icebreakr 3159 Posted May 10, 2010 I wonder when BIS will fix car horns to be broadcasted to other multiplayer clients? Currently the horn is only local. Since AI considers horn as a "weapon/fire" since OFP days I wonder how is that relevant in MP games? Thanks in advance for any replies by fans or BI staff. Share this post Link to post Share on other sites
mr burns 132 Posted May 10, 2010 Wow ... kinda late with that one lol http://dev-heaven.net/issues/1638 - 12 months http://dev-heaven.net/issues/7347 - 5 months Actually it´s my most favourite bug ever since it´s not getting any attention from the developers despite of how easy it is to fix! :D (The smiley is laughing from insanity, not about happyness over this situation.) Coincidence, we were just talking on the german forums about the same issue, again! Addon solution not possible because the CarHorn weapon got seperated by BI from eventhandlers, thus not giving any possibility to hack it back in, at least not without replacing whole baseclasses and a shitload of other cfg work. And i´m fully with Xeno, community should not be forced to fix this! Share this post Link to post Share on other sites
hoot 0 Posted May 10, 2010 I'm also missing our usual 'Adagio for Horns' during armed-assault.de coop sessions :rolleyes: Share this post Link to post Share on other sites
Zipper5 74 Posted May 10, 2010 If I recall correctly, the horn on vehicles was broadcasted to all players in ArmA MP. They must have changed something from ArmA to Arma 2 to make it not happen anymore. Perhaps it is as you say, Mr Burns. Eeeeeexcellent... Share this post Link to post Share on other sites
sparks50 0 Posted May 10, 2010 Horns where definably broadcasted to all players in Armed Assault. Share this post Link to post Share on other sites
De_little_Bubi 1 Posted May 10, 2010 horns, i miss them :( Share this post Link to post Share on other sites
volkov956 0 Posted May 10, 2010 lol i remember a convoy of us driving across sahranni honking horns on the way to enemy base was hilarious Share this post Link to post Share on other sites
icebreakr 3159 Posted May 10, 2010 Now you honk to a teammate standing on the road while doing 80km/h and he just remains there :) and you wonder when you offer someone a transport far away from battlefield and honking like crazy and he keeps running in front of you :) Share this post Link to post Share on other sites
TeRp 1 Posted May 10, 2010 Yeah, I wonder why this little feature with great impact on gameplay doesn't get any attention from BIS at all. Honking was great. Yet, it's not only honking, but weapon dry sounds, too. Anyways, not much hope it'll be fixed, as this was posted this like years ago on the bugtracker and didn't receive any dev attention at all. :( Share this post Link to post Share on other sites
rundll.exe 12 Posted May 11, 2010 Agreed that this is a simple fix with great impact on gameplay. In Armed Assault, the carhorn was a sign to get in the vehicle to move on, worked really well. Have no clue why it broke in A2, since its a simple weapon fire broadcast i'd say. Share this post Link to post Share on other sites
Bomber_c 0 Posted May 11, 2010 Aww man, all this time I've been honking in ARMA2, I assumed it was fixed. Share this post Link to post Share on other sites
scruffy 22 Posted May 12, 2010 I think I remember this also coming to Arma 1 in patch form, not from the start. A solution would be great, even more so for reloading. Share this post Link to post Share on other sites
TeRp 1 Posted May 12, 2010 A solution would be great, even more so for reloading. What do you mean by reloading? Are you referring to the fact that the reload animations for characters is not visible for other players? Share this post Link to post Share on other sites
mrcash2009 0 Posted May 12, 2010 In some ways this thread title might be best left so it doesn't, especially in a male only online environment :) Share this post Link to post Share on other sites
rundll.exe 12 Posted May 27, 2010 According to the changelog this is fixed in 70709! But I guess the server and both clients must be updated to make it work. Share this post Link to post Share on other sites
hamm 10 Posted May 27, 2010 According to the changelog this is fixed in 70709! But I guess the server and both clients must be updated to make it work. Only the client needs to be updated for it to work on a server. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted May 28, 2010 Well, it's kinda strange. All clients and server is updated to 70709. But only I could hear others using the horn. They could not hear each other or me. I'm using VopSound (not the "repack" that doesn't do much), not sure what the others used. This was also on ACE where everything was updated. Could it be a soundmod issue? Share this post Link to post Share on other sites
slay0rwr4th 10 Posted May 28, 2010 this sounds pretty cool, I had no idea that it was a missing feature haha. no reload animations either? I don't spend enough time watching other players to have noticed that one. As far as CarlGustaffa's response, anyone else had a similar problem? or is it ACE related maybe? Share this post Link to post Share on other sites
Imperator[TFD] 444 Posted May 28, 2010 Well, it's kinda strange. All clients and server is updated to 70709. But only I could hear others using the horn. They could not hear each other or me. I'm using VopSound (not the "repack" that doesn't do much), not sure what the others used. This was also on ACE where everything was updated.Could it be a soundmod issue? Only beta users can hear the horn. So if you're (a beta user) are in a car and you honk your horn, normal 1.05 users will not hear it. On the other hand, if a 1.05 user in a vehicle honks his horn, only you as a beta user will be able to hear it. It's rather funny actually, in MP people give away their positions becuase a lot of people just drive around honking horns thinking no one can hear them. Share this post Link to post Share on other sites
maddogx 13 Posted May 28, 2010 It's rather funny actually, in MP people give away their positions becuase a lot of people just drive around honking horns thinking no one can hear them. Psshhhht! Don't tell them. :D Share this post Link to post Share on other sites
SteveJA 12 Posted May 28, 2010 FFS Thats why nowone got im my car, it must of looked like i was just trying to run them over. . . . ahh well lol Share this post Link to post Share on other sites
Beagle 684 Posted May 28, 2010 The recent beta Patches did fix this... I heard car horns in some of the last warfare BE matches...a really usefull feature sometimes. unfortunately there are some servers that do not allow the use of the beta...for reasons i cant understand since you simply miss to much without the beta. Share this post Link to post Share on other sites
Meanstreak 10 Posted May 28, 2010 I can second this, I now here the horn's of vehicles too. Share this post Link to post Share on other sites