spooky lynx 73 Posted October 5, 2008 Vilas, don't forget to change reflective guard in this M113 Share this post Link to post Share on other sites
vilas 477 Posted October 6, 2008 what is reflective guard i have no idea ? i just used "google" to search for M113A2 pictures, cause A2 is 1979 Share this post Link to post Share on other sites
spooky lynx 73 Posted October 6, 2008 That shield in forward part of the hull, in A2 model it looks like this one: <img src="http://img76.imageshack.us/img76....MG]http://img76.imageshack.us/images....ot;> Also: http://www.israeli-weapons.com/weapons....3_.html Share this post Link to post Share on other sites
W0lle 1052 Posted October 6, 2008 Spooky Lynx Please do not hotlink images > 100kb Share this post Link to post Share on other sites
Grim_Fandango 0 Posted October 6, 2008 Awesome work as usual. I know it's a huge job and everything, but you really should consider making a Canadian or Danish camo version of those, since as far as I know, those are the only two militaries actually using Leopards in combat at the moment. Share this post Link to post Share on other sites
spooky lynx 73 Posted October 6, 2008 One more question: trying 2S1 SPG in editor I couldn't choose myself as commander of it, only as gunner or driver. Does anybody have the same bug? Share this post Link to post Share on other sites
mankyle 420 Posted October 6, 2008 the lav 25 has a couple of bugs. - The commander, driver or gunner cannot open hatches. - The M60 point of view looks as if the commander was out to fire it. - The cargo space isn't textured. In fact the interior is completely transparent. Share this post Link to post Share on other sites
vilas 477 Posted October 6, 2008 but divided VIBI is not released, it is on my HD :P i know where WAS error in LAV error was due to cargo proxy was from number 2, so when player ALONE tested vehicle, he had transparent, when player was second, third... cargo all was okay on my HD i am preparing to release , but i wanted to release with hatches, cause at the moment i can release without hatches only divided by 3 packs: US vehicles, East/Soviet, Polish+OFP+civilian veh. and concerning A2 shown on link... hmmm does this element on side is just some kind of identification in latest wars ? ? what is function of those "roller-blinds" looking elements ? Share this post Link to post Share on other sites
da12thMonkey 1943 Posted October 6, 2008 and concerning A2 shown on link... hmmm does this element on side is just some kind of identification in latest wars ? ?what is function of those "roller-blinds" looking elements ? The combat identification panels were developed after the Gulf War. So yea, they're only really for modern vehicles The CIP appears 'cold' when viewed through a thermal imaging system (i.e a tank gunsight) so aid in the identification of friendly vehicles by giving them a big square that contrasts with the appearance of the rest of the vehicle through TI sights. Edit:- I forgot to mention that there is a shadow bug underneath the rear, aperture part of the FAL's ironsights. It appears as a small dark square that can bee seen through the rest of the weapon, and the soldier. IIRC it affects all your FAL variants apart from the one with the scope. Share this post Link to post Share on other sites
t_d 47 Posted October 6, 2008 on my HD i am preparing to release , but i wanted to release with hatches, cause at the moment i can release without hatches only divided by 3 packs: US vehicles, East/Soviet, Polish+OFP+civilian veh. What's wrong with the hatches? Maybe you can be helped if you describe the problem. Share this post Link to post Share on other sites
miles teg 1 Posted October 6, 2008 and concerning A2 shown on link... hmmm does this element on side is just some kind of identification in latest wars ? ?what is function of those "roller-blinds" looking elements ? The combat identification panels were developed after the Gulf War. So yea, they're only really for modern vehicles The CIP appears 'cold' when viewed through a thermal imaging system (i.e a tank gunsight) so aid in the identification of friendly vehicles by giving them a big square that contrasts with the appearance of the rest of the vehicle through TI sights. Edit:- I forgot to mention that there is a shadow bug underneath the rear, aperture part of the FAL's ironsights. It appears as a small dark square that can bee seen through the rest of the weapon, and the soldier. IIRC it affects all your FAL variants apart from the one with the scope. Wierd, I never noticed this bug testing all of the variants including his new IMI FAL's. But then again, as a former soldier, I don't really look at small bugs and just care if whether I can aquire, get a bead and accurately shoot the target which I can with the FAL's. But I guess any small bug fixes are nice, but I'm pretty sure I would have noticed if it was something horribly wrong. If you're talking about in 3rd person view, I've never noticed anything wrong and all the screenshots I took of the weapons look pretty good to me. However, I'll look again to see if I can see what you're talking about. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
namman2 0 Posted October 7, 2008 vilas as i said before if you still cant get the hatches to work and need help you can contact me @ msn namman2@hotmail.com Share this post Link to post Share on other sites
wld427 1705 Posted October 7, 2008 Vilas, ever considered making an M109 paladin to offset your 2S1 and 2S7? Would fit well for p85 too..... Share this post Link to post Share on other sites
vilas 477 Posted October 7, 2008 front panel changed i think now A2 is like it should be comparision A2 and BIS A3 preparing for release - as i will get config help Share this post Link to post Share on other sites
modemmaik 53 Posted October 7, 2008 Nice one He Vilas, I noticed that you modified the CEO-Lod in you Leo pack. Good to see that those tanks run over the stones Do you plan to include dampers,too? Because the GEO-Lod modification is needed for this feature, too BR, mike p.s.: Sorry, but I am still occupied with my own addons... Share this post Link to post Share on other sites
spooky lynx 73 Posted October 7, 2008 front panel changedi think now A2 is like it should be comparision A2 and BIS A3 Hell yeah! Share this post Link to post Share on other sites
gsleighter 0 Posted October 7, 2008 The BIS 113 isn't technically an A3, the M113A3 has a steering wheel, and the BIS M113 has steering lats, so it's a poor M113A2, at best. Share this post Link to post Share on other sites
ArmedAnarkie 0 Posted October 8, 2008 Can you add Eotech on G36 series? Share this post Link to post Share on other sites
maza94 0 Posted October 8, 2008 Can you add Eotech on G36 series? G36C EOT is already made. Share this post Link to post Share on other sites
vilas 477 Posted October 11, 2008 yes, G36 Eot is in the pack of German weapons by the way: i think i fixed all bugs in weapons packs, many new icons, Col.Faulkner reticle added all weapons pack have been fixed: as visible on screens what changed: from newer to older: - M14 animated in pilot view, new icons - AK105 remodelled front sight, new icons, some by Johny F. - Carl Gustav has Col.Faulkner reticle - STG 58 (Austrian FAL added, FALs remodelled, not fixed shadow bug yet) - other packs - icons added few days after public beta release nothing more changed YET cause i have no time i am still working on other fixes soon i will add Galatz and proper IMI FAL also i am working on hatches for divided vehicles pack, some are fixed, some not, i hope to finish it in few days and release Share this post Link to post Share on other sites
miles teg 1 Posted October 12, 2008 Awesome Vilas! The Galatz would be cool, but probably more important for the Israeli pack is the FAL Support variant with the bipod...oh and K98, K98 Sniper, and Bazooka. Those are the 3 main WWII weapons that we need to use from your WWII pack (which is huge). The rest of the weapons I just use from your other packs. But I know your very busy. So whatever you do LoBo is VERY appreciative of your hard work. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
Col. Faulkner 0 Posted October 12, 2008 Thre were many in the "Free Arab Legion" of the German army that was in N. Africa... ...but they were otherwise so rare that for the sake of authenticity they really shouldn't be included in a toy soldier addon set that represents typical WW2 German troops (unless you're making the "Free Arab Legion", of course). Now, derail averted; back to discussing Vilas' stuff. Share this post Link to post Share on other sites
vilas 477 Posted October 12, 2008 Afrika Korps ;] back to topic : i have found bug in my config causing hatches not work :] 3 days of try-and-again, few hours daily, maybe 15 hours of work soon updates of divided VIBI vehicles in 3 packs: SLA/Soviet vehicles US vehicles Polish/Civilian/OFP update of Leo's Share this post Link to post Share on other sites
_BARNS_ 0 Posted October 13, 2008 soon updates of divided VIBI vehicles in 3 packs:SLA/Soviet vehicles US vehicles Polish/Civilian/OFP update of Leo's wow thx alot for so much work m8 single question are you going to reskin some vehicles of the devided pack too? LAV-25 for example? Share this post Link to post Share on other sites
vilas 477 Posted October 13, 2008 if BOSS or Pauliness will do desert reskins - there will be desert reskin, not other planned Share this post Link to post Share on other sites