

echoj7
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Everything posted by echoj7
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Hi, sorry if this has been asked but I've searched low and high and can't seem to find what I am looking for. Is there a sample of the camo used by the AAF available?
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pvp Dynamic Frontline PvP mod
echoj7 replied to alan.rio's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It checks mods in my workshop dir, but can't find them, shows 0/70 (For RHS, Cup etc) even though they are downloaded and installed from Steamworkshop.- 42 replies
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- project reality
- arma 3
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Sorry if this has been asked, but how to edit the enemy composition around objectives? And where do I edit AI skill/abilities?
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large [SP/MP][COOP] Patrol Operations - Official Thread
echoj7 replied to roy86's topic in ARMA 3 - USER MISSIONS
Tested it for a couple of hours with a light amount of mods (ASR, EM, CBA, MCC, ARES) and not a lot happened. Ton's of civvies spawned but very few enemies appeared and when they did, they didn't drop intel. -
Hello, I am about to embark on my first Arma 3 mod, nothing too fancy just a simple reskin of the AAF to better suit my group's needs. My question is, however, a little bit involved. My plan is to create lots of variations of the same uniform texture and use a script to randomly apply that texture to the soldier, for example instead of having a dozen entries of the same Rifleman I would just have one. I have seen other addons (A PMC one that I can't recall) that applied a random uniform each time a unit was placed. Would you be so kind to help me out? Cheers
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ArmA3Sync - launcher and addons synchronization software for ArmA 3
echoj7 replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Though I love this program I do have a frustrating problem with it, every now and again changes made to the addon groups won't save. I spent an hour the other day arranging the addons closed the program, came back later and changes hadn't saved. Is there a way to save changes? -
Yes, for the stated reason to use privately without the need for CUP. It's a pretty straight forward and logical request.
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Why would I need to rephrase my choice of words, opinion is subjective. Anyways I wasnt asking pook to redo the addons, merely point me in the right direction to edit it for my own needs.
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Is there anyway to change the CUP requirement, we don't use it on our server because there is superior addons (RHS, HLC etc) and because of its size. I'm quite happy just to substitute the CUP crews/setup for vanilla atm.
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Great stuff but for some reason only a handful of the vehicles /sites are in zeus; PAC3, NASAM and NASAM2 for Blurfor and S125 + mobile for OpFOR (I have CUP factions, weapons and vehicles installed)
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Enjoying this mission, a couple of thoughts; Is it possible I can integrate ALiVE for ambient AI, War room and tasks? Or would that brake the missions/performance? Can you add a parameter for OPFOR type (or point in me in the direction of where to change the OPFOR) Cheers!
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ALiVE - Advanced Light Infantry Virtual Environment
echoj7 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, couple of questions. I've been trying to donate via paypal using the link on the alive site, however paypal times out when using that link, who can I donate to? Bit in depth this one..... So I've set up a local dedicated server and headless client using a fairly powerful mac running windows 7. Works great mostly but the issue I have with the Ai on the HC sometimes do several odd things such as completely ignoring player presence (but engaging other ai), vehicles crew will sometimes vanish but leave empty vehicles, lots of banding/warping. The warping can be described as the ai will move a few paces forward then walk on the spot and then jump back several places. This is all using the inbuilt Alive HC stuff. The network is wired and just between my PC, router and laptop. Any ideas? -
Sounds good, can't wait!
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[OPEN BETA] [SP] bCombat infantry AI Mod
echoj7 replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
t-800a, thanks however the client (me) and server (my dedicate) both had bcombat and cba. I put bcombat into debug mode on both client and configs sqf. -
Love this addon, quick question as you SJ mentioned updated vehicle pack, will Mastiffs eventually be added. I know theres a mod that adds them already but I'd love to see the 3CB treatment on it! Cheers, sterling work fellas.
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[OPEN BETA] [SP] bCombat infantry AI Mod
echoj7 replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can't seem to get this to work on dedicated server, I know it's not supported but people have had some success. That being said I only ever use Zeus based unit creation, is it possible bcombat ai is not applied to units created via zeus? -
So if I use the Alive module that sets skill per faction, ASR will overwrite them?
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In-depth ALiVE Tutorial for Asymmetrical Warfare
echoj7 replied to grubes's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I've been hoping someone would produce something like this! -
Is there a patch to fix the no recoil?
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Thanks for the update, this is a great mission! Is there anyway that you could use the BIS_fnc_addRespawnPosition on newly created vehicles?
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large [SP/MP][COOP] Patrol Operations - Official Thread
echoj7 replied to roy86's topic in ARMA 3 - USER MISSIONS
Hello, how do I disable Respawn and Revive? I want to use the new BIS function found in End Game to control the injured state and use ALiVE respawn module to control respawn location. Cheers, love your work - my group can't wait for PO4! -
ACE3 - A collaborative merger between AGM, CSE, and ACE
echoj7 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What are the optional addons for? And what does ace server do? -
Takistani Army A3 - TKA_A3
echoj7 replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there a possibility of having a version that only requires RHS? Server space is a premium :P -
KetsuCorp: General Equipment Addon Release (GEAR)
echoj7 replied to ketsucorp's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes :) . Any chance of a BLUFOR replacement pack? -
Whenever I try to host this mission on my server it kicks me back to lobby, I have all the pre-requisite addons.