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Uglyboy

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About Uglyboy

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    Staff Sergeant
  1. Or you can avoid the fatigue effects altogheter by crouching, take your pistol out, double tap Ctrl, and start moving forward, 1km after you'll notice you still won't be tired ( not sprinting ) and you'll be moving at great speed.
  2. Thanks for letting me know, ingame it's also quite of limited usefulness due to the small size.
  3. Was the PIP in the comanche cockpit just for the gunner like i remember or for the pilot too before? Because i remember it for the gunner, but i noticed it just now for the pilot too.
  4. The effects were already there, not sure about the seconds
  5. Speaking of which i noticed something interesting, the 5 hunters i setup to cross Agia Marina, seems to have no troubles crossing the bridges ( both ), which as far as i can remember is always something the AI struggles with, but they seem to have lost the ability to reverse when dealing with a obstacle like a telephone pole, which i can remember them being able to in A1-A2. Tested various times with various waypoints placement and different speed, the 3 types of columns and behaviours. Weird EDIT: Actually they do back up from obstacles, it was just a weird occurrence because of unconveniently placed waypoint. And they struggle a lot with simple 90° turns.
  6. Actually there is a way, a mission maker needs not to be lazy, and actually put some limited loadout instead of the virtual ammobox or any other "All you can carry" type of box. Players cannot take what's not there anymore, and yes that could result in wasting of equipment by some players, but that will mean that you need to get creative with what you have left. The feeling of having to make that shot just right, because that's the last AT-AA rounds your team have, is also worthy by itself.
  7. Filled a report for it. http://feedback.arma3.com/view.php?id=10829 Probably happened because of the bunch of deleted config in the last builds.
  8. You need to look for modules, sites, animals, select the type and place the module.
  9. Uglyboy

    Why no NVG in Night showcase?

    I had a lot of fun, and i think most of it it's because i didn't have NVG, so you have to be more careful, and actually use the light provided by the lighthouse ( which apparently nobody thought that it might be there for a reason? ). And it's a showcase designed to make you experience the improvements in the lighting, which accomplishes well enough. And if you are having problems with the AI accuracy try not to engage them at ranges you are not comfortable with, had no problem at all.
  10. Seriously, it's a showcase mission, with the sole purpose to have you take a look and apreciate the improvements made in the lighting department, which actually was pretty fun, mostly because of the limitations that were forced on you. But want to know what great about this game? You can take that mission, edit it, put your fireteam in there, your NVG and play it all again. But i'm sure it won't be as fun.
  11. Uglyboy

    about team killing

    There is an option called "killed by" it must be enabled on the server you play on, makes everyone able to see who killed who.
  12. Uglyboy

    Helicopter physics impressions - simplified

    The FM might be easier for new players in arma3, but it makes possible some pretty impossible stuff, took the liberty to report one to start, take a look and vote up if you think it shouldn't behave like this. http://feedback.arma3.com/view.php?id=10354
  13. Found a bug with the Hand Signals that makes part of the model disappear ( namely the bag on the left side on US winter inf model ), will add screen in a bit. EDIT: http://s1103.photobucket.com/albums/g475/uglyboy2/I44%20Invasion/?action=view&current=arma2OA2012-03-0223-41-59-41.jpg dark green bag on the left side disappearing in the next screens
  14. Uglyboy

    Hell in the Pacific MOD

    Hi there Pedersen, i thought to drop by and check the newest development looking good! PS: i was Andrea on that I44 server the other day, sorry to have TK you 3 times still trying to readjust to Arma :D
  15. Uglyboy

    Please share your 1.60 impressions

    I did not play for a long time, downloaded the patch the other day and wow big improvements! Smoother, better, enjoyable, the only thing that still annoys me are the population ratio and public server gameplay but the game itself is better than ever was!
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