Meiestrix 25 Posted February 14, 2016 using one of the RDS vehicles makes me reach to the volume knob every time. Yes, same here. The sounds are way to loud. Share this post Link to post Share on other sites
reyhard 2082 Posted February 15, 2016 I tried to make it working with both 1.54 & 1.56 but it seems I missed one command. hopefully RC will be out soon @ruPal - haha, okay, fixed it too @Grumpy Old Man - well, I already lowered interior sounds a lot. I will take a look at golf 4 & octavia II but rest of vehicles are so loud by design. I will take a look at it anyway because it seems that 1.56 RC (or maybe it was even in 1.54?) has broken frequency param in sounds cfg & changed attenuation effects values so some more adjustments might be necessary. anyway, I'm quite pleased that this is still leaves some enjoyment for all of you folks ;) 2 Share this post Link to post Share on other sites
Meiestrix 25 Posted February 15, 2016 I have found some Bugs in the latest release. Testet with dev build in the eden editor. - The siren sound is still playing when the vehicle is destructed - At night the light of the siren reflects in the windshield and you cant see the road https://www.dropbox.com/s/q3je2gjx0mz4xsb/arma3%202016-02-15%2016-00-50.jpg?dl=0 - Sometimes there are to much tires in the GAZ https://www.dropbox.com/s/1aw6w09dsqezuh3/arma3%202016-02-15%2016-25-20.jpg?dl=0 Share this post Link to post Share on other sites
loopdk 92 Posted February 16, 2016 Can you. Make it work with alive ? Share this post Link to post Share on other sites
inlesco 233 Posted February 16, 2016 Great work, man, love to see this much content in a tight package! By any chance, you're collaborating with CUP on this, right? And yeah - the sounds may be too loud, but I'm sure Reyhard will come around to fix this pretty fast pretty soon ;) Share this post Link to post Share on other sites
kecharles28 197 Posted February 18, 2016 New mod v1.15 available at withSIX. Download now by clicking: Hey Reyhard , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
altair70 10 Posted February 21, 2016 How to activate the siren in the trigger??? Share this post Link to post Share on other sites
Mozkelby 39 Posted February 21, 2016 Great work! Had a lot of fun driving a bus through the fiery battlefield. 10/10 would drive again. Share this post Link to post Share on other sites
reyhard 2082 Posted February 22, 2016 @altair70 - [nameOfVehicle,1] spawn rds_fnc_syrenasecond param controls siren state: 1 - turn on, 0 - turn off small maintenance updateRDS Civ Pack 1.21*Fixed S1203 Ambulance visibility through windshield with siren turned on*Fixed Volga trunk items visibility*Tweaked trunk items handling (spare wheels)*Fixed FPP pistol aiming problems*Fixed Siren audible even after destruction*Added TO11 & First Aid Kit as placable items through editor/zeus*Tweaked sounds here and there*Some other small tweaksMEGASteam Workshop 2 Share this post Link to post Share on other sites
Guest Posted February 22, 2016 Updated release frontpaged on the Armaholic homepage. RDS A2 Civilian Pack v1.21 ** Armaholic now supports authors with donation button/links. When you have any donation/support links please contact me! Share this post Link to post Share on other sites
loopdk 92 Posted March 4, 2016 can you maket it so i work with with alive Share this post Link to post Share on other sites
realthing 14 Posted March 10, 2016 Hello, Reyhard! Thank you for your great mod! And i have one question. Do you plan to make Lada Niva or maybe port it from DayZ Standalone? It looks pretty good there. Thank you for your respond! Best Regards! Share this post Link to post Share on other sites
zonekiller 175 Posted March 27, 2016 This is a great addon thanks - can you update your first post to the current version thanks Share this post Link to post Share on other sites
rebelvg 281 Posted May 9, 2016 Skoda S1203 has this strange problem. You can't get out of the second row right seat properly. When you get out you get stuck in the air. Share this post Link to post Share on other sites
lolkij 21 Posted June 22, 2016 Skoda S1203 also has another serious problem. It becomes invisible at a distance of 150-200m. Problem with LODs may be? Share this post Link to post Share on other sites
Azza FHI 50 Posted August 1, 2016 Any chance for a 1.62 fix in relation to .iteminfo error? to save you some time, the problem is with all headgear such as below example class rds_Woodlander_cap1: rds_worker_cap1{displayName = "Ushanka";author = "RDS (BIS Port)";picture = "\rds_a2port_cman\data\ui\ushanka1.paa";model = "\rds_a2port_cman\Woodlander\Woodlander_ushanka";hiddenSelectionsTextures[] = {"rds_a2port_cman\Woodlander\Data\Woodlander_co.paa"};class ItemInfo: Iteminfo{mass = 5;uniformModel = "\rds_a2port_cman\Woodlander\Woodlander_ushanka";allowedSlots[] = {801,901,701,605};modelSides[] = {6};armor = 0;passThrough = 1;};}; 1 - remove external class reference of item info 2 - add external class ref for headgear item 3 - change the lines as below class ItemInfo: Iteminfo must be class ItemInfo: headgearitem Share this post Link to post Share on other sites
Jackal326 1181 Posted August 1, 2016 Any chance for a 1.62 fix in relation to .iteminfo error? to save you some time, the problem is with all headgear such as below example class rds_Woodlander_cap1: rds_worker_cap1{displayName = "Ushanka";author = "RDS (BIS Port)";picture = "\rds_a2port_cman\data\ui\ushanka1.paa";model = "\rds_a2port_cman\Woodlander\Woodlander_ushanka";hiddenSelectionsTextures[] = {"rds_a2port_cman\Woodlander\Data\Woodlander_co.paa"};class ItemInfo: Iteminfo{mass = 5;uniformModel = "\rds_a2port_cman\Woodlander\Woodlander_ushanka";allowedSlots[] = {801,901,701,605};modelSides[] = {6};armor = 0;passThrough = 1;};}; 1 - remove external class reference of item info 2 - add external class ref for headgear item 3 - change the lines as below class ItemInfo: Iteminfo must be class ItemInfo: headgearitem Partly right but your example is a bad one. rds_Woodlander_cap1 is perfectly fine with 'class ItemInfo: ItemInfo' inheritance so long as the parent class ('rds_worker_cap1' or IT'S parent) correctly inherits ItemInfo from HeadgearItem. 1 Share this post Link to post Share on other sites
reyhard 2082 Posted August 1, 2016 Don't worry, I have this fixed for about month - need to find some time to tackle some minor features & then it will be good to go ;) afair problem was only with rds_pistol_holster 2 Share this post Link to post Share on other sites
domokun 515 Posted August 1, 2016 Reyhard: after some troubleshooting, I found that this mod was triggering the following error message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.scope'. I hope that this helps you find the cause of the error. FYI this was found on the main branch (not Dev). Share this post Link to post Share on other sites
keeway 287 Posted August 1, 2016 Reyhard: after some troubleshooting, I found that this mod was triggering the following error message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.scope'. I hope that this helps you find the cause of the error. FYI this was found on the main branch (not Dev). Don't worry, I have this fixed for about month - need to find some time to tackle some minor features & then it will be good to go ;) afair problem was only with rds_pistol_holster He said it is already fixed ;) Share this post Link to post Share on other sites
Valken 622 Posted August 1, 2016 This is really cool and would be nice if it was part of CUP. Share this post Link to post Share on other sites
svarun 16 Posted August 5, 2016 Does this work with Alive? Share this post Link to post Share on other sites
Ltf 381 Posted August 5, 2016 Does this work with Alive? It doesn't Share this post Link to post Share on other sites
slowrider8 41 Posted August 9, 2016 Is there a scripting command I can use in order to turn on blinkers or hazards before the mission start? Would be nice to add some ambiance. Share this post Link to post Share on other sites