mattxr 9 Posted November 26, 2009 Nice, ill defo be making missions for this too, loved Tonal so i will definitely love this. Share this post Link to post Share on other sites
bfalcon 10 Posted November 26, 2009 Nice work Ice... lots of shallow valleys to hide cobras and apaches in :) Can't wait to see your work up close, looks really impressive. Share this post Link to post Share on other sites
icebreakr 3159 Posted November 26, 2009 Update: - I'll do alpha testing with my boys at 2100 CET - redid satellite textures to be 20% more hi-res - added more grassy patches and a jungle/marsh section on East - putt together more outpost/depot/town/village templates to be used later - drawing plans of big towns based on real Africa counterparts (various countries) - two large airports while still checking out location to put down 2 dirt-strip ones - making rivers passable with humvees on couple of places - added smaller islands that will feature villages and thick jungles. Hopefully I can enter beta stage soon and share the work with you. Of course I'll listen and add/change stuff according to good ideas you fellas have :) Share this post Link to post Share on other sites
joske 10 Posted November 26, 2009 this might or might not be usefull. I know a site which has alot of photo's of a particular town in Congo (drc not brazzeville) called stanleyville which was the site of heavy fighting during the congo crisis with it being overrun by simba rebels,belgian paratroopers..etc the problem is that the site is in french and it can be pretty difficult to find suitable pictures but if you look closely you can find alot about the buildings and layout of the town during the period right in front of and during the dekolonisation. http://www.stanleyville.be/ see what you can do with it and if you have questions regarding the site or the congo crisis just ask Share this post Link to post Share on other sites
icebreakr 3159 Posted November 26, 2009 joske thank you, will take a look! Google comes to the rescue ;) p.s. your nick means "tits" in Slovenian ;) Share this post Link to post Share on other sites
joske 10 Posted November 26, 2009 well my nick is derived from the a rather old dutch name "jos" with the diminutive -ke behind it. but there are also slavic language names that sound ridiculous in dutch, like i once heard about an immigrant from the eastern block called "lulzec kakzec" or something which means in dutch something like dick-zec shit-zec. Share this post Link to post Share on other sites
Aelin 10 Posted November 26, 2009 it is time to ask for african guerrilla troops! Share this post Link to post Share on other sites
jw custom 56 Posted November 26, 2009 Hopefully I can enter beta stage soon and share the work with you. Of course I'll listen and add/change stuff according to good ideas you fellas have :) I'm looking forward to try and report :cool: Share this post Link to post Share on other sites
Stagler 39 Posted November 26, 2009 The gangsters and terrorists in schnap's pack will do for guerillas for now i suppose Share this post Link to post Share on other sites
bushlurker 46 Posted November 27, 2009 Satellite textures are looking EXCELLENT! Strata too... nice! B Share this post Link to post Share on other sites
icebreakr 3159 Posted November 27, 2009 15 shots from yesterday Multiplayer Alpha test with 16 players: http://www.vojak.si/photos/africa01.jpg http://www.vojak.si/photos/africa02.jpg http://www.vojak.si/photos/africa03.jpg http://www.vojak.si/photos/africa04.jpg http://www.vojak.si/photos/africa05.jpg http://www.vojak.si/photos/africa06.jpg http://www.vojak.si/photos/africa07.jpg http://www.vojak.si/photos/africa08.jpg http://www.vojak.si/photos/africa09.jpg http://www.vojak.si/photos/africa10.jpg http://www.vojak.si/photos/africa11.jpg http://www.vojak.si/photos/africa12.jpg http://www.vojak.si/photos/africa13.jpg http://www.vojak.si/photos/africa14.jpg http://www.vojak.si/photos/africa15.jpg Share this post Link to post Share on other sites
jw custom 56 Posted November 27, 2009 It looks really nice :cool: Share this post Link to post Share on other sites
Requiem007 10 Posted November 27, 2009 Looking great IceBreakr. Thanks for showing your progress. Can hardly wait! Share this post Link to post Share on other sites
Max255 59 Posted November 28, 2009 OMG!!! Remindes me Far Cry 2. Looks even better... Can't wait! Share this post Link to post Share on other sites
grub 10 Posted November 28, 2009 Wow man you are really putting a lot of effort into this, it really looks brilliant. Share this post Link to post Share on other sites
Red Fox RUS 10 Posted November 29, 2009 very very nice, can't wait to get my VDV squad touched down on that map :) Share this post Link to post Share on other sites
icebreakr 3159 Posted November 30, 2009 Update: - 2 days work on new textures, now soil is more red/terra-rossa (Sierra Leone like) and features a new additional texture of dried our soil. - couple of trees will soon get their missing collision models - made ~50% templates of FOBs, outposts, police stations and other facilities - done sketches of both major capitol towns Please help out complete this new map by supplying me with any photos of bases and other kind of facilities from Africa that I try to recreate. Share this post Link to post Share on other sites
Uglyboy 10 Posted November 30, 2009 I love where this is going :) keep up Share this post Link to post Share on other sites
Aelin 10 Posted November 30, 2009 to the fabulous icebreakr:I saw in another thread you r going to create a city for "black hawk down" style missions in duala....hmmm...wondering its size....hoping at least the half of avgani... Share this post Link to post Share on other sites
icebreakr 3159 Posted November 30, 2009 Aelin: well I'll use non-entrable buildings so its a challenge to create a big city with realistic areas (marketplaces, commercial areas, industrial zone etc.). If anyone can give me tips on how to create realistic powerlines with powerstations I would be really grateful. I got a help with templates today (bases, stations, outposts) so that will surely speed up the process of making. I'll have new internal version ready soon and as soon as we reach beta state I'll make it public for you to shred it apart but for mostly to give feedback on what you would like to get fixed in final release :) Share this post Link to post Share on other sites
jw custom 56 Posted November 30, 2009 Aelin: well I'll use non-entrable buildings so its a challenge to create a big city with realistic areas (marketplaces, commercial areas, industrial zone etc.). So you ain't gonna use entrable buildings at all or did i missunderstand you? Share this post Link to post Share on other sites
joske 10 Posted November 30, 2009 to shape your power lines, you shoudnt worry about building power lines inside towns, most towns who dont have there own power plant have a transitor station, and in most cases this is located on the edge of town, and the town itself is then suplied trough underground lines. on a bigger level your power lines should originate from a power plant and to the transitor stations at the edges of different towns. the route these powerlines take depends, they can either take the direct route which would be trough the countryside, this is mostly used for the bigger powerlines. secondly you can also build them along a road, although this is mostly used for small powerlines and telephone wires. Share this post Link to post Share on other sites
icebreakr 3159 Posted November 30, 2009 JW Custom: there will be both, but I'll have to use A1 assets (South Sahrani like). joske: I know how stuff goes in RL, but I wonder how to build that in engine. I guess I would have to put down could of powerlines and set wires on correct height and they use copy/paste/rotate? Share this post Link to post Share on other sites
jw custom 56 Posted November 30, 2009 JW Custom: there will be both, but I'll have to use A1 assets (South Sahrani like). Ahh thank god :p Share this post Link to post Share on other sites
icebreakr 3159 Posted November 30, 2009 (edited) Edited November 30, 2009 by IceBreakr Share this post Link to post Share on other sites