMY OLD STORAGE. - Corrected a misplaced HMMW. - Added a loading picture. Links : The Caribou Incident 1.0 : https://drive.google.com/uc?export=download&id=1L_8LGbjBJ4QBUX-6FFY4wrtCoYdi9yjV The Malden Incident 1.0 : https://drive.google.com/uc?export=download&id=1zr-5ArkESMz1cTKrMDuR137N_2GqEBUx Mission topic : https://forums.bohemia.net/forums/topic/197324-coop1-4-ravage-the-caribou-incident/ Enjoy ;)
  5. 03/17/2017 Both missions updated to final 1.0 : - Effective use of presence randomness for most of CSAT soldiers. Better replayability. - Corrected a missing crate in US ARMY OLD STORAGE. - Corrected a misplaced HMMW. - Added a loading picture. Links : The Caribou Incident 1.0 : https://drive.google.com/uc?export=download&id=1L_8LGbjBJ4QBUX-6FFY4wrtCoYdi9yjV The Malden Incident 1.0 : https://drive.google.com/uc?export=download&id=1zr-5ArkESMz1cTKrMDuR137N_2GqEBUx
  6. extaz93

    Ravage

    Thanks it works :)
  7. extaz93

    Ravage

    Hello everyone, I'd like to mannually place friendly survivors to recruit on one of my missions. Spawned with ravage random equipment. Sadly, i couldn't find any ravage function to do this... Thanks
  8. 02/22/2018 : Both Missions updated to 0.99 : - A few mistakes and triggers malfunctions corrected. The Caribou Incident : https://drive.google.com/uc?export=download&id=1sZfJybE4qWKgLo79eREEcPWTyBHelunU (0.99) Want more ? Try The Malden Incident : same objectives on another island and a higher difficulty ! https://drive.google.com/uc?export=download&id=1szPc-mIrdfcN5pSqiwi2JtFGzZReYvEk (0.99)
  9. Mission updated to 0.98 : - Removed ASR_AI dependency - Remade the mission to be playable with last Arma III / Ravage / RHS updates The mission : https://drive.google.com/uc?export=download&id=1mhxDC35rEzKFjNOOebEqUlUvZO_QJfCm (0.98) Want more ? Try The Malden Incident : same objectives on another island and a higher difficulty ! https://drive.google.com/uc?export=download&id=150yqtein4_SnU2b1Y8Gv9KFl4UAUMX_Z (0.98)
  10. Mission updated to 0.95 : - Now all players should be able to complete the tasks. - A few improvements on the zombies horde amount and placement. - Decreased spawning distance so it should be more fps friendly now. - Hoses in old US ARMY STORAGE are now working. https://drive.google.com/open?id=0B_GYzSnPn2CFSVJLLVpSalRyTVU
  11. I looked inside the sqm for chat/sidechat commands or stuff like this : nothing. I also tried to copy past the static objects/triggers in my mission to a new one, i've got the same issue...
  12. extaz93

    Ravage

    A few issues on my yesterday evening play, in multiplayer. (I was hosting locally) : - I fixed a car and took it with some friends. We put some equipment inside but then i was the only one able to retrieve equipment from the car. My friends could put equipment inside, but not retrieve it...Maybe it has something to do with the fact that I am the one who repaired the car, and with the ravage_owned fnc ? It was a car generated by the wreck module. - During all the evening, my buddies could take a look inside wrecks and see some First Aid Kit (that they shouldn't probably see!), but actually not take it (which is normal i think, as there shouldn't be any FAK in the wrecks). For me, i wasn't able to see any FAK in wrecks, so the bug was only applying to them. Hope it will help.
  13. Same problem to me with a GTX 1070. I recently bought a new computer especially to play Arma 3 and it's really annoying to get that kind of pop-in with a 2000 euros computer...
  14. Hello, I'm making an ofp remake of serial killer mission, and i've got an issue. At start, i have a "Resource title not found" window opening. As i know only basics of scripting, i don't even know what a "resource title" can be. I have searched a little on the internet but couldn't find anything interesting. I have checked all my triggers and i don't know where the error could come from. For those who would like to take a look at the mission : https://drive.google.com/drive/folders/0B_GYzSnPn2CFbGpZWmtla0pQVVk?usp=sharing Any idea ? Thanks
  15. extaz93

    Mogadishu Map v2

    When i launch the map i have an error : "Cannot load texture p:\mog\data\rubble_nopx.paa" Then in the editor i have : "No entry /bin/config.bin/cfgVehicules/DestructionEffect.scope" AND "No entry /bin/config.bin/cfgVehicules/DestructionEffect.side" When i play it in game and someone destroys a building i have an other error : "No entry /bin/config.bin/cfgCloudlets.housedestructionsmoke" Also, i have regular crashes when i leave any mission made on that terrain. Hope it will be fixed. PS : Great job on the terrain, it offers really amazing urban combat !
×