andy1 71 Posted November 4, 2014 Plot twist what you put there is GMT, CET is Central European Time, ie GMT +1 so it is 6.35 Share this post Link to post Share on other sites
Chairborne 2594 Posted November 4, 2014 Ops, guess you're right. Share this post Link to post Share on other sites
mistaparadox 10 Posted November 4, 2014 It's finally released on Steam! 1.1 GB download happening now. Share this post Link to post Share on other sites
Rovka 14 Posted November 4, 2014 Confirmed, downloading since 18:45 CET, 1.2 GB total. Share this post Link to post Share on other sites
enex 11 Posted November 4, 2014 downloading since 18:40 CET Share this post Link to post Share on other sites
miketim 20 Posted November 4, 2014 Steam is DLing update too for me, but can anyone tell me, is this the DLC helis only in the update?? or is this also adding FFV and sling load? ( I thought the heli dlc was coming with that right) Thanks. Share this post Link to post Share on other sites
papanowel 120 Posted November 4, 2014 Nice sound for the new chopper, so far I only try the CSAT one and it's nicely done. Well done Bis. Share this post Link to post Share on other sites
giorgygr 61 Posted November 4, 2014 Steam is DLing update too for me,but can anyone tell me, is this the DLC helis only in the update?? or is this also adding FFV and sling load? ( I thought the heli dlc was coming with that right) Thanks. Without trying the update yet..i can speculate 1+ giga is not only about helis imo Share this post Link to post Share on other sites
Chairborne 2594 Posted November 4, 2014 You forget also all the other already existing assets had to be updated with sling roping, FFV, rotorlib etc. Share this post Link to post Share on other sites
miketim 20 Posted November 4, 2014 Yeah guys its the Sling load ,FFV and new heli DLC helicopters. Also has the advanced flight model, and new m-900 littlebird civvie reskin Also adds a new crate , net box thingy , its got netting around it and its a stack of crates, havent tested but presumably its a sling load usable crate. Also since the Dev branch stuff, civvie truck has FFV and I assume all the other stuff that needed it does too. Share this post Link to post Share on other sites
Wiki 1558 Posted November 4, 2014 Why haven't BI made ALL the stuffs / gear (like the double lights, hospital buildings, etc..) available in the editor? Do they plan to? Share this post Link to post Share on other sites
miketim 20 Posted November 4, 2014 Oh yeah.. just remembered, didnt BI say heli dlc would have a bunch of new objects.... is that what you are reffering to Wiki ?? Also, hospital buildings are avaible in zeus at least I think... What are double lights? Do you mean the halogen lamps? Those are in zeus too but not in the editor... :/ Share this post Link to post Share on other sites
Wiki 1558 Posted November 4, 2014 Yes, was reffering to these objects - not the ones that come with the DLC. Why the hell are Some objects available in Zeus and not in editor??? Share this post Link to post Share on other sites
zukov 490 Posted November 4, 2014 in MD 500 now is possible to hear music? there is an IPOD Share this post Link to post Share on other sites
runekn 3 Posted November 4, 2014 in MD 500 now is possible to hear music? there is an IPOD Hasen't the littlebird model always had an iPod? Share this post Link to post Share on other sites
zukov 490 Posted November 4, 2014 Hasen't the littlebird model always had an iPod? perhaps but i saw only today Share this post Link to post Share on other sites
call_911 10 Posted November 4, 2014 Nice new sounds of rain inpacting Huron roof :D (it's the little things). Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted November 5, 2014 in MD 500 now is possible to hear music? there is an IPOD There was in Take On Helicopters. But really, there would be no point in having music playing in Arma 3 when you can't play your own music for one, and for two, well... I'm certain other's wouldn't be able to hear it. Share this post Link to post Share on other sites
old_painless 183 Posted November 5, 2014 Noticed that the changelog for main branch (http://dev.arma3.com/post/spotrep-00036) also includes fixes that only ever existed on dev branch. Such as "Fixed: Mission flow issue in Signal Lost when picking up a radio" which was never an issue on stable. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted November 6, 2014 http://blackelement.net/index.html Share this post Link to post Share on other sites
Craig_VG 20 Posted November 6, 2014 http://blackelement.net/index.html Whoa. Share this post Link to post Share on other sites
roberthammer 582 Posted November 6, 2014 (edited) btw from latest SITREP What's next for the team? Development focus will be on the second DLC: Marksmen. It is to follow a similar approach by delivering a set of premium assets, bundled with relevant new platform updates for all. We're right in the middle of producing the first new personal firearms and developing concepts for the rest of them. Meanwhile the designers and programmers are prototyping new gameplay features for weapon handling. In parallel, we do also have pre-production and early production of the Expansion terrain in progress. Finally, we obviously will be doing post-release support of Arma 3 Helicopters and we'll continue the maintenance cycle. also they could use Chris Torchia's MRAD for the marksmen dlc - https://dl.dropboxusercontent.com/u/7947922/MRAD.JPG Edited November 6, 2014 by RobertHammer Share this post Link to post Share on other sites
drebin052 324 Posted November 6, 2014 also they could use Chris Torchia's MRAD for the marksmen dlc - https://dl.dropboxusercontent.com/u/7947922/MRAD.JPG Don't forget early promos showing Miller equipped with an MRAD/M95 lookalike too. Perhaps one of the Marksman weapons will be the Warfare .50 that gets mentioned a few times in the pbos? Share this post Link to post Share on other sites
zukov 490 Posted November 6, 2014 Don't forget early promos showing Miller equipped with an MRAD/M95 lookalike too. Perhaps one of the Marksman weapons will be the Warfare .50 that gets mentioned a few times in the pbos?http://i.imgur.com/BWYDlU2.jpg i hope that come back the guille suit and NVG plus some "non bullpup" ARifle for the CSAT Share this post Link to post Share on other sites
Chairborne 2594 Posted November 6, 2014 I wonder what new features they might be working on. The character movement and weapon handling has been vastly improved since A2, maybe better collision detection for rifles and bipods? Share this post Link to post Share on other sites