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Found 6 results

  1. ArmA Remote Admin is a web-based administration tool for server operators looking to manage multiple servers at a time, create automatic restarts, access their RCon from everywhere, handle ban-lists with up to thousends of entries, remove players under certain conditions such as gametime, account age, proxies, VAC-bans and more What is ArmA Remote Admin? ArmA Remote Admin consists of our cloud-based system and your local ARA-client which communicates with our masterserver. Given we have a running application on your machine, ARA benefits from it by allowing you to directly restart your gameserver through the dashboard, track information such as CPU-usage and memory usage and in the future use it to download/install and maintain workshop mods, provide missionfiles for automatic exchange on the gameserver on the next occasion and more. ArmA Remote Admin was written to replace other (sometimes deprecated) systems such as ASM and BEC. Server Setup Tired of installing ArmA 3 servers yourself? ArmA Remote Admin takes care of everything from downloading the latest files over installing all Visual C++ Redistributables to setting up your BattlEye. Server Updates Update your gameserver to the newest ArmA 3 version within seconds by pressing a single button. Scheduler Use the scheduler to create automatic restarts of your gameserver, run any application at specific times and send messages/raw commands via RCon. System Failure Handling Restart your gameserver when it crashes/becomes unavailable to players or execute your own routine application. Steam Workshop Support Use ArmA Remote Admin to install mods from the Steam Workshop directly on your server. (Live-)Metrics View certain metrics such as CPS, FPS, object count and player count live and up to 3 days afterwards. Server Interaction Restart/Start/Stop your gameserver from the webinterface and either directly let ARA restart your gameserver or run custom applications if necessary. Remote Console Access your RCon from the webinterface, view all available data of connected players, view notes/tracing information of players and more. Permission Sharing Add other members to your dashboard, create permission groups and give your staff access to everything they need without handing out passwords for your RCon or dedicated server. Proxy Detection And Account Validation Automatically detect proxies and remove players under certain conditions such as minimum gametime in minutes, minimum amount of games on their Steam account, Steam account creation date and more. Whitelists/Reserved Slots Add whitelists/reserved slots to your gameservers and handle the whitelisted players from the dashboard. No more file editing or restarts required. All changes go live instantly. Web-Logs View everything your administrators do with the dashboard to trace back bans, messages and more. Player Tracing And Notes Create notes for GUIDs to never forget something about a player and view when the player played, for how long, on which server and with what name. Features To Come ArmA Remote Admin will receive updates and new features in the future. Planned is (for example) - Mod support: Download/Update/Maintain mods from the workshop Has been added - Automatic missionfile update deployment: Deploy new missionfiles automatically on the next occasion If you have any wishes as to what ArmA Remote Admin should receive as an update, please don't hesitate to post your suggestion here. Interested? For more information visit our website www.armaremoteadmin.com
  2. Hello guys. So my friends and I are creating a surreal milsim server together with the least knowledge of coding and scripting. Our will is pretty far serious and realistic. We have a different way of playing our military simulation. So here I am to ask you some crucial questions that matters for our server's developpement. I rent a server with 40 slots on HostHavoc. I barely know how to code so I count on the host panel to take care of most of my mods. What I want is a Realistic Milsim with grades, promotions, multiples units such as recon, infantry and mecanics, airborn and sea. What do you suggest ? I have already RHS mods, CBA and Task force radio installed, and currently have a issue with it. The command line doesn't read it. So my questions are, how can I configure properly my server ? Do I really need a scripter to handle the scripts and missions ? If yes, I hire you monthly. How can I make my mods to work and appear in the server ? If anyone can help me with that stuff I'll be very happy and grateful to you. Reply or send me a PM and we could talk on Discord. I really need someone. Thank you very much.
  3. Thread created for users to highlight old, yet still valid issues. Can also serve as a discussion platform regarding feedback tracker issues, management and feedback. Please keep the discussion civil and on the topic. Thank you.
  4. TL;DR: https://www.battlemetrics.com/rcon/about A new web-based RCON tool that allows you to maintain a persistent connection to your server. Tracks players and admins so you can watch your community and staff. Free 7 day trials. Many features to come. Hello everyone, The RCON tools available for ArmA are usually free desktop clients that give you some ability to run/monitor your server, but are often limited in what they can do and where you can take them. BattleMetrics is here to solve that problem. Our system maintains a constant RCON connection to your server, saving player information, chat logs, and administration logs so that you don't have to go scrounging when you want to find out what happened on your server while you were away. Here are a few of our key features: Proxy & VAC Ban Detection We automatically detect if a player is using a Proxy or has a VAC ban and display an icon next to their name to let you know. Additionally, we color the name in red so you can easily spot them from the dashboard. See below: Steam Family Share Detection We detect if a player is using Steam Family Share. Our data suggests that 52% of those with Steam Family Share have a VAC, EAC, or BattlEye ban associated with their account. We recommend removing these players from your communities and our tool can help you do that automatically. Steam ID < - > GUID Conversion We automatically reverse GUIDs into steam IDs and vice versa so that you can easily find a person's steam profile. Triggers We allow you to automate routine tasks such as auto-banning players with VAC Bans/VPNs, send messages to new players, automatically reply to users who request "!info", etc. Common triggers include: Auto-ban people who violate certain script restrictions Auto-kick for VPNs Auto-ban those with VAC bans Auto-ban Steam Family Share Accounts Respond to player messages (i.e. !info or !admins) Kick for name violations Reserve an administrator name And more! Ban Lists Create and share ban lists with other communities to reduce the number of problem players joining your servers. Limit the permissions of those you invite to your ban lists: you have full control over what other communities do with your list. Opt-out and create exemptions for bans on a list so that you don't have to be bound by every decision on a shared ban list. Quickly ban players with pre-populated ban templates. Upon kicking for a ban, automatically add new identifiers to existing bans to reduce ban evasion. Scheduler Send messages to the server on a customizable schedule. Automate your broadcasts by the minute, hour, day, or month (both by date and day of week). Pick the type of schedule that works for you. We provide three templates: Simple, Warning, and Advanced. Staff Permissions & Security There's no need to hand out passwords to your staff anymore. In addition, you can limit what they can do. New staff member that you don't quite trust? Give them permission to issue bans up to 3 days long or whatever you want. We've made permissions and staff roles fully customizable. Player Logs We track players based on name, IP, and GUID. We cross-reference these identifiers against other players in our database. When you go to view a player profile, you can see if they've joined under a different name, IP, etc. You'll also get to see what other servers we've seen that player on before. On the server information screen, we flag first-time players with a star next to their name. The player profile will also show if that player has ever been kicked or banned from the server before, easily allowing you to keep up with repeat offenders. Ban Syncing We allow you to group your servers into organizations and then issue organization-wide bans. The bans are in our system so that they don't bloat your bans.txt file. You can store more information, detailed notes, and prevent a player from joining any of your servers at the click of a button. No more batch scripts or SQL database complexity. We also support importing and exporting ban lists so that you can have backups if need be. Chat Notifications Receive an alert any time a user-defined condition is fulfilled (i.e. typing !admin in chat). Administration Log See a detailed history of what your staff has been up to. It has never been easier to see if your staff are using their powers responsibly. Mobile Since this is a web-based RCON tool, you can access and administer your server from anywhere. Dashboard- View Multiple Servers At Once We allow you to view all of your RCON-connected servers at once from our dashboard. You can issue most server commands and send messages to all your servers at once. You'll no longer need to keep multiple windows open to keep track of your server network. Reverse DNS We reverse the DNS of any IP available to us so you can more easily see if the traffic coming into your server is residential or something more sinister. Let us know what you think about this tool in the thread below, or send us an email at staff@battlemetrics.com I hope you all find this tool helpful and good luck with your servers! Hordicus BattleMetrics Team https://www.battlemetrics.com/ TL;DR https://www.battlemetrics.com/rcon/about A new web-based RCON tool that allows you to maintain a persistent connection to your server. Tracks players and admins so you can watch your community and staff. Free 7 day trials. Many features to come. EDIT: Updated to reflect VAC Ban detection and GUID -> SteamID Conversion EDIT 2: Updated to reflect addition of Proxy detection EDIT 3: Added chat notifications. EDIT 4: Included more screenshots. Updated to reflect new Trigger features and Free Trials EDIT 5: Updated to reflect the new chat trigger system. Added BattlEye script restriction based banning. I have included a screenshot of the dashboard below. Follow the link above for more!
  5. for 1.58.135170 and newer builds is needed to support custom BattlEye's RCON port defined in BEserver.cfg as new settings next to "RConPassword" "RConPort" "RConIP" //optional everything else is same RconPort must avoid reserved ARMA3server port range default reserved ports (+0,+1,+2,+3) are 2302 - 2305 to clarify the reserved ports can't be used for BattlEye's RCON you also shall not need to add the RconIP entry as undefined equals to 0.0.0.0 (all IPv4 local IP addresses) setting it to e.g. 127.0.0.1 will prevent it to respond on external IP setting it to e.g. external IP will prevent it to respond on localhost 127.0.0.1
  6. Dwarden has kindly created an addon that automatically stops any processing of remoteexec calls to the server from the clients. For more information on the RemoteExec command, take a look Here This is a security plug. There may be addons or missions that you currently run that this could break whilst using this addon, if there are we could do with compiling a list You can download the addon from Here Recommend to run it as -servermod not as standard -mod Alternatively, you can un-pbo every mission that doesnt use it and add the CfgRemoteExec class to the description.ext
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