claws01 22 Posted June 12, 2017 Rc branch cant access eden editor after new update Sent from my SM-G925T using Tapatalk Share this post Link to post Share on other sites
teabagginpeople 398 Posted June 14, 2017 3 gb update on the rc today any information? Share this post Link to post Share on other sites
beaar 78 Posted June 15, 2017 Does the RC have the new table controls? https://community.bistudio.com/wiki/DialogControls-ControlsTable Share this post Link to post Share on other sites
lex__1 422 Posted June 15, 2017 Why problems aren't solved at 1.72 which have appeared in releases 1.68-1.70? https://feedback.bistudio.com/T125357 https://feedback.bistudio.com/T124559 https://feedback.bistudio.com/T124274 In the last updates to increase quantity of problems it turns out better, than to solve them? Find this saboteur))) Give him week of a holiday, he should have a rest with a family. 1 Share this post Link to post Share on other sites
emehcomp 2 Posted June 16, 2017 ARMA III. Please, after the latest Jets updates, I can no longer configure or increase the size of the GPS on the screen. GAME OPTIONS, ARRAY, the option RMB - resize element has been removed. SOS. Editar 2 Share this post Link to post Share on other sites
teabagginpeople 398 Posted June 18, 2017 very minor note. on the fixed wing showcase even now with ejections seats. at start of showcase you still require a parachute from the equipment box. Share this post Link to post Share on other sites
peegee 118 Posted June 19, 2017 On 16.6.2017 at 6:47 PM, emehcomp said: ARMA III. Please, after the latest Jets updates, I can no longer configure or increase the size of the GPS on the screen. GAME OPTIONS, ARRAY, the option RMB - resize element has been removed. SOS. Editar Dev's already mentioned in other thread that resizing is no longer possible with the new panels. It's really a bummer. :I 2 Share this post Link to post Share on other sites
teabagginpeople 398 Posted August 15, 2017 Tweaked: Tactical Ping icon and sound . great job. does not spam with spam pressing. Tweaked: The Darter SFX are now using some of the improvements developed for the new Utility Drone. makes recon work so much better gg. thank you for these devs . muuuchoo grasssyyyyasssssss. now onto the questions. now when you are at a lower altitude closer tot he ground the peak of a mountain top. the darter now moves up by itself when you enter the turret. is this intended? and why :D Share this post Link to post Share on other sites
Vasily.B 529 Posted August 17, 2017 I just noticed rabbit can open the doors... Share this post Link to post Share on other sites
roberthammer 582 Posted August 17, 2017 3 minutes ago, Vasily.B said: I just noticed rabbit can open the doors... old feature , snakes can do that or the drones aswell 2 Share this post Link to post Share on other sites
Vasily.B 529 Posted August 17, 2017 1 hour ago, roberthammer said: old feature , snakes can do that or the drones aswell Goats? ;) Share this post Link to post Share on other sites
R0adki11 3949 Posted August 17, 2017 7 hours ago, Vasily.B said: Goats? ;) Don't be silly that don't have hands... 2 Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted November 19, 2017 https://feedback.bistudio.com/T127144 Please fix that before it gets to stable build!!! Share this post Link to post Share on other sites
pabstmirror 34 Posted November 21, 2017 Getting script error when using getUnitTrait with "loadCoef" x = player getUnitTrait "loadCoef" Error in expression <x = player getUnitTrait "loadCoef"> Error position: <getUnitTrait "loadCoef"> Error Foreign error: Unknown enum value: "loadCoef" `player setUnitTrait ["loadCoef", 3]` works fine, and the getUnitTrait does report the changed value Version: 1.78.143646 Share this post Link to post Share on other sites
Beagle 684 Posted December 6, 2017 Since vanilla 1.78 / 1.80 the offroad pickup has no idle sound anymore. It goes completely silent with running engine at speeds below 4 km/h. Tis happens to all version of the offroad, armed or unarmed. Share this post Link to post Share on other sites
a2012v 30 Posted December 21, 2017 On 07.12.2017 at 12:37 AM, Beagle said: Since vanilla 1.78 / 1.80 the offroad pickup has no idle sound anymore. It goes completely silent with running engine at speeds below 4 km/h. Tis happens to all version of the offroad, armed or unarmed. I confirm. Share this post Link to post Share on other sites
Ex3B 266 Posted March 10, 2018 wrong thread, delete Share this post Link to post Share on other sites
a_killer_wombat 120 Posted July 6, 2018 How do we find the "patch notes" of the latest RC build? I know the RC build and dev branch build aren't 1 to 1 and I would like to see what is making it in for 1.84 EDIT: Nevermind, seems like this is the place to look: I would really like to see this fix make it into 1.84 Share this post Link to post Share on other sites
oukej 2910 Posted November 8, 2018 Requesting close testing support at this feedback location. Over. Share this post Link to post Share on other sites
NikkoJT 58 Posted November 9, 2018 Making the ADR-97 vanilla is fantastic! Here's what I've noticed so far: - The ADR-97 is black. SUPER black. Like, "my shaders aren't configured properly" black. Could it be made slightly lighter? At the moment it looks weird and doesn't match any of the rail accessories or sights, or anything else really. - The new faces aren't available in the Attributes->Identity panel. It'd be nice to have them there. - Absolutely love the range of texture options for the ADR-97. Any chance of adding matching options to the Mk20? Currently we only have the AAF camo (obviously AAF) and the sand camo (doesn't match anything darker than MTP). A black option would be ace and should be as easy as taking the sand camo file and desaturating it. - The magazine being animated is awesome, but the translucent plastic effect doesn't look that great. 2 Share this post Link to post Share on other sites
Xyaren-Tobi 0 Posted November 9, 2018 Good News, Are there any details about the security changes? What changed ? Any new options for server owners? Share this post Link to post Share on other sites
oukej 2910 Posted November 9, 2018 1 hour ago, Xyaren-Tobi said: Good News, Are there any details about the security changes? What changed ? Any new options for server owners? Heya, I'm sorry, no details due to security reasons ;) All I can say is that some script kiddies will become very disappointed. 4 Share this post Link to post Share on other sites
Nutkin 1 Posted November 15, 2018 Does the ADR-97's soundscape match with other weapons of its class? I noticed it does have indoor reverb. Share this post Link to post Share on other sites
DarkDemise 12 Posted November 17, 2018 Terrain is still not blocking line of sight to vehicles in the dev branch. :( https://feedback.bistudio.com/T133247 Share this post Link to post Share on other sites
oukej 2910 Posted November 17, 2018 Just now, DarkDemise said: Terrain is still not blocking line of sight to vehicles in the dev branch. :(https://feedback.bistudio.com/T133247 Confirmed, we're on it. Thank you! 1 Share this post Link to post Share on other sites