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About markoef

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  1. Thank you for your interest in the mod, Ulmann. We do have plans to make various versions of our vehicles. However, we do not know the details of all the versions we will be making yet, thus we can't promise on anything to be added to the vehicles. I hope that we can provide you with updates on these matters in the near future, which you will find either here or in our Discord.
  2. Hi Mihal, thank you for your interest in the mod. I'm unsure what you mean with releasing them all at once or seperately. If you mean will they come in seperate vehicle packs, then no. If you mean will they be added at different dates, then yes. We want to create a mod that contains all the vehicles listed, however it would be unrealistic to have them out all at once. Thus we will have to release them at different moments in ways of updates to the pack. I hope this has answered your question, if you have more questions feel free to reach out to us here. Or on our Discord.
  3. First of all, I would like to bring you our sincere apology for the way you perceived lack of Work In Progress content. I can see your point, and accept this fully. However; within our Discord and other methods of communication, we have shared various pictures of current "WIP" content. As well as updates and modifications on the acquired models. As per your request, we have provided you with sources for our purchased models. We have not yet had the time to prepare a full list of all authors, we will include the list alongside the first public release. We do not call taking an image of a "viewport" a "WIP". However, we do refer to the mod as very much a "work in progress". I am somewhat familiar with the "VSM route", as that is a completely different process. I do however, really appreciate your approach towards us and fancy your writing style. Thank you for your support and interest in the mod itself, hopefully in the near future we will be able to provide you with more imagery of work of progress content here on the forums. For now, it's being released through other communication methods.
  4. We'll be looking into that, perhaps for a future release. Perhaps as additional vehicles within this mod. However, I do have to say that this mod aims to replicate vehicles used by various SOF groups, meaning that we will not publish vehicles as full on civilian vehicles.
  5. @Janter SOF4, first of all I would like to thank you for your enthusiasm towards the mod itself. As for a release date I am unable to provide you one, nor willing to do so due to the complications it may or may not create towards the development of the mod in the future. As for the question remaining, I am unable to understand what you mean by this. Would you perhaps like to rephrase the question?
  6. Thank you very much! Thank you so much, that means a lot!
  7. TINY UPDATE I suppose? @yevgeni89, I have chosen to remove all camouflages other than the main camouflage shown in the pictures above (flecktarn-ish one), and the Tanoan version of RealTree. With a focus on expanding onto other projects (fictional or actual SF groups), I have chosen to keep this project smaller in terms of camouflages. Currently there are sixteen unique textures of the Crye Gen 3 alone. Four berets, six opscore helmets (new model coming soon), three MICH 2000s (plain, updates coming later making it atleast nine unique ones). Having more choice in colour for all these things would lead to total nightmare for me to put everything together, and I assume it will turn down people from downloading my kit due to it being too big.
  8. SMALL UPDATE I finally got around to work some more on this mod, and decided to finish something I promised to a good friend some time ago. I figured it would fit the mod nicely and decided to include it. Thank you to RoadRunner for helping me put this thing together. We've both been working hard on this, and it's nearing completion to be tested. He'll include it in some of his mods, and I have given him full access to the sourcefiles. Now for the tiny grand reveal (MORE PICTURES TO COME); 3M Peltor Comtac IV Hybrids! Or as some people like to refer to them as giant hearing aids (not the disease). NOTE: HELMET AND UNIFORM NOT INCLUDED IN MOD. I have also worked on the Berets and one of them has been finished (modeled and textured), and is nearing completion to be added in a test package. This beret will belong to one of the two 'branches' of HICOS, the HICOS Commandos Marine (more pictures to follow as soon as it has been put in the test package). These will also be reshaped later to fit the Comtac IV Hybrids over them; The beret is currently Commando Green, with a gold anchor and black leather rim. Which will be tweaked and displayed once it is included for testing.
  9. SMALL UPDATE Due to recent critics and helpful input I have decided to change the digital camouflage pattern seen in pictures, which I'll upload pictures of later. Furthermore I have been working on finishing the PVS 21 model. It's not fully finished, but here is a new picture;
  10. Thank you for your input, if you would've read the description you would've seen that I stated them as being well funded. All uniforms have three (some four) versions of flatcolour in their shirt. 'Neon green' is not a camouflage I personally recognise and neither do any of the other people I've talked to. After your earlier messages I have tested out all colours at nearly every location in Tanoa, and found them overall to be working the way they should be. As per personal preferences you might have (I assume these come from an artistic point of view) I'll be willing to share my photoshop files with you, so that you may make your own design however you desire, rather than saying something has to go. Again thank you for your input, I appreciate your efforts and I'll surely look into it.
  11. They would be commandos and airborne then with their own colours and emblem. The idea behind HICOS is that it's more than one unit. Its like JSOC for example.
  12. And which of the three patterns would you like to have changed?
  13. Thank you, it will get an emblem soon. However I'm still debating on the colours. I feel like Maroon and Commando Green would be the way to go, and I guess I'll make two with different emblems. MINOR UPDATE Also, I have some more WIP models to show. Lately I've been working on a PVS 21 model which will be added to HICOS as an extra. I'm still struggeling with the overlay (If someone knows how to work scopemodels for them please let me know!). Overall the model is nearing completion and will be worked on a bit more to create a decent highpoly mesh to bake a normal map from. As for now I would like to share one of the eyepieces with you guys (can be found in main post too). Please note that the dots and circles are only for reference purposes and are nowhere near the actual end product; The final product will come in three versions, the regular plain PVS-21, one with a COTI (Thermal) module attached to it, and one with the CEHUD (Heads Up Display) module. Thanks to Baago we have worked together on some POCs to see how this would work in game, as per usual I would like to remind you that this is WIP and we are no where close to releasing the functions like this. Don't be worried that it doesn't suit your expectations right now, as we have no meaning of releasing the product in it's current state. Regular NVG (for reference) COTI Module (WIP)