St. Jimmy 272 Posted September 16, 2013 (edited) How does that work? Wondering what the stabilization even means because it's still the same as before so pretty impossible to lase any targets with greyhawk. Edited September 16, 2013 by St. Jimmy Share this post Link to post Share on other sites
V-zwo_Null 10 Posted September 16, 2013 Use the turret control to aim on a target and stop moving your mouse. Now you will see what stabilizing means. Share this post Link to post Share on other sites
bonham 10 Posted September 16, 2013 (edited) If you do not move your view while in a UAVs turret, the crosshair will lock onto the ground. However, with the speed and turning angle of the UAV (for example when using the loiter waypoint) one must be very lucky to get the pointer on target, because there is a short delay before it locks. Often it ends up several meters if not hundreds of meters besides the target. The usability is very limited unless the UAVs can be set to slower speeds and custom loiter WP diameters. There is also still the very annoying camera jitter when fully zoomed in. Edited September 16, 2013 by bonham Share this post Link to post Share on other sites
kylania 568 Posted September 16, 2013 Sweet, BLUFOR paratroopers! Share this post Link to post Share on other sites
Smurf 12 Posted September 16, 2013 Sweet, BLUFOR paratroopers! They were on the Dev Branch before the release. Share this post Link to post Share on other sites
HKFlash 9 Posted September 16, 2013 They were on the Dev Branch before the release. Yep they were. Share this post Link to post Share on other sites
St. Jimmy 272 Posted September 16, 2013 Use the turret control to aim on a target and stop moving your mouse. Now you will see what stabilizing means. When I stabilize the camera moves somewhere else and stabilizes there so it's impossible stabilize when the greyhawk is turning/moving. There was no change for this. That stabilizating has been there since the UAVs came. The "turret" moves even if you had stabilized it because the AI doesn't move enough stable. The laze goes 20m off very easily. Share this post Link to post Share on other sites
themaster303 22 Posted September 16, 2013 i just found out, why its such a strange feeling to steer the cars !!the Proxy-positions of the driver in cars are shifted to the right. you sit slightly right behind the steering-wheel, and it feels /is so wrong not sitting behind the middle of the it. http://www7.pic-upload.de/thumb/10.09.13/szgsq1pubacb.jpg http://www7.pic-upload.de/thumb/10.09.13/x2ta3es13g.jpg ticket: http://feedback.arma3.com/view.php?id=14259 quated myself. so it didn´t get lost. Share this post Link to post Share on other sites
Zorg_DK 10 Posted September 16, 2013 Some ideas... - Thanks for the ground stabilize for uav's. It could be better though. How about locking to ground with tap so you can get a precise lock, and then keep the view locked until tap is pressed again, no matter what maneuver the uav drone does. I think you should increase the angles the uav turret cam can move also. - How about making it possible to use the action menus, like call support (e.g. calling for laser guided artillery), while in uav turret view? Share this post Link to post Share on other sites
pillpopper123 10 Posted September 16, 2013 Today's bug's I found, something to do with the Texture setting. http://youtu.be/ONgrGEYKF1o Share this post Link to post Share on other sites
dayglow 2 Posted September 16, 2013 If you do not move your view while in a UAVs turret, the crosshair will lock onto the ground. However, with the speed and turning angle of the UAV (for example when using the loiter waypoint) one must be very lucky to get the pointer on target, because there is a short delay before it locks. Often it ends up several meters if not hundreds of meters besides the target. The usability is very limited unless the UAVs can be set to slower speeds and custom loiter WP diameters.There is also still the very annoying camera jitter when fully zoomed in. Pits a start at least. Share this post Link to post Share on other sites
Champy_UK 1 Posted September 16, 2013 Today's bug's I found, something to do with the Texture setting. You notice with the Dev our ammo box issue is back? Share this post Link to post Share on other sites
pillpopper123 10 Posted September 16, 2013 You notice with the Dev our ammo box issue is back? Glad I love the VAS system then... :) I'm sure more fixes will come tomorrow. Share this post Link to post Share on other sites
bad benson 1733 Posted September 16, 2013 What is this? :eek: where is that picture from? Share this post Link to post Share on other sites
pawelkpl 29 Posted September 16, 2013 You notice with the Dev our ammo box issue is back? auto-hell scrolling is back... Share this post Link to post Share on other sites
ProfTournesol 956 Posted September 16, 2013 What is this? What i want ? Share this post Link to post Share on other sites
blu3sman 11 Posted September 16, 2013 What is this? THAT is a BLUFOR CAS plane?:butbut: Share this post Link to post Share on other sites
antoineflemming 14 Posted September 16, 2013 What is this? Pretty sure that's this: AC-130X [bETA] Share this post Link to post Share on other sites
HKFlash 9 Posted September 16, 2013 What is this? Oh gimme gimme gimme! Share this post Link to post Share on other sites
Smurf 12 Posted September 16, 2013 Pretty sure that's this: AC-130X [bETA] Probably. Was just a random image from ze internet. Share this post Link to post Share on other sites
Champy_UK 1 Posted September 16, 2013 Glad I love the VAS system then... :)I'm sure more fixes will come tomorrow. yes but it was fixed because they had broken it after the stable dev they chose for the release :) Share this post Link to post Share on other sites
tedbell 0 Posted September 17, 2013 (edited) Remember what the devs said on the eve of the release... Dev branch has weeks of tweaks and improvements coming, but things will be broken and need fixing as they merge them into the dev branch. I just hope the vehicles get heavier as we go along. Edited September 17, 2013 by tedbell Share this post Link to post Share on other sites
papanowel 120 Posted September 17, 2013 Pretty sure that's this: AC-130X [bETA] Yep it's coming from that mod, I saw it a few weeks ago. How is the camera on the drone right now? Share this post Link to post Share on other sites
Gekkibi 11 Posted September 17, 2013 How is the camera on the drone right now? Not as good as I expected. I had true problems with it, especially if the drone is flying to the same direction I'm aiming at, or if the drone turns (it tends to do pretty steep turns, and that's not suitable for this purpose. 10 degree bank would be better). Share this post Link to post Share on other sites