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Found 6 results

  1. Hi. So I've encountered many bugs on Vigor but I'm really loving the game. I've lost a lot of weapons and crowns because of you guys. I've crafted several G3's and AUR HBART (with plan and high enough crafting table) but it takes my material wait the time but I don't get the weapon... Also used over 100 coins in matches several times just to be disconnected from your servers (not problem with my internet since my friends experience this at random as well) hoping you guys do something about this. Best regards Joachim Bay aKa SoTzy
  2. I keep getting the same bug. I craft the A74-K with the plan and after the 20 minute wait there is nothing in my inventory. The counter of that gun stays at 0. Even if I get it as loot from an encounter it is not added to my inventory. The bonus ammo is also not added. I tried multiple times spread over multiple days, but no luck. The materials are removed but no A74-K...
  3. Welcome to Vandeanson's Basebuilding! In this thread I will cover everything about my WIP basebuilding mod. V0. 2: feature showcase and introduction V0. 3 - I have re-written the blueprint creation function. It is now easy for users to add new custom blueprints or delete default blueprints when creating a mission. - added an option to rotate the object (the object that is being built) - added an option to get object closer or further away (max distance can be limited, currently at 5m) - GRAD persistency enabled for placed stuff (tested in client hosted and dedicated) - placed objects can be destroyed, you get back scrap materials (which can be refined into other materials again later) - moving an object will save its new position via GRAD - added a few new materials - added place-able light source with on / off switch. I plan to add a feature that requires a generator connected. See light showcase: next steps: - release updated showcase video - add more blueprints - add GRAD setting to save collected material per player - "Move" and "deconstruct" addactions to be saved via GRAD - adding possibilities to destroy other players placed objects - adding blueprint spawners, so players can collect and learn new blueprints - material traders - loot system for all materials that may be found (currently wood, stone and sand can be farmed) Looking forward to receive any input, suggestion or ideas from the community. A playable mission demo will follow shortly. Cheers VD 
  4. Loudmushroom

    Crafting in Mini Dayz

    It would be great if a separate screen was implemented to allow for crafting to make it more intuitive. For example it would show what is craftable and show the recipes and then allows you to click a plus or minus button next to resources to add or subtract them and a button to actually craft the resulting item. Are there any plans to do something like this ?
  5. I've collected wood piles and rags from torn shirts and papers too. Game won't allow me to craft a fireplace kit when I drag them on to each other. I've tried woodpiles on to paper or rags and vice verca. What am I doing wrong ?
  6. Hello, it's been a while since I been on here. This is a new RPG mission/template. Currently there is no stringtable so it's only in English. Downloads below.Key Features: -Banking -Keychain-Garage-Trading-Personal Items-Crafting-Gathering-Stats-SkillsPictures: Pic 1 Pic 2 Pic 3 Pic 4 Pic 5 I am releasing this because I don't know what else to do with it and have become very bored with it. Haven't worked on it in months. I hope this can help someone with any issues they were having or it gets picked up and renovated. Please feel free to do as you wish with the files, just please leave my credits/thanks in and add to it as needed. Thank you! Download Mission & Addon Pack It also requires iniDB on the server for 'database' saving. Download iniDB Armaholic Topic
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