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About Valken

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  1. How much RAM do you have? If less than 16GB, then you may have problems with mods.
  2. It is an out of memory issue. Your C drive or HD that has the swap file is running low. Free up like 4-8GB and you should be fine.
  3. Valken

    co10 Escape

    I had a question about editing Escape. I see there are groups defined for Blu, Red and Greenfor. So can I simply create replacement groups to replace each side or is there a better way in the editor? I am thinking about a Half Life escape mission for example? Black Mesa team escapes from the Combine invaded maps. If someone can point to a tutorial, that would be great.
  4. @GEORGE FLOROS GR how do I use the script? Another request for kids to learn to play ARMA: It is possible to create an AI "teacher" like those game to follow you around, and have the player do tasks: The reason is have something fun for kids to get into ARMA.
  5. I was playing escape with the peeps on outkasts and wondering if it is possible to create a "dead man's switch" mod? It would be added to a C4 or satchel charge, and activated then press FIRE to trigger it. If the player is shot or dead and "lets go" of the mouse button, it blows up. Basically player based suicide bomber. It would be cool to have a slow blinking red light and or beep but not necessarily.
  6. Hey Froggy, no you don't! Do this to fix it: Logout of STEAM and ARMA 3 Launcher Goto your X:\Steam\steamapps\workshop\content\107410\ folder where X is the local HDD/SSD RENAME the 107410 to mods or something DO NOT DELETE IT Log back into STEAM ONLY Goto the ARMA 3 WORKSHOP and click on Your Workshop Files near the middle right side of the STEAM client. Click on SUBSCRIBED ITEMS Click on Unsubscribe From All Close STEAM client after it does its update. It THINKS it deleted all your ARMA 3 mods, but it is still there if you renamed the folder. Now rename 107410 back to 107410 Load Steam Load ARMA 3 client In ARMA 3 Client, click on ...More, then ADD WATCHED FOLDER point it to the 107410 folder It will show up all of your mods. Now anytime one of the mods has been updated, goto Workshop and resubscribe to it. It will download and patch up the existing files. No need to resubscribe and waste bandwidth until the mod has been updated or corrupted. You can use ARMAholic to check for updates or these forums. I've done this many times now to fix the STUPID steam workshop issues. They need to fix it on their backend to deal with all the mods, especially the mods that have been deleted off the workshop but users still had it subscribed.
  7. Valken

    Dark Zone Terrain WIP

    Perfect for a Purge type scenario...
  8. For those who have slower than desired RAM, there is an option and that is to downclock the RAM speed and latency. I saw a post where someone claimed 2400 CL11 RAM and dropped it to 1600 CL7 which ran faster: https://www.techpowerup.com/forums/threads/gaming-benchmarks-ddr4-2133-mhz-vs-ddr4-3000-mhz-core-i7-6700k.231776/ Give this a try and benchmark to see but note other non-latency sensitive usage may suffer. Ideally there would a be program to temporary set the RAM speed and latency before launching ARMA and restoring it to default after exiting. This is a reason why I wonder about having Quad Channel RAM. If Ryzen 3 is limited to 1800 MHZ, then doubling this would improve performance using the same RAM at same low latency theoretically. I will wait for Thread Ripper 3 to see if this is the case.
  9. +1 to what Groove_C had said. He is absolutely correct in his assessment becuz my system is proof of it. Spend a bit more money on the CORRECT RAM with any CPU and you can nearly max out the efficiency for ARMA 3 and CPU bound games. There is no point in buying a FAST CPU with cheap ram. Its like buying a fast cars with cheap wheels + tires. Sure the engine will go over 200 MPH but the tires will hold back the total performance. It is probably better to buy MB + CPU + FAST RAM and upgrade that first, then SSD and GPU to push up ARMA performance.
  10. I wonder will if Thread Ripper 3 be will even faster with 1:1 RAM at 3600-4000 since it has Quad Channel RAM? I would buy an 8 Core TR just for the RAM channels if it can be sped up to that? Or just wait for old second hand 7700K and OC to 5+ GHZ and keep running until ARMA 4 comes out.
  11. I had to log in just to say how beautiful this is and I want to fly it around all ARMA maps!
  12. For fun with the new Contact cDLC coming, can someone port Howard the Alien into ARMA: Source files - free to use: https://mega.nz/#!sbB0BSpS!1uHZ-Y_5PN16RM6llg61THgkaSc-bEC8kKtZRUFOT28 https://sketchfab.com/3d-models/howardd-the-alien-3d-model-7c9e8675065d41dcbe2e2207e95ad616 Would be awesome to port the dance moves into ARMA under an ACE interactive animation or something... Song by Lil Uzi Vert - Money Longer
  13. @drebin052your PC system needs faster RAM. It has been proven that ARMA is RAM latency and bandwidth sensitive. I have an older i7-4790K with HT on, @ 4.5 MHZ OC all cores, with 32GB of DDR3 - 2400 - CL10 RAM. Note the CL10 rating. I use this with a 3GB - 1060 GTX and can run at Ultra settings at 1080p. Even on Tanoa I get solid 40-45 FPS online with no mods. With mods like Blastcore it drops down to 30s but it still fluid. That means very few drops down to 2X FPS. I found out a few things - if you go with an Nvidia GPU, you need HT ON. It uses the CPU to do some calculates and turning HT OFF to OC the CPU only 0.1 GHZ results in less FPS. It is possible the opposite on an AMD GPU where they do all their calculations on the GPU, so no "boosting or cheating" to say. But your CPU + RAM combo should be the fastest you can afford for ARMA because the game engine is very single thread, thus totally speed and latency sensitive. I agree with Oldbear you can consider the new AMD Ryzen CPUs. Ryzen 3 looks to be FASTER per MHZ than Intel CPUs now, but you still need DDR4-3000 or faster RAM to get the most out of it. AMD Cpus are even more dependent on faster RAM as their memory controller works at the fastest RAM speeds. So if you can afford really fast RAM, you can consider both Intel or AMD Ryzen Cpus.
  14. Valken

    Contact Starters

    Regarding Question 2: If the alien lifeform is intelligent, as defined by us, similar or even further along, then it could be: curiosity (scientific, exploration, etc...) contact (picked up old radio signals, tv signals, old probes, and etc...) symbiosis (seeking similar life forms or another planet to just live on) resource gathering (food, materials, water, energy and even consuming biomatter, including humans for nourishment). If the lifeform is sentient but more primitive or another type of body other than humanoid or animal, then it could be: luck (carried a ride on a meteor or small asteroid) basic survival - resource gathering, food, home, habitat.... weapon - to bioengineer earth for another more advance species!!! I will think about this more and add to it... great thread by the way...
  15. Valken

    Arma 3 DLC - CONTACT

    Very cool... the fact that we can tune into different frequencies and do things with it...