xeno 234 Posted June 20, 2009 (edited) co30 DominationOA! One Team is now available for OA It's based on the ArmA 2 2.11 version, to get more information about Domination you can look into the following thread: http://forums.bistudio.com/showthread.php?t=62579 The package includes the following missions: co30 DomiOA! East co30 DomiOA! East - AI co30 DomiOA! East - Revive co30 DomiOA! East - Ranked co30 DomiOA! West co30 DomiOA! West - AI co30 DomiOA! West - Revive co30 DomiOA! West - Ranked TVT40 DomiOA! TT co@30 DomiOA! West ACE co@30 DomiOA! West ACE AI co@30 DomiOA! West ACE Revive co@30 DomiOA! West ACE Wounds co@30 DomiOA! West ACE Ranked co@30 DomiOA! West MANDO !!!! Domination doesn't support playing in a hosted environment !!!! !!!! Please play it only on a dedicated server (you can run a dedi server beside your normal A2 !!!! Download: http://dev-heaven.net/projects/domination/files You can modify the mission without asking me, just do it. You don't have to ask me to release a modified version. There are more important things in life! Enjoy! And have fun !!!! Xeno Edited April 1, 2011 by Xeno Share this post Link to post Share on other sites
kremator 1065 Posted June 20, 2009 Superb xeno ..... many thanks mate ! Share this post Link to post Share on other sites
LT. Razgriz 10 Posted June 20, 2009 Awesome, I love toying with the configs and playing this SP on ArmA 1. Good work as always. Can't wait for my Steam version of A2 to unlock. Share this post Link to post Share on other sites
vengeance1 50 Posted June 20, 2009 Awesome! thanks Xeno, can't wait to get it back on my Server (maybe a few edits with mods:) I don't see TT Two Teams? Any Plans? Share this post Link to post Share on other sites
xeno 234 Posted June 20, 2009 I don't see TT Two Teams? Any Plans? When it's done :) Xeno Share this post Link to post Share on other sites
Orton 0 Posted June 20, 2009 This is great Xeno thanks m8 Share this post Link to post Share on other sites
Tankbuster 1746 Posted June 20, 2009 This is full of win! Share this post Link to post Share on other sites
Alex72 1 Posted June 20, 2009 Good work Xeno! Always fun to do some Dom. :) Will you expand it with human arty usage and UAV usage etc? Alex Share this post Link to post Share on other sites
call_911 10 Posted June 20, 2009 I knew u had it in you 8)-----:yay: Share this post Link to post Share on other sites
NoBF2boy 10 Posted June 20, 2009 You are the mission maker no1, thx alot! Share this post Link to post Share on other sites
anc 0 Posted June 21, 2009 Wow, sooner then i expected. Thank you very much. Kudos! Best regards Share this post Link to post Share on other sites
-OGN-DarkPhantom 0 Posted June 21, 2009 (edited) When it's done :)Xeno Thanks buddy ....will be waiting for this one ;) Also if you have the chance ...same setup as TT but can we have West [uSMC] V East[ Russia] with the Guerrillas guarding the towns...and Guerrillas enemies for both teams plus West enemy with East and vise,versa :D...... I suppose you could call it PP:756: Edited June 21, 2009 by [OGN]DarkPhantom Share this post Link to post Share on other sites
anc 0 Posted June 21, 2009 I have found a bug. AT least i think its a bug. I stole a T72 and every enemy that i killed i lose 1 point, like if i was killing a friendly unit. Best regards. Share this post Link to post Share on other sites
tophe 69 Posted June 21, 2009 Cool! Looking forwardto the revive version... Have had a lot of fun with that one. Share this post Link to post Share on other sites
gruber 10 Posted June 21, 2009 I have found a bug. AT least i think its a bug.I stole a T72 and every enemy that i killed i lose 1 point, like if i was killing a friendly unit. Best regards. yeah noticed that too not to sure whats going on there.:j: Share this post Link to post Share on other sites
*tcf*jackal 10 Posted June 21, 2009 Stunning mission from the ArmA days. I swear I could hear the community cheering when you released this for A2 Xeno. One question: I have placed my own vehicles at the airfield, namely aircraft. They seem to be subject to the same time restrictions as certain other vehicles ie we are unable to use them until 30 minutes into the mission. I have done some hunting through the various scripts but cant find where this is set. This should be any easy one to find but so far the setting has done a great job of hiding from me. Any hints as to where I might find this setting so I can reduce it? Great job once again, Xeno! Share this post Link to post Share on other sites
Thirdup 0 Posted June 21, 2009 Nice job. I just finished poking around the default game and was wondering how I'd spend the day tomorrow. :) Share this post Link to post Share on other sites
xeno 234 Posted June 21, 2009 I stole a T72 and every enemy that i killed i lose 1 point, like if i was killing a friendly unit. That happens in other missions too. Not a Dom bug but rather an A2 bug. Xeno Share this post Link to post Share on other sites
sandzibar 0 Posted June 21, 2009 nice work on the transfer to A2! quick question though: how do you repair the service buildings if they get destroyed by enemy/players? a 72 came in and destroyed our chopper/jet/wreck services which made life.. annoying :D Share this post Link to post Share on other sites
NikNM 10 Posted June 21, 2009 Good work Xeno! Always fun to do some Dom. :)Will you expand it with human arty usage and UAV usage etc? Alex indeed it would be nice to know if some of the new features of A2 will be implemented at some point :D Share this post Link to post Share on other sites
xeno 234 Posted June 21, 2009 (edited) how do you repair the service buildings if they get destroyed by enemy/players? An engineer has to rebuild the support buildings. Next version will have High Command Module, though I have no idea if it really works in MP and with disabledAI (non AI versions that is). Arty module is allready in, but only the module. Currently only the artillery operators can call in arti in the non AI versions but it's not using the artillery module but my own dialog/arti system. UAV might make it in but as soon as I switch to the UAV camera my graphics card vent goes mad (does it eat up that much GPU power ???) Edit: The next version will also feature West Revive and East Revive versions. I'm not using norrins A2 revive but have rewritten the revive versions that I were using in Domination for ArmA 1 (means spectating and everything else). Xeno Edited June 21, 2009 by Xeno Added revive comment Share this post Link to post Share on other sites
sirex 0 Posted June 21, 2009 An engineer has to rebuild the support buildings.Next version will have High Command Module, though I have no idea if it really works in MP and with disabledAI (non AI versions that is). Arty module is allready in, but only the module. Currently only the artillery operators can call in arti in the non AI versions but it's not using the artillery module but my own dialog/arti system. UAV might make it in but as soon as I switch to the UAV camera my graphics card vent goes mad (does it eat up that much GPU power ???) Edit: The next version will also feature West Revive and East Revive versions. I'm not using norrins A2 revive but have rewritten the revive versions that I were using in Domination for ArmA 1 (means spectating and everything else). Xeno great to hear the mission is still being worked on. its by far my favorite for arma1 and now 2 :) Share this post Link to post Share on other sites
Sneaker-78- 0 Posted June 22, 2009 This is realy great Xeno, now i must only get arma2 :) Share this post Link to post Share on other sites
Vircz 10 Posted June 23, 2009 Have you any special server commands??? i need command for MHQ menu to create other vehicle and other... Share this post Link to post Share on other sites
*tcf*jackal 10 Posted June 24, 2009 Xeno, any indications as to what some of the 50 side missions might be? That sounds superb! :D Share this post Link to post Share on other sites