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tacticalchubz

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Everything posted by tacticalchubz

  1. tacticalchubz

    Project RACS

    Damn dude AA looks amazing. Still hyped for release... 😆
  2. tacticalchubz

    Statement Regarding CSLA Iron Curtain

    Although I was disappointed with the quality upon release, I won't be refunding as I have faith in the team to resolve the issues. Thank you for the work you guys do
  3. tacticalchubz

    Cold War Rearmed III

    Thank you guys, great work.
  4. tacticalchubz

    Arma 3 Creator DLC: CSLA Iron Curtain

    This is a very disappointing release, I really hope the team fix this mess and BI have better quality control in future. Who knows, maybe they can pull off a no mans sky level of turnaround but I won't hold my breath. Too many problems to address, but is anyone else having an issue with the OT-62? For whatever reason the mrap inside is clipping through and looks awful. Will the assets used on the map be available in 3DEN?
  5. tacticalchubz

    EO GM GEAR

    Yeah, maybe it's because it's loaded in my modlist as I believe it's loaded by default. I'll test tomorrow.
  6. tacticalchubz

    EO GM GEAR

    These look great, they're not showing up for me in the ACE arsenal, not sure if this is only affecting me or are others having the same problem?
  7. tacticalchubz

    3CB Factions

    It's not 3cb factions causing the pilot issue, I do have a pretty heavy modlist but it only occurred when installed this. I'll see if I can narrow it down. Love this mod btw, the static m240 nests are great.
  8. tacticalchubz

    3CB Factions

    Same. Not sure if 3cb either
  9. Praise be to CUP! Sucks I'm at work for another hour.
  10. This wait is painful, but definitely going to be worth it.
  11. tacticalchubz

    3CB Factions

    Amazing mod, I'm not a fan of the randomisation but it's not a hard thing to work around. I see a quote above mentioning cold war.... (🤞humber pig/saracen/centurion🤞) going to play this to death tonight, appreciate this release, its going to do wonders for my extremely excessive mod set.
  12. tacticalchubz

    Workshop problem

    just the steam>arma 3>proprerties>move install directory method. worked perfectly apart from i cant see any listed mods. strange as they show up in the launcher and work perfectly, its just i cant change any options as the files aren't in the !workshop folder. cheers for the advice i'll try it out.
  13. tacticalchubz

    Workshop problem

    Hello and merry christmas to you all, i moved my arma 3 directory to another larger drive so i could update my mods, but the !workshop file is empty apart from the standard file that is included. all mods work so must be stored on the drive somewhere, i just cant locate them. is there a fix for this?
  14. Can't wait to try this out, thanks guys.
  15. tacticalchubz

    RHS Escalation (AFRF and USAF)

    Noticed that the M113 apc seems to get blown up in 1 hit from all AT weapons, even the pg7 hitting the side of the crew area. Is this a problem on my end?
  16. tacticalchubz

    RHS Escalation (AFRF and USAF)

    Do you mean spalling? I'm sure that's been in for a while, unless this update has removed it in favour of vanilla.
  17. tacticalchubz

    RHS Escalation (AFRF and USAF)

    Has to get updated while I'm on holiday. Looks great, thanks for the effort you guys put into this.
  18. tacticalchubz

    Spearpoint: Cold War UK (New Alpha)

    Oh yeah we getting a blowpipe! Love this mod, been trying to piece together 1970s british army from various mods for months and this is perfect. Any plans for vehicles? Been using the btr-40 as a stand in for the Humber pig for too long.
  19. All the m16s and car 15 from my tests, i'll disable all other mods and check again, if it's only me mentioning it then I'm fairly sure it's probably an issue on my end.
  20. Thanks everyone, yeah it is the underbarrels, the m79 works perfectly.
  21. Love the mod, i have a few questions that I couldn't find the answer to by go ogling. 1: is there a way to deactivate the random ai chatter? The weapons are excellent for things other than vietnam, but it kind of ruins the immersion when my IRA guy is shouting in vietnamese ? 2: how can I stow camo on vehicles at mission start? Ive tried the hide camonet from pooks pack but it didn't work. 3: can I remove the paintwork on the armoured vehicles and just have them plain? 4: grenade launcher sights don't work, is that a me problem or is it known about? Thanks for all your hard work everyone, been playing unsung since alpha and love it.
  22. tacticalchubz

    RHS Escalation (AFRF and USAF)

    Watched that video a few days ago and immediately thought of arma and RHS. Would be a great addition for US SF.
  23. tacticalchubz

    Faces of War [WW2]

    Great update, love the universal carrier. Noticed some minor stuttering when looking at some units, it's mostly vehicles and statics. Have the same problem with csa38, it's not game breaking but if anyone can suggest how to fix it that would be great. I like the PIAT as a main, means we can use it as intended, unless there's a way to use launchers like primarys (using it prone and with a bipod), or a one man portable static weapon is in the works, I think it should stay that way. Thanks for your hard work guys, this is a great mod.
  24. tacticalchubz

    3CB BAF Vehicles

    Edit vehicle appearance fixed it, cheers mate. Can't wait to see the new vehicles, thanks for the work you guys put in.
  25. tacticalchubz

    3CB BAF Vehicles

    Having a problem with the helicopters, when I place them in the editor I can't move the camera around. Have to close and re open the editor to fix. I'm sure it's a mod conflict issue but having removed the majority of mods except for CUP, RHS and ACE, it still persists. Does anyone know what mod causes this issue? Also, seeing as you have the SLR and alice gear, I was wondering if there was any intention to add more older vehicles and equipment? Love to patrol the streets of cherno in a humber pig. :)
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