Calthazar 10 Posted March 24, 2010 Is there anyway you could make the Slave 1 use the MV-22's ability to rotate its engines to instead rotate like the main body. Sorry if I'm not that familiar with what limitations are present when it comes to animations you could implement, just thought it would make it at least fly more like the Slave 1 that way, though the cockpit view would still be up.. Btw really looking forward to the next release of this mod.. I wish I knew how to use oxygen 2 well enough to contribute :/ Share this post Link to post Share on other sites
Jynx 10 Posted March 29, 2010 Hey i have been watching this mod for some time now and was curious on how it's coming along? Share this post Link to post Share on other sites
eble 3 Posted March 29, 2010 Is there anyway you could make the Slave 1 use the MV-22's ability to rotate its engines to instead rotate like the main body. Sorry if I'm not that familiar with what limitations are present when it comes to animations you could implement, just thought it would make it at least fly more like the Slave 1 that way, though the cockpit view would still be up..Btw really looking forward to the next release of this mod.. I wish I knew how to use oxygen 2 well enough to contribute :/ Yes this is something you could do, you could also use the F35 animations (VTOL) basically with Slave1 is on the ground and takes off using VTOL you can change how it looks when it swaps to regular flight. Would take a little tweaking, but it's something I will be using on some of the Tie Fighters/and or xwings. Share this post Link to post Share on other sites
vfn4i83 0 Posted April 12, 2010 http://deckplans.00sf.com/Marincic/Marincic.html While looking for the Imperium Class I faced that site, that might come to hand for this project. The Slave is quite bigger than I thought. Share this post Link to post Share on other sites
bigstone 48 Posted April 21, 2010 Is there a way to make the stormtroopers as opfor? I mean the rebels and stormtroopers do not even attack each other? Stormtroopers are under independent and the rebels are under USMC, so they will not attack each other...... They look great though.... Share this post Link to post Share on other sites
madrussian 347 Posted April 21, 2010 Just set independent as hostile to west in the editor. Those settings are in the same place as the weather... :) Share this post Link to post Share on other sites
Calthazar 10 Posted April 25, 2010 is there anyway to correct the stormtroopers bullet arc or are we waiting for the next release for that? Share this post Link to post Share on other sites
mcruppert 300 Posted April 26, 2010 Wait for the next release, the bullet tracer changed alot since the last release... But for now everything works fine but i dont get my blaster muzzle flash working and i want this done in the next release... Share this post Link to post Share on other sites
i3luevein 10 Posted April 26, 2010 but i dont get my blaster muzzle flash working and i want this done in the next release... What issues are you having as I had this problem with a taser I helped make. Our problem was just missing out that name section in the config - soon as it was added worked a charm. ---------- Post added at 09:28 AM ---------- Previous post was at 09:24 AM ---------- Is there a way to make the stormtroopers as opfor? I mean the rebels and stormtroopers do not even attack each other? Stormtroopers are under independent and the rebels are under USMC, so they will not attack each other...... They look great though.... In the mission peramiters tab at the top right of the editor, change them so the independent and not friend of Bluefor, but friend of Opfor, then they will see them as enemy Share this post Link to post Share on other sites
mcruppert 300 Posted April 26, 2010 Here is the link to my muzzle problem http://forums.bistudio.com/showthread.php?t=97833 they told me to at the muzzle by proxy but i dont get it to work... Share this post Link to post Share on other sites
Shinra123 10 Posted May 1, 2010 Your mod is great but I have one problem with it. the Blasters need to be alot more accurate in your next release. Share this post Link to post Share on other sites
st3rv 10 Posted May 2, 2010 hey guize! check this out, its yours if you want it when i've finished. Started a bitta work on the R2 unit aswell. Share this post Link to post Share on other sites
mcruppert 300 Posted May 3, 2010 Your mod is great but I have one problem with it. the Blasters need to be alot more accurate in your next release. yeah i already fixed that... the xwing looks cool but for now i dont need any vehicles...im just trying to get my muzzle bug fixed, then i will release the next version Share this post Link to post Share on other sites
st3rv 10 Posted May 6, 2010 McRuppert, I'm thinking of shelving my project until i've learned some stuff about texturing at university. Sooo if you want some help making star wars stuff then just pm me and i'll join in. Share this post Link to post Share on other sites
mcruppert 300 Posted May 11, 2010 (edited) here is a little video i made, showing some units of the SW MOD "in action" ;) w4aJPeN5fzc looks like youtube video posts doesnt work anymore, so here the normal link: Edited May 11, 2010 by McRuppert Share this post Link to post Share on other sites
Drew 10 Posted May 11, 2010 LOL thats a hilarious video, FYI all you have to do is copy the last part of the HTML link where it says w4aJPeN5fzc w4aJPeN5fzc Share this post Link to post Share on other sites
TRexian 0 Posted May 11, 2010 Robots doing the "Robot." Brilliant. Just f'n brilliant. :D Share this post Link to post Share on other sites
R0adki11 3949 Posted May 11, 2010 Awesome Video. Those units look good. No Jedi? Share this post Link to post Share on other sites
Liam!!!! 10 Posted May 11, 2010 awesome worek mate appreciate the hard work you have put into this mod...any ETA on release? Share this post Link to post Share on other sites
teilx 4 Posted May 11, 2010 lol..... best Arma 2 video!!!!!! Share this post Link to post Share on other sites
Big Mac 19 Posted May 11, 2010 I love the Stormie dance, but what really makes the video is "DJ Fett" Share this post Link to post Share on other sites
ProfTournesol 956 Posted May 12, 2010 OMG, i can't stop laughing, :cancan: that Darth Vador dance was really funny :don 14: Share this post Link to post Share on other sites
frostwyrm333 1 Posted May 12, 2010 (edited) Perfect :D 1. Where did you find the anims, there were some kungfu etc with game or did you use other source? 2. 3:12 -look at the droid shadows Apart from that very good job (also this is a nice example how cool can arma look if there arent visible any animation transitions, face shots etc..) Edited May 12, 2010 by frostwyrm333 Share this post Link to post Share on other sites
r3volution 0 Posted May 12, 2010 (edited) lol..... best Arma 2 video!!!!!! QFT! This may be the funniest shit I've seen in months. I literally nearly spat drink all over my keyboard at that first spinback and launch into the epic dancing... :D Superb video and talk about the funniest unit demonstration video I've ever seen!!! I think I'ma go watch it again. ;) *edit* Totally forgot Vader's entrance! Edited May 12, 2010 by r3volution Share this post Link to post Share on other sites