stgn 39 Posted October 1, 2007 in 1984 there were only M16A1, so why in OFP in 1985 all soldiers have M16A2 "Adoption of the M16A2 by both the US Army and USMC started in the mid 1980s" Source: Wikipedia.org So maybe, again, the soldiers on the malden isles were somehow prioritized  http://www.thegunzone.com/556dw-6.html US Marines frist got a small batch of M16A2's in january 1985, US Army soldiers first got M16A2's in november 1986. Besides the OFP CWC M16 is strange M16A1/2 mix if you look at the model and textures. Can feel that I problery should not have posted this(I am like an ar15 and OFP/ARMA adict and I am trying to quit) eny way your mod looks realy good keep up the good work! STGN Share this post Link to post Share on other sites
txalin 2 Posted October 2, 2007 I can imagine that the answer to this question is "when it's done" but.... Do you have any eta? How much percent of the mod is done? An another question.... Can we take part on the mod as a beta testers or the beta test is going to be private? btw, amazing screens, i see some "parvus style" on it Share this post Link to post Share on other sites
hoz 0 Posted October 3, 2007 Your right it will be ready when its ready. Quote[/b] ]Do you have any eta? How much percent of the mod is done?An another question.... Can we take part on the mod as a beta testers or the beta test is going to be private? Our goal is to release the mod in the demo state 0.36. Which would include just the one island and the various units and vehicles in that release. With that said, some of the vehicles and weapons have only been imported from elite and still require some work. At this stage anyone can test it out. Quote[/b] ]btw, amazing screens, i see some "parvus style" on it He does know how to take a good picture now doesn't he. Share this post Link to post Share on other sites
.kju 3244 Posted October 3, 2007 Any info available on the mission conversion part? Like who is working on it and how is it done (also via the class system or mission files editing only). Keep up and take care dudes. Share this post Link to post Share on other sites
t_d 47 Posted October 3, 2007 Hudson & pennywise wrote a conversion pipe for that Share this post Link to post Share on other sites
.kju 3244 Posted October 3, 2007 Is it possible to get even more info about it please. Back in the days I already made such a conversion pipe with regular expressions. To see news ideas and implementations is always good to learn and for inspiration. Share this post Link to post Share on other sites
dab_burns 0 Posted October 3, 2007 once CWR is released will we be able to use all the content in our own stuff like islands? Share this post Link to post Share on other sites
t_d 47 Posted October 4, 2007 @Q afaik the converting pipe is also based on regular expressions and a lot of command line tools for de-pboing, rapifying etc. Share this post Link to post Share on other sites
Heavy Metal 0 Posted October 6, 2007 It is true that almost no Army units would have had M16A2's in 1985. Much less any garrison in a backwater area like CWC takes place in. The M-16A1 would be far, far more peroid correct. My qualification rifle during basic was an M-16A1 and that was in 1990. Share this post Link to post Share on other sites
NoRailgunner 0 Posted October 6, 2007 facts about M16: In the late 1960 the M16A1 became the military's basic service rifle. The M16A2 replaced the M16A1 in U.S. Army service in 1983. The M16A3, which replace the M16A2 in 1994, is basically an M16A2 with full-automatic capability and optional M4A1-style Rail Interface System (RIS). Malfunctions and jamming are implemented in CWR-Mod? Share this post Link to post Share on other sites
Wiciu 0 Posted October 6, 2007 facts about M16:In the late 1960 the M16A1 became the military's basic service rifle. The M16A2 replaced the M16A1 in U.S. Army service in 1983. The M16A3, which replace the M16A2 in 1994, is basically an M16A2 with full-automatic capability and optional M4A1-style Rail Interface System (RIS). The M16A3 is fully-automatic version of M16A2, it have standard fixed carying handle of A2, M16A4 is now service rifle of USMC, it have 3 round burst and RAS (Rail adapter system) in front, and accesory rail on top instead of fixed carrying handle, (US army now is useing M4), M16A3 was never used by US Military EDIT:i found that US Navy is using A3's in limited numbers I think that CWR main goal is bring OFP feel to arma and since in OFP was M16A2... Share this post Link to post Share on other sites
4 IN 1 0 Posted October 6, 2007 facts about M16:In the late 1960 the M16A1 became the military's basic service rifle. The M16A2 replaced the M16A1 in U.S. Army service in 1983. The M16A3, which replace the M16A2 in 1994, is basically an M16A2 with full-automatic capability and optional M4A1-style Rail Interface System (RIS). The M16A3 is fully-automatic version of M16A2, it have standard fixed carying handle of A2, M16A4 is now service rifle of USMC, it have 3 round burst and RAS (Rail adapter system) in front, and accesory rail on top instead of fixed carrying handle, (US army  now is useing M4), M16A3 was never used by US Military EDIT:i found that US Navy is using A3's in limited numbers I think that CWR main goal is bring OFP feel to arma and since in OFP was M16A2... both USMC and ARMY uses a numbers of M16A4, while its the USMC who say they are going to them, its the ARMY to first bring it into fighting M16A2 and M4 is still the standard issus and most used rifle in US ground force Share this post Link to post Share on other sites
Gedis 0 Posted October 6, 2007 mod looks promising, but it'll look like this in final stage? I mean those PBR boats, At-4, Carl Gustaf, ... will remain from OFP or you will model/retexture them to fit Arma engine properly? But islands are realy awesome! Old OFP in the Arma, that's increadible! OFP had/has realy attractive war scenario(ofp is still in my HDD and at least once a week I still play with it) BTW, nice to hear that BIS supports you guys! Share this post Link to post Share on other sites
Kristian 47 Posted October 6, 2007 then, when nogova will be re-released to arma, we can make nogville 2! Share this post Link to post Share on other sites
Heavy Metal 0 Posted October 6, 2007 facts about M16:In the late 1960 the M16A1 became the military's basic service rifle. The M16A2 replaced the M16A1 in U.S. Army service in 1983. The M16A3, which replace the M16A2 in 1994, is basically an M16A2 with full-automatic capability and optional M4A1-style Rail Interface System (RIS). Malfunctions and jamming are implemented in CWR-Mod? Fist of all, the M16A4, not the A3 replaced the M16A2 in the Marines, the M4 replaced it in the Army. Like the A2, it is 3 round burst only. The Army standardized on the M4, the Marines on the full length M16A4 The M16A3 is a very, very, very limited issue item. (think some special forces). Most SF types use an M4 or M4 variant. BTW, even though the Army type accepted the M16A2 in 1983, they still did not take delivery of production quantites until 1986. And replaced is better read as 'started to replace while older rifles continue to serve until replaced many years later'. Share this post Link to post Share on other sites
Prydain 1 Posted October 7, 2007 Is the CWR biki page going to be updated? http://community.bistudio.com/wiki/Cold_War_Rearmed Share this post Link to post Share on other sites
raedor 8 Posted October 7, 2007 Is the CWR biki page going to be updated?http://community.bistudio.com/wiki/Cold_War_Rearmed What updates do you expect? Share this post Link to post Share on other sites
-Snafu- 78 Posted October 7, 2007 Is the CWR biki page going to be updated?http://community.bistudio.com/wiki/Cold_War_Rearmed What updates do you expect? Maybe some of those recent screenshots? Share this post Link to post Share on other sites
raedor 8 Posted October 7, 2007 Is the CWR biki page going to be updated?http://community.bistudio.com/wiki/Cold_War_Rearmed What updates do you expect? Maybe some of those recent screenshots? Roger, I'll include some. /edit: Done. Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted October 8, 2007 Black Op (Day?) Couldn't you give them Woodland Boonies? Would look much better I think, cause I guess you wouldn't wear such a hat on day. They are blackops/ special ops and I guess they'd go for stealth and camo, a Black Hat isn't the best camo Share this post Link to post Share on other sites
Shadow NX 1 Posted October 8, 2007 I think thats just a type of rifleman as he wears insignia but i could be wrong as on the other pic with the guys dressed black they also just have such cap. For the Blackop i also say go with the Boonies and some facepaint and for the night guys use a balaclava. Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted October 8, 2007 I think thats just a type of rifleman as he wears insignia but i could be wrong as on the other pic with the guys dressed black they also just have such cap.For the Blackop i also say go with the Boonies and some facepaint and for the night guys use a balaclava. Blackops (night) you mean this one? I think they are good as they are, maybe a little eyecandy feature with a "roll balaclava down" / "roll balaclava up" or so If that on the pic before is a standart rifleman, I'd ask me the same: why wear a cap like that at daylight? I guess it's not that friggin cold on malden/everon/Kolgujev that they have to wear it at day Give 'em Woodland boonies and they'll rock Share this post Link to post Share on other sites
Fred DM 0 Posted October 8, 2007 i can't tell you how much i'm looking forward to this after i've seen those screenies! this may just save ArmA for me. an updated CWC was all i ever wanted in the first place. i really like the Special Forces with the black caps. but a boonie hat version sounds cool as well. maybe include both? Share this post Link to post Share on other sites
ebud 18 Posted October 8, 2007 Black Op (Day?)Couldn't you give them Woodland Boonies? Would look much better I think, cause I guess you wouldn't wear such a hat on day. They are blackops/ special ops and I guess they'd go for stealth and camo, a Black Hat isn't the best camo No that's an option for blackop night. Blackop day has a boonie. Not every unit has a screenshot. Share this post Link to post Share on other sites
Heatseeker 0 Posted October 8, 2007 Black Op (Day?)Couldn't you give them Woodland Boonies? Would look much better I think, cause I guess you wouldn't wear such a hat on day. They are blackops/ special ops and I guess they'd go for stealth and camo, a Black Hat isn't the best camo No that's an option for blackop night. Blackop day has a boonie. Not every unit has a screenshot. Is it the same boonie used by default Arma units (BLUFOR/OPFOR snipers, civilians, etc) or something more stylish? The default Arma "boonie" looks like a beach hat, id rather see the winter cap thing, i like its combo with woodland cammo. In other words... i think the saboteur day would look better without the beach hat . How about the sniper, that one must be a challenge.. Share this post Link to post Share on other sites