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MichaelZFreeman

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Everything posted by MichaelZFreeman

  1. MichaelZFreeman

    ArmedForces:UK Vehicles

    Ah, the Jackal. You won't believe the numbers of hours I spent in a Jackal cruising across Isla Duala in A2. Great to see a new version coming to A3 😎.
  2. MichaelZFreeman

    2 Mercian: British armed Forces

    Loving the Chinook . Of course it was in ArmA 2 don't know if CUPS ported it or if it's even comparable in detail to your model (Probably not).
  3. MichaelZFreeman

    Cargo Ship Project (Static)

    Yes, more ships ! The model looks very dramatic . Reminds me of -APS-Gnat and his massive ship building operations. Where did he go ? Anyway Altis has a lot of ocean that could be better used its just that the engine has some hiccups when it comes to ships, especially with the AI unless that has been patched since I last looked at this in 2014.
  4. Is there a clear guide out there that covers how to setup a headless client ? This is for the mission Liberation Tobruk which already has HC support (HC slots are shown in the mission start screen). The whole thing is just confusing me. Do I have to copy across gigabytes of mods if I run the HC on another machine ? Do I *have* to have a separate steam ID ? Can I use Arma 3 launcher to launch the HC, or some other launcher ? Confused 😱. EDIT: Of course as soon a I wrote that I found - https://docs.linuxgsm.com/game-servers/arma-3 - which includes the clearest explanation I've seen so far of an HC plus a handy simple setup system.
  5. I'll try and make a video. My point was that other 4 wheel vehicles have no problem on sand although they are bit slower. I suppose you could argue that the 4 wheeled APC is a heavier, anyway I'll try and show this in a video. Yes, I found your WW2 list. Very useful. You are indeed the uber compiler !
  6. OK, thanks. Will do. Another thing. What is it with the German squad car (the SdKfz 222). The four wheeled one with the open turret. All other vehicles like the Kubelwagan (four wheel drive car) go OK on sand. But the squad car grinds to a very slow crawl if even one wheel is on sand. This is most noticeable at the southern airfield on the Tobruk map. I can whiz up and down the airfield no problem but then it can't make it up sand covered hills, where normal bog standard cars have no problem. I forgot to say that IFA is really floating my WW2 boat in A3 ! I was playing Forgotten Hope (Battlefield 2 engine) but after losing their AI developers many of the maps are buggy and crash a lot. ArmA is much more stable.
  7. MichaelZFreeman

    All-in-One Single-Player Project

    Hi. I tried your command menu mod with Liberation Tobruk and they are made for one another. Playing as commander the mission is integrated into Zeus so HC units can be built so the mod is essential in order to transfer units to HC or nab units off HC units in the field. The vanilla menu's have always been a pain buts its surprising how quickly I can issue a command once I know them. But in the heat of battle I've got confused with every menu item looking the same. The best thing about the mod is the menu icons ! Great ! ... So, I had a unit stuck in a building but unstick did not move the soldier far enough to unstick him, but I just switched to him. Problem solved. Really glad to see a mod unleashing the full potential of the AI like this .
  8. Firing on German army base. Liberation Tobruk ( IFA3_AIO_LITE, Faces of War ).
  9. Hi, I got a crash in Liberation Tobruk [UK Army IFA3] mission after having moved German artillery piece and then using the ballistics computer. Also the computer becomes inaccurate after moving the piece. Rounds are off by ~500 meters or so (probably the distance I moved the piece). Is this a known problem in IFA or something that the mission author should look at ? Cheers.
  10. MichaelZFreeman

    Is Arma 3 a Singleplayer game or a Multiplayer game or both?

    Another comment on this after being away from A3 for a while and fully getting back into this. This based on many hours in Liberation Tobruk. For the first few hours I experienced excruciating frustration and impatience. Vehicles seemed to be ultra slow and getting somewhere took ages. I became aware of the instant gratification that so many ego shooters have entrained me into since not playing arma for years. But I persevered like one of those special forces guys hoofing it up a hill with a heavy pack on. Then I got over the hump and "It" happened (the arma effect). While attempting to take an enemy airfield an enemy aircraft was called as reinforcement. This proceeded to start strafing my position. I cowered in terror, my cheek buried in the desert sand looking for a place of safety. Then desperation set in. Enemy vehicles were captured and bitter fire fights ensued. Suddenly I was in a different world, sort like having escaped from The Matrix or something . Now that's beyond simple MP and SP descriptions. The ArmA effect. What other game even comes close ?
  11. MichaelZFreeman

    Faces of War [WW2]

    Certainly does ! I think I just created what was supposed to be the entire Hell in the Pacific mod from many of those pacific missions. At least that's what it feels like.
  12. MichaelZFreeman

    WARMACHINE - Game mode - SP/Coop/PvP

    Thanks for this. My first game was using WARMACHINE El Alamein - GER vs UK. Everything went great apart from support including helicopter support. I assumed some WW2 appropriate plane would show up but got an actual heli ! I don't know if this because I had Faces of War mod loaded when I started the game. I should probably try it with that turned off. Another thing. I had autonomous AI activated but respawned vehicles were never manned by other AI controlled squads. There were some squads running around the map, but very few vehicles apart from the one's I got my squad members to jump into. I saw a single manned German APC but that was it and could see all the German vehicles sitting at their base unused. Otherwise Warmachine is just great ! I've tried WW2 stuff in A3 before but always went back to Forgotten Hope mod (Battlefield 2). This is going to be a game changer for me as well as providing my PvE game play on other maps and mods. Warmachine is very fast. I did not notice any slow downs but I was not doing any kid of benchmarking. However everything was running ~55fps on my Intel 4690k, AMD R9 380, SSD system. EDIT: OK I fixed the vehicle thing. Of course I just had to turn on AI using vehicles in the mission generator. One thing I'm still having problems with is something I've had happen in some other AI only games out there. The AI rushes ahead and captures everything and the game is over far too fast. Is there any way to have other AI units under my command, in high command for example ?
  13. MichaelZFreeman

    Is Arma 3 a Singleplayer game or a Multiplayer game or both?

    Thanks. I posted. I managed to work out how to get a decent game. I played on Stratis with only 7 towns and things are MUCH faster ! Time to start putting my Lego together .
  14. MichaelZFreeman

    [SP/MP] BeCTI

    Was an avid player of WFBE in A2. Can anyone explain this "major" AI commander bug as I've been playing the latest UWRE and AI commander units capture towns and all is mostly fine although I only captured about 7 or 8 of the numerous towns before I had to restart due to badly set parameters (game <20fps due to too many AI). The only thing I noticed is that the Commander only ever has a maximum of 6 units listed in his UI. Yet there are another 6 stranded on an outlying island that do nothing. Maybe that is the bug ?
  15. MichaelZFreeman

    [SP/MP] BeCTI

    Thanks. However the download is no longer available. Can you reupload ?
  16. MichaelZFreeman

    Is Arma 3 a Singleplayer game or a Multiplayer game or both?

    That is an awesome description of ArmA ! So it's neither SP or MP although it can do both. Kind of off-topic, but I started playing Ultimate Warfare Rubber Edition ( this is the same mission ? ) and am having trouble optimising parameters. The mission has minimal help and no forum thread. Good work done on it but but in 2020 its like it still has bugs that were there in Benny's original WFBE from ~2012. Can you help ?
  17. MichaelZFreeman

    you need supercomputer to play this game

    Yes, that has to be the most awesome description of what ArmA really is, ever ! I've tried to define it myself before and never got that close. Should be sent to Bohemia marketing department.
  18. MichaelZFreeman

    Is Arma 3 a Singleplayer game or a Multiplayer game or both?

    These days the terminology has changed. A game is usually described as PvE or "Solo" game play (always sounds like Han Solo to me ! ). There used to be a lot of animosity towards solo/PvE players in general when we were at the height of the rise (and marketing focus) of MP only games. It seemed then that everyday would bring a new MP only game, with a few exceptions. But then The Division was released. Although its focus is more Coop rather than MP (apart from Darkzones) Massive also developed for solo game play and put in very few restrictions. For example other games would need 2 or more players for a coop session. The only place this does not work are Raids in The Division 2 which are impossible for a Solo player. So Arma 3. It looks most fun as a MP game. I can't play MP games as I often have to leave the game abruptly at random intervals. So I need to be able to hit that save game menu item quickly. So is A3 SP, MP or both ? I think as always with A3 its such an ENORMOUS and diverse world and community the game is in its own category. This seemed to inspire your post ... I think the campaign that comes with A2 throws a lot of people off (the later one's may be better, I have not tried them). It's a side of the game that is one of Bohemia's few weak points IMO as they try and make a story in a game that is more about logistics and simulation. The SP/solo experience becomes much more alive in community made scenarios such as Ultimate Warfare Rubber Edition.
  19. Wow, great to see this mod still going and now in ArmA 3 ! Very interesting development with the aircraft carrier as well. I wonder if the mod team are thinking of, if they have time, adding any voice acting ? It would be nice to have soldiers saying period accurate orders and comments.
  20. There's a lot of setttings in the menu's (SHIFT-1) that take a while to discover so you don't necessarily have to edit script files. Have not got the game in front of me here, but I always respawn nearby or at an outpost. It's only purchased soldiers/vehicles that paracute in. Also reinforcements (set by default to on, but settable in WLA menu) arrive either by boat or dropped by heli. There's also a "cheat mode" similiar to what you are describing that is selectable in the WLA setup menu when you start it for the very first time.
  21. MichaelZFreeman

    Dynamic View Distance (DVD)

    Is there a toggle for this ? If not I'd like to request a toggle keyboard shortcut so I can turn this off when taking screen shots. I also think it should be released in the A3 forum. Just fired this up in Sahrani and the view distance maximum was lower. I can only set it manually in A3 settings to 1.2km. So it looks like DVD is capable of setting distance above this if the machine can handle it ? If this is what is going on here then another +1 to DVD ? However "overall" should be a max of 4km in the bohemia Visibility settings. A bit confused, not sure what's happened here.
  22. Goodluck with your Unreal Engine project ! Been looking at the free UE4 package and that is some cool stuff going on :) Just so I'm clear in the future, you don't want any modified versions of WLA published in the future ? What about any fixes I may come up with that I apply to my own private copy, OK to publish the fix code here ? One last thing the UI problem cleared up after I updated to a new monitor with bigger resolution so now I can see all of the UI info in the top left.
  23. MichaelZFreeman

    Arma 3 Photography : Questions and Comments

    Which island is that ?
  24. MichaelZFreeman

    AI - suppress command

    Thanks. Good. That's means it should not be long until it works its way through to the main build :)
  25. MichaelZFreeman

    AI - suppress command

    Is suppression in the main build, or is it DLC ? I saw Marksman DLC mentioned somewhere.
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