Jump to content

Recommended Posts

                                                                                                                          4aerflogo.png

                                                                                                                                                                   Currect Version: 5.3.0 (09-08-2019)

      

 

FAQ FOR FREQUENTLY ASKED QUESTIONS (Expand)

  Reveal hidden contents

 

 

Download Links:
Dropbox (631, 69MB)

 

Steam Workshop

 

ModDB

 

news_download_a3_3.png
2035: Russian Armed Forces v5.3.0
 

 

Please if you like and want to support our mod, feel free to donate so that we can continue giving you quality work. 🙂

(Most of the money will go towards the mod improvement, as in better models etc.)

btn_donateCC_LG.gif

 

For more 2035 high quality content, we recommend to check out our sister project ArmA3 Aegis!

Please do check out and follow their BIS topic and Steam Workshop!

5zYZW0.png
===============
1. DESCRIPTION
===============

 

2035: Russian Armed Forces focuses on adding a fictional "future" version of the Russian Armed Forces to ArmA3.

 

Great effort has been put into an attempt to seamlessly integrate them into the 2035 era of the Armaverse, so that the faction could stand right next to the others in the base game (NATO, AAF, CSAT).

 

Featured are:

- Our own uniforms, vests, helmets and gear made completely from scratch (models and textures).

- New vehicles and armor, ranging from T-14 Armata, Pancir AA launcher to the Kamaz trucks, Tigr and more. Tanks DLC features fully compatible.

- Usable for any kind of enviroment. Various types of camo for both ground units (Flora, Partizan, Surpat, Desert, Winter... ) and vehicles/aircraft (Russian green, Desert, Nakikda, Winter, Arctic... ) and so on.

- Russian weapon pack featuring new guns such as the AK12 (and its variants), AEK, Pecheneg, PP2000 etc. Marksman DLC features fully compatible.

 

We plan on expanding the roster, gear and armament with further versions. Same goes for some of the ArmA3 assets/placeholders that will be replaced in the future


Mod is is currently compatible with Zeus, ASDG and ALiVE.

ALiVE users: Faction name is "min_rf" (without quotation marks).

===============
2. REQUIREMENTS
===============


- ArmA 3

========================
3. INSTALLATION/UNINSTALLATION
========================

 

Extract the folder @Min_RF into your ArmA3 game directory and enable the mod in the launcher. Also put the Mindas.bikey into the core Keys folder.

 

- If using CBA/ASDG, you *MUST* use the "min_rf_wp_c.pbo" and the bisign from the ASDG folder, replacing the one in Addons - otherwise you will have no scopes. You also must do it after every update.

 

For uninstallation, disable the mod in the launcher and delete the respective folder.

 

================================
4. CREDITS
================================


Mindas - Everything. Models, textures, config.. yes, he's that busy!
Deathstruck - Betatest, screenshots, permissions.

AveryTheKitty & Aegis team - Asset sharing from Aegis and vice versa.
Toadie2K - AK animations.
TheEvanCat - Black Titan launcher.
VanSchmoozin (VSM) - Balaclava model.

Sabre One - Armata models.
PetrTlach - Consultations.
BadHabitz - Help with solving some of the retexturing problems concering the Titan launcher.
Bohemia Interactive - The rest of the assets and ArmA3.

==========================
5. MODDER'S RESOURCE INFO
==========================


- Retextures are okay. Any manner of them. Feel free releasing those without asking .

(for those who are interested: HiddenSelections are enabled for both uniforms and weapons)

- Same goes for using the mod as a requirement for another.

- Please ask our permission before releasing mods that heavily alter or are based on the assets of this mod (models etc.)


=========================
6. CONTACT INFORMATION
=========================


You can usually contact us on the respective forums.

Mindas

BIS Forums: https://forums.bohemia.net/profile/747965-mindas/
Armaholic: http://www.armaholic.com/users.php?m=details&id=62241&u=Mindas

Deathstruck
BIS Forums: https://forums.bistudio.com/user/751402-deathstruck/
Armaholic: http://www.armaholic.com/users.php?m=details&id=9573&u=Slashback



=========================
7. LEGAL STUFF/ DISCLAIMER
=========================


By downloading and using this modification, you agree that the author of the modification cannot be held responsible for any damage to software or hardware directly or indirectly caused by the aforementioned modification. Use at your own risk, yaddy yadda.

=================
8. VERSION HISTORY
=================

Click to expand the spoiler section to see the changelog.

  Reveal hidden contents


===============
9. SCREENSHOTS
===============


[Click to Enlarge]

 

Current Version:

RusA.png

qeF7uL.jpg

40cmn54fy.jpg

1OIg7q.jpg

 

Previous (Expand):

  Reveal hidden contents
  • Like 21
  • Thanks 2

Share this post


Link to post
Share on other sites

Ouuh yes !!!!!  

 

I feel i can put the sudden ones in pause ;)

 

Thank you very much for sharing !

Share this post


Link to post
Share on other sites

WOW thats cool! Downloading ASAP!

 

just wish you would have:

  -the gen3 AK-12 not gen1

  -grey air force paint instead of black

 

But anyway - keep up the great effort! RHS is all good and stuff, but this is "canon" 2035ish stuff and is more then welcome!  ^_^

Share this post


Link to post
Share on other sites

Normally I'm not a fan of futuristic factions but this looks very believable and I love the new custom gear! Great job

Share this post


Link to post
Share on other sites

New mod v0.9 available at withSIX. Download now by clicking:

banner-420x120.png

Hey Deathstruck , you can upload updates or new mods to withSIX yourself now!

Make your own promo page, get the power to release your work at your own point of choosing.

To learn more, follow this guide.

Share this post


Link to post
Share on other sites

Got a few bugs to report:

  • The Carrier Lite and Tactical Vest (except the Carrier Rig; that fits perfectly) have some clipping issues with some vanilla uniforms, like the NATO combat fatigues and the coveralls:

EbwlEPS.jpg

 

  • The display names for the uniforms should follow the same convention as the vanilla ones or at least have a unique suffix at the end of each one like this; Fatigues (Digital flora/Rolled-up) for the one with rolled-up sleeves, or Fatigues (Digital flora/Gloves) for the uniform with gloves. It's a bit difficult to differentiate uniforms from each other in the arsenal or when picking them up from a crate since they all share the same name and picture so you won't know what you're wearing until you actually equip the uniform.

 

  • Naming convention issue also extends to the SVD12's suppressor, although this one can sort of slide since it has a unique icon. 

 

  • Your weapons don't seem to support optics from the Marksmen DLC, so you can't mount any variants of the AMS or Khalia scopes even with CBA's Joint Rails enabled.

 

  • The AK-12's GP-30 can load the 3GL's 3Rnd grenade rounds.

 

  • Lack of a fire geo LOD on all of your weapons so dirt will spray when a bullet ricochets off them:

GyQ4YYB.jpg

 

 

But otherwise this is excellent stuff. Always great to see more mods using the same context as the vanilla settings.  :D

Share this post


Link to post
Share on other sites

These look awesome!, are they compatible with zeus?, and are you planning to release these on steam workshop?

Share this post


Link to post
Share on other sites

what a great looking mod! Nice and simple, but great quality. Will it eventually be zeus-compatible in the next update?

Share this post


Link to post
Share on other sites

I´ve tested those  Ak-12s on virtual arsenal, and all 3 variants have misaligned iron sights... is it just me, or nobody played with those guns without an optic? (I´ve noticed cus the DMS upper red dot sight was misaligned too...)

 

A compactibility with ASDG JR would be nice too ;D

 

Besides this and those issues reported drebin052, it´s a fine idea of a complimentary unit for the 2035 storyline =) Many kudos, Deathstruck

 

cheers!

Share this post


Link to post
Share on other sites

So I guess there is no reason to download since I don't own Marksmen DLC.. right?

Share this post


Link to post
Share on other sites

Thank you guys for the report and suggestions! We'll immediately look into them. ZEUS and Joint Rails compatibility will definitely come. :)

 

  On 10/28/2015 at 9:33 AM, nikiforos said:

So I guess there is no reason to download since I don't own Marksmen DLC.. right?

 

You know, come to think of it, the addon doesn't really use any of Marksmen guns or optics apart from features. But I was told it was required anyway and have no idea how to disable the DLC so couldn't test it myself.

 

Try to download them and tell me if they work without them. I'll fix the (misleading) description if they do. :)

Share this post


Link to post
Share on other sites
Guest HellGhost

Hi,

 

Thanks, finally a mod to increase the presence of Russian Forces (out of the really good RHS : AFRF of course).

 

But just a thing, like you just write it :

 

Vilas - AK12 model and MLOD

 

I think that can be better by using the Toadie AK-12 models and textures instead.

Better rendering in all terms.

Just my opinion of course.

 

Nice mod, and thanks for your work !

Share this post


Link to post
Share on other sites
  On 10/28/2015 at 9:45 AM, Deathstruck said:

Thank you guys for the report and suggestions! We'll immediately look into them. :)

 

 

 

 

You know, come to think of it, the addon doesn't really use any of Marksmen guns or optics apart from features. But I was told it was required anyway and have no idea how to disable the DLC so couldn't test it myself.

 

Try to download them and tell me if they work without them. I'll fix the (misleading) description if they do. :)

Seems to work even without Marksman DLC , I will do some more testing later tonight!

Share this post


Link to post
Share on other sites
  On 10/28/2015 at 9:22 AM, corporal_lib[br] said:

I´ve tested those  Ak-12s on virtual arsenal, and all 3 variants have misaligned iron sights... is it just me, or nobody played with those guns without an optic? (I´ve noticed cus the DMS upper red dot sight was misaligned too...)

 

A compactibility with ASDG JR would be nice too ;D

 

Besides this and those issues reported drebin052, it´s a fine idea of a complimentary unit for the 2035 storyline =) Many kudos, Deathstruck

 

cheers!

 

Can you be a bit more specific about the iron sights? Maybe even post pictures? I have just tried all 3 weapons ingame again and there doesn't seem to be anything wrong with the iron sights, at least on my end. :)

 

Also just figuring out how to properly set it up on Steam Workshop. :P

Share this post


Link to post
Share on other sites

Added a Steam Workshop link to the first post and updated the description.

Share this post


Link to post
Share on other sites

Hi!

Very nice mod! One thing I wanted to ask is whether it is possible to make backpack empty. Because when I go to the arsenal, I get it filled with things like magazines, smokes and granades, might be usefull, but many people I play with and myself, like to fill in backpack with own load out.

Share this post


Link to post
Share on other sites

...it doesn't take much time to empty a backpack in the arsenal before exporting though...

Share this post


Link to post
Share on other sites

I have to ask... can they please be configured to work with Alive, how about a CSAT replacement option :D

 

Great work, thanks!!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×