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sick1

SEAL Team Six 4

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After hundreds of hours of working on this campaign, I'm finally satisfied enough to release it. This is the best work I've ever put into a campaign and you will see that there is nothing that compares to it. Seal Team six 4 is truly epic! I hope you guys enjoy it and don't forget to leave me some feedback. Good hunting six!

Key Features

1. Custom Audio with a full cast of characters including voice overs and a griping music score from Hans Zimmer.

2. Full cinematic cut-scenes with a compelling storyline.

3. Weapon selection before each mission along with supply locations during.

4. Mission types such as search and destroy, hostage rescue, capturing terrorists, taking down helicopters, reconnaissance, Intel gathering, and a awesome on rails style shooting segment which puts you in the gunner seat of a Cobra.

5. A bad ass new location The beautiful Island of Namalsk.

6. Lots of dynamic enemy locations and objectives. Ten Long Missions.

Required addons for ACE VERSION Note! None of the RH packs are required for each version, however you will get a small config error when selecting gear which is no big deal.

1. Desert Mercenaries and BlackOps by SchnapsdroSel

http://www.armaholic.com/page.php?id=6471

2. Namalsk by Sumrak including patch

http://www.armaholic.com/page.php?id=7781

3. Ace full including X v1.1 and CBA.

http://www.armaholic.com/page.php?id=8602

http://www.armaholic.com/page.php?id=8603

http://www.armaholic.com/page.php?id=6231

4. TF86 Navy SEALs Pack v1.2 by ardvarkdb

http://www.filefront.com/16456327/Seals.7z/

5. RH HK416 Pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=8573

6. RH M4/M16 Pack Rearmed by RobertHammer Optional

http://www.armaholic.com/page.php?id=8056

7. RH Pistol pack Remake by RobertHammer Optional

http://www.armaholic.com/page.php?id=7680

8. RH MGS weapon pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=9500

9. RH Mk18 1.0 pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=10540

10. RH SMG Pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=10766

Required addons for NON ACE VERSION.

1. Desert Mercenaries and BlackOps by SchnapsdroSel

http://www.armaholic.com/page.php?id=6471

2. Namalsk by Sumrak including patch

http://www.armaholic.com/page.php?id=7781

3. TF86 Navy SEALs Pack v1.2 by ardvarkdb

http://www.armaholic.com/page.php?id=10001

4. RH HK416 Pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=8573

5. RH M4/M16 Pack Rearmed by RobertHammer Optional

http://www.armaholic.com/page.php?id=8056

6. RH Pistol pack Remake by RobertHammer Optional

http://www.armaholic.com/page.php?id=7680

7. RH MGS weapon pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=9500

8. RH Mk18 1.0 pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=10540

9. RH SMG Pack by RobertHammer Optional

http://www.armaholic.com/page.php?id=10766

DOWNLOAD

1.7 Change log

1. Mission 5- The enemy who is stuck in a wall.

2. Mission 7- Crash/Freeze while loading.

3. Mission 4- Made the targets less likely to flee their target locations.

4. Added 417's and all the others.

5. You can now tackle all objectives has any member of the team and not loose Intel or task completions in the briefing. Ie- if you are playing has Jester while clearing an objective, once its complete you will be switched back to the leader. Note that some objectives have to be triggered by Specter such as conversations.

V1.8

changelog

1. Fixed HVT's from vanishing if killed within a vehicle.

2. Added more randomness using UPS script to make missions more dynamic.

3. Added more time to mission 4 RTB deadline.

4. Various small fixes and small improvements to performance.

ACE VERSION

File Front V1.8

http://www.filefront.com/17252305/SEALTEAMSIX4 ACE V1.8.7z

Armaholic 1.7

http://www.armaholic.com/page.php?id=10525

NON ACE VERSION

FileFront V1.8

http://www.filefront.com/17249482/SEALTEAMSIX4-V1.8.7z/

Armaholic 1.7

http://www.armaholic.com/page.php?id=10489

Installation

Place the Seal Team six file in your Campaigns folder (folder must be named "Campaigns") in your Arma 2 main directory. If you don't have the folder make one.

Important mission tips

1. Specter must survive. You should only use team switch to over come AI bugs.

2. Sometimes the action menu will not let you open the door to the tower on mission two. Revert to last save and the action will be available.

3. Don't forget to bring batteries if you plan on using the Laser designator. They can also be found in all transport vehicles.

4. Why can't I fast forward time? I've used a time stop script to keep you from missing important radio transmissions. It will disable after the communication and you can fast forward time if you like.

Note!!

I've tested the hell out of this campaign and believe it is bug free and perfect. However if you find any please let me know so i can fix them. Please make sure you are just using the required mods before posting a bug and you are not using any Betas.

Thanks to all the mod makers out there for these wonderful addons.

Thanks Billy/Sick1

Good hunting Six!

Edited by Sick1

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Awesome! I'm excited to play this. I've always really liked your campaigns.

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Glad to see another SEAL campaign, and it's in Namalsk! Thanks Sick1!

I still have a great time replaying the other 3 campaigns - I think i'm up to the 3rd play through now.. :p Now i can space it out and play this one for a bit.

Also i appreciate there being two releases for those of us who don't run ACE all the time. :)

Keep up the good work, mate.

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Excellent work. Looking foward to it.

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WOW!! This is so great!! Thank you :yay::)

Namalsk too!

Can't Say enough about how your hard work is appreciated.

Edited by stevedrumsdw

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As many have probably mentioned before, these campaigns should have been released with the game or something. Still trying to get the rucksacks to work in-country tho. I remember not being able to ruck gear during the briefing, but I used to be able to load them during missions.

:(

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Hmmm ... honestly ... it's a great job but can you try to make it in MP compatible? I mean , a serie of little mission we can play one by one , maybe with less features but honestly i can't stand the bots... Playing it with my team would be SOOOO great!

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Awesome News, what kind of medic Module is in the ACE Version?

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Thank you for providing us with another STS campaign.

I already noticed the rise of quality when playing STS 1 - 3. The third campaign is the best, that's for sure. So I'm really excited to try STS 4.

If you recover from the hard work, then maybe you will find a little time to rework the campaigns 1 -3 (especially the 1 and 2) for ACE version to make it fully compatible with ACE 1.1. I'm referring to the USP pistol bug, which occurs before every mission in STS 2.

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Great! What this game is seriously lacking, is user made campaigns. Thank you!!

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OH......MY......GOD!

(talking to my wife)

Woman! Get the HELL outta that computer chair and make me sammiches for the next week!

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i got a problem on the very first mission.

Im suppost to move the captain on to the helicopter

1. who is the captain?

2. Im getting no option to move any of the bodies

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i got a problem on the very first mission.

Im suppost to move the captain on to the helicopter

1. who is the captain?

2. Im getting no option to move any of the bodies

Same problem here you can not drag body no option on the interaction menu with ACE.

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Same problem here you can not drag body no option on the interaction menu with ACE.

Same problem on the first mission here, no drag option + no helicopter arrives. (Using ACE b351)

The soundtrack is great but most of the voiceacting is way too "heavy" to be taken seriously.

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i got the helicopter waiting but no grab option. I have the latest ace and my user config is properly set up. Saying that i noticed that my other ace keys are not working (deploy bipod, use cqb scope etc...) but they do for other missions i think... give me some time and i will test ace with other missions

Edited by Archamedes

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Hmm, another great campaign i'd love to play, however it's not working. I've got all the addons you've listed in your post. But when i try to click "continue" after picking your campaign in the list the entire game just freezes up. Only thing that works is ctr+alt+del.

Any idea what i'm doing wrong? :(

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Hmm, another great campaign i'd love to play, however it's not working. I've got all the addons you've listed in your post. But when i try to click "continue" after picking your campaign in the list the entire game just freezes up. Only thing that works is ctr+alt+del.

Any idea what i'm doing wrong? :(

are you sure you have the right seal team addon? i may be wrong but i think the seals for this version are different to the previous ones

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yes that seems to be fine, if memory serves correct the previous games used "mercs and desert ops"

and an update to my previous post. My ACE keys such as deploy biped, change nvg levels etc... work with other missions but NOT with this campaign.

Edited by Archamedes

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Hey Sick, you need to give Ghost a Comtac headset and sunglasses :p

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I've been meaning to call in here and thank you for your excellent campaigns before now. I'm about half-way through the third Seal team six campaign - so I'm delighted at the release of this 4th campaign.

Also, as you say the experience is enhanced by the work put in by the addon makers on the units.

Thank you Sick, I'm looking forward to starting - but not ending, your new campaign!

:yay::cool::yay:

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I have that problem on the first mission too. Its the latest version of ACE updates has changed a few buttons. If you want to play it as the mission was created you have to use ACE v1.1 Stable

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