

archsceptic.
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10 GoodAbout archsceptic.
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Rank
Sergeant
core_pfieldgroups_3
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Interests
Sleeping for 12-hr stretches whenever possible.
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Occupation
Astronaut, Brain surgeon and part time guardian of the holy grail.
Contact Methods
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Biography
Scar on elbow of right arm. Tendency for melancholy.
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Invasion 1944 v2.6 (CO)
archsceptic. replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Fantastic work on the rifle and jeep, as always men. The hand weapons are showing their age a bit now, I think I'm right in saying the models go back to ofp times - so they have had a good long life. I hope these models equally have a long and much enjoyed life by the community - maybe another 10 years :cool: I still hope we get to see your M10 tank destroyer at some stage Marcel, really looking forward to that!!! -
Well, I've been using this nice addon for some time now - but once you unpack the RAR's you should have a folder called "@sum_rep_1.0" which enables you to use the addon in the mod folder tradition. I personally like to use Alpinestars excellent AmA 2 launcher to manage my addons and mod folders. You can enable or disable a mod when launching the game with a tick of a box, instead of having to manually alter your shortcut parameters. I highly recommend it; http://www.armaholic.com/page.php?id=6649
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CSA38-45 - Czechoslovak army 1938-1945
archsceptic. replied to petrtlach's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I've found that the Cromwell and T-34 refuse or are unable to fire their main weapons. Usually I've found that using a combination of "OdenBIS Config Addon" and "ASR AI" mods, the ai gunners usually select the correct fire mode - not with these unfortunately. They also aim their mg's much lower than the target at which they are aiming... Also I'm getting "Cannot open object csa38ii_tracked\t_optic\optika_lt34_gunner3.p3d" :confused: But they do look great in-game! -
CSA38-45 - Czechoslovak army 1938-1945
archsceptic. replied to petrtlach's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you very much for these Petr, I've been looking forward to these, especially the Cromwell's. :cool: It would be nice if I44 adopted the Cromwell's - as the modelling is very much next generation standard, and have a lot of potential life to them. I hope they get fully utilized... :bounce3: -
I suppose you could now add STEAM as a system requirement...
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Do you think we're on the slippery slope to pay per play, even if you only want to spend 5 minutes in the editor?
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The last time I had STEAM installed, it persisted in being ever-present in my registry and bombarding me with special offers and adverts - that's similar to a virus is it not? Maybe I'm wrong...
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Enad, I'm a strictly off-line gamer - I see you are not. Unless STEAM has changed a lot since I last had it installed, if you are an off-line gamer it behaves indistinguishably from a VIRUS.
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Absolute STEAMing pile of shite. So we have to voluntarily have a virus on our pc's to own and run the game. Not much point of buying a physical copy of the game is there? Similar to ClOD, a physical copy was just smoke and mirrors.
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RHS: Armed Forces of the Russian Federation 0.1.6 Released!(Updated)
archsceptic. replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Now the next patch for ClOD is truly an eternal "two weeks". :D -
Invasion 1944 v2.6 (CO)
archsceptic. replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Okely Dokely, I was trying to get a bit closer to something this: http://www.iwm.org.uk/collections/item/object/205188966 Once tanks had been in the 'field' for a bit, especially in dry, dusty places like Normandy 44 and Italy as the pic above - they did tend to look a bit colorless and washed out. With the allied armor looking like something between Olive-drab and grey... -
Invasion 1944 v2.6 (CO)
archsceptic. replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Done. Regarding the Churchill it's always bothered me how dark it looks in-game, and the shade of green looks a bit odd - no offense to the original creator, they've done a great job - but I've taken the liberty of tweaking the textures for it in Photoshop, shadow/highlight, saturation and whatnot. Would you be interested in me sending the texture to you with a view to replacing the original if you see fit? I think the below matches the Sherman's a lot better and doesn't look as odd when used together. -
Invasion 1944 v2.6 (CO)
archsceptic. replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Pac, the bit about saving mission before preview seems to have done the trick with the effects, they're working now - I seem to have missed that trick! But something else I've just noticed in the editor - if you set up a Churchill side-on and aim at it any lower than halfway down the hull, down to the wheels, shells seem to pass straight through the model and hit the ground beyond! -
Invasion 1944 v2.6 (CO)
archsceptic. replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm not personally using beta patches, but the new tank effects still seem to be missing on the Churchill and Cromwell. :confused: -
Invasion 1944 v2.6 (CO)
archsceptic. replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Fantastic! Really glad to see you've fixed the cannon recoil, it's one of those features you take for granted, but really adds to the immersion. :bounce3: