Supah 0 Posted July 18, 2009 Good to see people cooperating! :) Share this post Link to post Share on other sites
Snake Man 407 Posted July 18, 2009 Kiowa.p3d textures merged and extra LOD created (less than 100 points). Model.cfg created and config cleaned up a bit. Uploading source files now (dancing banana upside down) to Eble. Share this post Link to post Share on other sites
vengeance1 50 Posted July 18, 2009 Awesome guys working out the issues "REALLY" much appreicated by the community! :bounce3: Looking foward to getting the Kiowa back in my mission for MP. Share this post Link to post Share on other sites
USSRsniper 0 Posted July 18, 2009 Finally a good OFP conversion which is even worth downloading. Share this post Link to post Share on other sites
LeftSkidLow 1 Posted July 18, 2009 A doors off option would be realistic, you rarely see a picture of a Kiowa in Iraq with the doors on. Share this post Link to post Share on other sites
andersson 285 Posted July 20, 2009 Hi Eble, I made a config for MarkXIII so I had a look in your config.. I could clean it up if you dont mind. But before I do that, you need a TAG!!!! Go to ofpec and register a tag if you havent done it already :) http://www.ofpec.com/tags/ Share this post Link to post Share on other sites
SpyderPB6 10 Posted July 21, 2009 Looks good and I love the options available for use with this chopper, I wish every vehicle in the game came with out a loadout setpup. One thing I did notice which would be nice to fix is that the pilot can not die from shooting through the winshield, at least with the rifle (M16A4) I tested at point blank. Other then that, awesome. Share this post Link to post Share on other sites
vengeance1 50 Posted July 26, 2009 Eble, Looking forward to getting the Kiowa back in my MP Mission when Config gets updated also looking foward to using it with that new FLIR Script! Share this post Link to post Share on other sites
Eagle911 10 Posted July 26, 2009 When you are sitting inside as a pilot and you look at to the hellfire missiles (on the .50 and hellfire model) the thing that holds the missile is white. Looks as if you never painted it or w.e Share this post Link to post Share on other sites
eble 3 Posted July 27, 2009 (edited) When you are sitting inside as a pilot and you look at to the hellfire missiles (on the .50 and hellfire model) the thing that holds the missile is white. Looks as if you never painted it or w.e I'm aware of this issue and I'm looking to solve it, the rotors also appear white, tho I believe it has to do with the rvmat file I'm using on the glass of all things. @vengeance1 FLIR script fitted to the addon last night, I've been away for holiday last week, so I have a bit of work to do to play catch up with this one now. The CFG has been cleaned up (which should stop those errors some were experiencing). The FLIR scrip is a great piece of work and reallys adds that little bit more to the addon. Things to do still: edit addon for minor bug fixes, re-do the models now including textures all merged (thanks to snakeman), make a wreck model and damage textures. Hoping to release beta 2 this weekend with FLIR script and merged textures. Once thats out and any other bugs appear, hoping to clear those up and then release the addon signed for multiplayer use as version 1. I'll post some more info later. <object width="425" height="344"><param name="movie" value="http://www.youtube.com/watch?v=Ahc1bcMlBEQ&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=Ahc1bcMlBEQ&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object> Cheers Southy Edited July 27, 2009 by Eble Share this post Link to post Share on other sites
andersson 285 Posted July 27, 2009 Have you "tagged" it? Share this post Link to post Share on other sites
eble 3 Posted July 27, 2009 Have you "tagged" it? Despite my best efforts to create a TAG I get stuck in a loop and can't register for some reason :) I must be doing something wrong. Share this post Link to post Share on other sites
Defunkt 431 Posted July 27, 2009 Have you created a site user account and logged-in? Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted July 28, 2009 I had a look into this chopper this morning. Are you using the Ka-52 engine sound? It's a good WIP status :) I'm looking forward to see the final OH-58 in ArmA II. Share this post Link to post Share on other sites
eble 3 Posted July 28, 2009 TAG created,, SOUTH_ Onwards and upwards. Share this post Link to post Share on other sites
LeftSkidLow 1 Posted July 30, 2009 Did you guys make the .50 cal aimable on purpose? The real KW its just fixed. Share this post Link to post Share on other sites
Mark XIII (DayZ) 18 Posted July 30, 2009 Good to see buddy :) Share this post Link to post Share on other sites
icebreakr 3159 Posted July 30, 2009 Hopefully there will be different models for destroyed models or at least damage textures. Share this post Link to post Share on other sites
eble 3 Posted July 31, 2009 Did you guys make the .50 cal aimable on purpose? The real KW its just fixed. No mate it's an accident of design, I haven't found a way to give the gunner full use of the mast mounted sight and have the gun fixed in the forward position. @Icebrekr will have a wreck model in place. I'm finishing a separate project at the moment, so hopefully I'll have more time to give to the Kiowa. Southy Share this post Link to post Share on other sites
clawhammer 10 Posted August 1, 2009 Ok I'll check it out mate, can't say I've seen that issue, but I'll look into it.Could you let me know what graphics card you are using. Cheers Southy Same on me, when i put it on the map and i go ingame the error appears. My Graficcard is an Geforce 8800GTX Hope it gets fixed the OH-58 is fantastic :-) Share this post Link to post Share on other sites
eble 3 Posted August 1, 2009 Same on me, when i put it on the map and i go ingame the error appears.My Graficcard is an Geforce 8800GTX Hope it gets fixed the OH-58 is fantastic :-) Yeah the cfg will be fixed for next release, it wasn't a graphic issue after all, just a sloppy cfg by me. Southy Share this post Link to post Share on other sites
vengeance1 50 Posted August 11, 2009 Eble, can we get a config fix only so we can use the Kiowa on a Dedi Server without errors? Or is it a deeper issue than that, love to use this in my BlackOps missions. Share this post Link to post Share on other sites
eble 3 Posted August 12, 2009 Eble, can we get a config fix only so we can use the Kiowa on a Dedi Server without errors? Or is it a deeper issue than that, love to use this in my BlackOps missions. I'll release a revised beta 2 for this weekend, it will have the FLIR mod built in either using the scripts direct or the addon (not looked at the addon). I haven't been able to use the revised merged textures done by snakeman, so they will have to wait until I can get more time on this. The new config will be in this version, hopefully stopping the remaining errors. Southy Share this post Link to post Share on other sites
.kju 3245 Posted August 12, 2009 Southy please check your mails regarding the Ka50. If you need any help with the OH-58, just tell us. :) Share this post Link to post Share on other sites
kabong 1 Posted August 15, 2009 I'll release a revised beta 2 for this weekend, it will have the FLIR mod built in either using the scripts direct or the addon (not looked at the addon). Are we still getting a new beta for the weekend? ;) Share this post Link to post Share on other sites