Jump to content
Sign in to follow this  
[frl]myke

Footmunch/eddyD F-16 in ArmA 2

Recommended Posts

Congratulations Myke for great F-16 release, this baby will find its way to my addon dir. Good job.

Share this post


Link to post
Share on other sites

Cheers Myke and thx for the love and dedication you guys made to make this mod.

Share this post


Link to post
Share on other sites

Very nice indeed, in fact ArmA II quality.

Am I the only one who gets the shadows from ordnance following my freelook?

f-16.jpg

Share this post


Link to post
Share on other sites

@Defunkt

Bug confirmed. This is odd, i have to research how the shadows are linked to freelook.

:EDITH:

For those who like to work on this addon, here i have a unbinarized version of it. It countains only .p3d, .rvmat, config.cpp and model.cfg files. For the textures, sounds and other files you need to dePBO the addon. Those archieve only contains these files which were binarized during the pbo process:

F-16C unbinarized files

Edited by [FRL]Myke

Share this post


Link to post
Share on other sites

Myke, Great addon transfer into ArmA 2. It seems to work very well except the plane does not seem to sit on the struts properly and move around. It has a great turning radius but i get the feeling it is light on the wheels as if it is riding on the lower tank.

Share this post


Link to post
Share on other sites
@Defunkt

Bug confirmed. This is odd, i have to research how the shadows are linked to freelook.

:EDITH:

For those who like to work on this addon, here i have a unbinarized version of it. It countains only .p3d, .rvmat, config.cpp and model.cfg files. For the textures, sounds and other files you need to dePBO the addon. Those archieve only contains these files which were binarized during the pbo process:

F-16C unbinarized files

Cheers Myke,

This will help with my little projects.

link seems to be down?

Southy

Share this post


Link to post
Share on other sites

@Eble

Link fixed, should now work. Try again, mate.

@Miller04

Thanks, link updated on forst post.

Share this post


Link to post
Share on other sites

ArmedAssault.info Mirror and News:

9261335.gif

We have also added this release to your personal author profile

If a release or contact information is missing, feel free to drop a PM, it will then be added.

Share this post


Link to post
Share on other sites

Thanks to all hosting sites, much appreciated.

Ok, i've started to fix some minor bugs. Since they aren't critical there wont be a fix soon as there are also other things i would like to improve/include/fix before.

So here what i've started so far:

- Added: AIM-7E AA Missile

- F-16C CAP now has 2 AIM-9L, 2 AIM-7E and 6 AIM-120

- Improved: AIM-9L and AIM-120 now have proper shadow LOD

- Improved: AIM-9L and AIM-120 now have more resolution LOD's

- Fixed: Shadows of AIM-9L and AIM-120 no longer follows freelook (thanks to Defunkt for pointing)

- Fixed: Tailmark didn't followed rudder movements

Planned features:

- Adding tailmark to hiddenselections so people can easily apply different tailmarks.

- General improvements of incomingMissile spoofing script.

- Fixing pilots position for correct hand positions.

This list might grow in the future.

Edited by [FRL]Myke

Share this post


Link to post
Share on other sites

Hey Myke

i fond a tail bug , the tailskin is not turning with the rudder , can you fix that too

In arma1 that work .

For the rest , nice job mate :ok:

cya

eddyD

Edited by eddyD

Share this post


Link to post
Share on other sites

lol.....eddyD, still sleeping? ;) Read my last post on page 9 bottom.

Share this post


Link to post
Share on other sites

Great work all those involved, really nice to fly.

I noticed when loading up the black paint livery, when inside the cockpit the default USAF skin still shows on the wing areas, not a huge issue i know.

Are there also any plans to add a 2 seater version of this aircraft?

Share this post


Link to post
Share on other sites

Argh...confirmed. Forgot to create a named selection in Pilot - View LOD. Will be fixed in the next version.

Share this post


Link to post
Share on other sites

I guess during next week i'll release an update which should fix the remaining bugs and add some new things. Here a changelog what i've done so far:

Added: AIM-7E AA Missile

Added: AIM-9X Sidewinder

Added: MK-84 Freefall bomb

Added: Plane has now proper hitpoints

Added: GLT-F16C Vehicle class

Changed: F-16C CAP now has 2 AIM-9X, 2 AIM-7E and 6 AIM-120

Changed: F-16C Mk82 now has 2 AIM-9L, 2 MK-84 and 6 MK-82

Improved: AIM-9L and AIM-120 now have proper shadow LOD

Improved: AIM-9L and AIM-120 now have more resolution LOD's

Fixed: Shadows of AIM-9L and AIM-120 no longer follows freelook (thanks to Defunkt for pointing)

Fixed: Tailmark didn't followed rudder movements

Fixed: Missing textures on GBU loaded planes

Added: Now each variant comes in 4 different colour schemes

Added: each colour scheme has it's own tailmark

Improved: hiddenSelection „tailmark“ for individual tailmarks added

Fixed: internal and external engine sounds were swapped

Improved: Missile spoof script tweaked for better spoofing effect

Share this post


Link to post
Share on other sites

Great work Myke looking forward to the changes one little request can you make em show up in editor in English instead of German please>?

Share this post


Link to post
Share on other sites

@Fansadox

They should, at least there is a strintable with english and german. sadly i can't switch to english so i can't test it but as german is after english in the stringtable and i get german text....well, i'll take another look to it.

Meanwhile, can someone confirm that text is in german only?

Share this post


Link to post
Share on other sites

Yep, German for me but I'm using the German release with a user-made English patch so that may be why.

Share this post


Link to post
Share on other sites

Aye Defunkt, so practically your ArmA 2 still "thinks" it is set to german since only german text is replaced by english.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×