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VopSound 2.1

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I can't get this working for a server.

The server has 2.1's key installed. It also has the small bisigned and pbo addons that came with it and verifysignatures is equal to 1 in the server config.

I join with 2.1's latest client version and it says I can't join the server because vop sound is not signed

Ive placed the vopsound bikey in the correct folder into the keys folder -It still wont accept Vop enabled clients. What am I doing wrong?
On another note I asked for help on getting our server to allow the use of this mod.

I installed the repack version of 2.1 to my install then added the key to the keys directory on the server but it throws up this error upon joining the server.

Files "@vopsound_2.1\addons\vops_c_environmental.pbo ",

"@vopsound_2.1\addons\vops_c_fixedwings.pbo",

"@vopsound_2.1\addons\vops_c_gear.pbo",

"@vopsound_2.1\addons\vops_c_guns.pbo",

"@vopsound_2.1\addons\vops_c_impact.pbo",

"@vopsound_2.1\addons\vops_c_environmental.pbo ", ... are not

signed by a key accepted by this server. To play on this server,

remove listed files or install additional accepted keys.

Any ideas?

I am experiencing the same problem.

Do any server ops have a solution?

Edited by R3M

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im guessing this is no longer supported ?

Mostly, yes. I asked vo.2 about it some time ago.

Use the file i linked on page 29 of this thread and make sure that everyone else downloads the same, and server admins use the key that comes with it. A few pages later there´s some explanation why.

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Hello everyone! I've just downloaded VopSounds 2.1 and VopSounds 2.1signed and followed the installation instructions, but could not get the mod to work.. I am using Arma2 launcher with VopSounds enabled in the list of mods - I have some sounds in the game (like ricochet sounds) but am mission all shooting sounds, etc.

I am quite new to using mods in Arma2 (I don't often use mods in games) so some advice would be appreciated 8P

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I was having the same trouble too, then i read this guys post a few pages back and it got mine to work...hope this helps...

You guys might want to check if all the add-on files arent in their own folders, but just there in the addon folder itself.

So no ArmA2/@vopmod/addons/equipmentsounds/equipment.pbo

But: ArmA2/@vopmod/addons/equipment.pbo etc etc.

I had the same problem of VOP not running, you could also try to put all the .pbo files in another modfolder that you checked and did work.

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Ohhhh that makes sense and does actually work! Thanks Eagle!

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Hello everyone! I've just downloaded VopSounds 2.1 and VopSounds 2.1signed and followed the installation instructions, but could not get the mod to work.. I am using Arma2 launcher with VopSounds enabled in the list of mods - I have some sounds in the game (like ricochet sounds) but am mission all shooting sounds, etc.

I am quite new to using mods in Arma2 (I don't often use mods in games) so some advice would be appreciated 8P

Did you unpack all the sounds in the folders and put them into the addons folder? VOP sound goes in your ARMA 2 folder.

Should look like this:

@VopSound_2.1, and inside that you should have a addons folder with all the sounds unpacked out of their folders.

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Did you unpack all the sounds in the folders and put them into the addons folder? VOP sound goes in your ARMA 2 folder.

Should look like this:

@VopSound_2.1, and inside that you should have a addons folder with all the sounds unpacked out of their folders.

Yeah its not like he got the soundmod to work allready or anything like that.

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Can someone explain this please. Mod installed and working in SP but I get booted from every server with this message.

Files "@vopsound_2.1\addons\vops_c_environmental.pbo ",

"@vopsound_2.1\addons\vops_c_fixedwings.pbo",

"@vopsound_2.1\addons\vops_c_gear.pbo",

"@vopsound_2.1\addons\vops_c_guns.pbo",

"@vopsound_2.1\addons\vops_c_impact.pbo",

"@vopsound_2.1\addons\vops_c_environmental.pbo ", ... are not

signed by a key accepted by this server. To play on this server,

remove listed files or install additional accepted keys.

Thanks

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Can someone explain this please. Mod installed and working in SP but I get booted from every server with this message.

Files "@vopsound_2.1\addons\vops_c_environmental.pbo ",

"@vopsound_2.1\addons\vops_c_fixedwings.pbo",

"@vopsound_2.1\addons\vops_c_gear.pbo",

"@vopsound_2.1\addons\vops_c_guns.pbo",

"@vopsound_2.1\addons\vops_c_impact.pbo",

"@vopsound_2.1\addons\vops_c_environmental.pbo ", ... are not

signed by a key accepted by this server. To play on this server,

remove listed files or install additional accepted keys.

Thanks

The servers you are trying to enter are not set up for this mod. Arma2 has a protection system that allows server managers to prevent people using unauthorized addons that may contribute to cheating. In this case practically no one has their servers set to recognize this mod.

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I've installed Vopsound and really love it. I spend most of my time patrolling around on foot, and the footfall noises are so much more realistic. The various bullet cracks actually make me flinch (in a good way :) )

My only observation, and it might not be Vopsound related, is that if I'm in a chopper, I can hear a bird chirping in the cockpit with me, even if flying at 500m. I'm pretty sure he didn't climb in with me... Anyone else experienced this?

Apart from this slight glitch, it's an essential mod, thanks!

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also some servers don't allow the mod, ergo why you get the server key message

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My only observation, and it might not be Vopsound related, is that if I'm in a chopper, I can hear a bird chirping in the cockpit with me, even if flying at 500m. I'm pretty sure he didn't climb in with me... Anyone else experienced this?

I have the same bird sound effect in cockpit and i think that this is mod problem.

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There's a few bugs in this mod including the really annoying messagebox that pops up from time to time. I don't think the author is working on this mod anymore so live with it as it is or move to Sound of War mod until Chammy's sound mod is released!

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Any chance to see these fixed?

Error: sample vops_s_environmental\light_sea.wss with unsupported sample frequency: 48000
Error: sample vops_s_wheeled\puff1.wss with unsupported sample frequency: 96000

File vops_c_environmental\config.cpp, line 80: Config: ';' used as a separator in the array

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Any chance to see these fixed?

Error: sample vops_s_environmental\light_sea.wss with unsupported sample frequency: 48000
Error: sample vops_s_wheeled\puff1.wss with unsupported sample frequency: 96000

File vops_c_environmental\config.cpp, line 80: Config: ';' used as a separator in the array

How were the original, untouched Vop sounds encoded ? 48khz .. . 44khz ??

I got kicked twice from the same server in a WarfareBE game and also have the light_sea.wss messages, I don't even use Vop outside of my clan server so it wasn't running clientside.

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Can someone please help me...Vopsound 2.1 doesn't work here

1.I made a folder in the main arma 2 directory called @VopSound_2.1 and in that folder i made another one called Addons

2. I extracted all subfolders in that Addons folder so now i have "Environmental SoundsExplosions,Snaps and Impact Sounds,Fixed Wings,Server Key etc." in it

3. I have added the vopsound addon in my desktop shortcut so it looks like this:"C:\Igrice\Arma 2\Bohemia Interactive\arma2.exe" -mod=@VopSound_2.1

What did i wrong???

Please help me

Edit, i am using windows 7

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the .pbo's in the Environmental Sounds etcetc folders need to be in the @VopSound_2.1/AddOns directory. The point is you pick and choose what you want and put them in the @VopSound_2.1/AddOns dir

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Seriously, I have the same problem with vopsound. Everything is loaded correctly but no sound comes forth, not even the stock sounds.

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the .pbo's in the Environmental Sounds etcetc folders need to be in the @VopSound_2.1/AddOns directory. The point is you pick and choose what you want and put them in the @VopSound_2.1/AddOns dir

Thx...it worked

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Seriously, I have the same problem with vopsound. Everything is loaded correctly but no sound comes forth, not even the stock sounds.

How did you "install" the mod?

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