Evishion 0 Posted July 13, 2004 @Diablo: Â Thanks man! No problemo Share this post Link to post Share on other sites
tak 0 Posted July 13, 2004 Let's toast with champagne In my PC works fine now! Thank you for releasing the revolutionary effcets! my pc stats: Pentium 4 2.6GHz radeon9000 1024MB RAM Share this post Link to post Share on other sites
pitufo 0 Posted July 13, 2004 Ok, I have another question: Â Before this addon I liked the way that nights looked jsut fine, now I don't. Â Both video cards I've had ( ATI 8500 + now 9800 pro 128mb ) Â displayed the nights quite black and white, which is awesome. Â So I start this DXDLL and now everything has a color to it. Â I remembered seeing an option to fiddle with in the configurator so I switched it and then my night looked better, but it seemed to really bring out faint purple-ish hues everywhere, especially in the distance. Â Its as if everything looks really glazed-over or something. Â I'm not sure how to explain. Â Anybody else have this problem with getting nights to look the same as they always have?? Â Or should I post a screenshot. Share this post Link to post Share on other sites
USSoldier11B 0 Posted July 13, 2004 This would be amazing if I could get it to work. I always hated the grainy night vision. None of the generations I've ever played with in the army are that bad. Share this post Link to post Share on other sites
Drax 0 Posted July 13, 2004 The grainyness is still there, it just adds an effect over that where there's this nice ghosting to everything. I use the Y2K3 conversion mod which has it's own MUCH improved night vision, but because it's not the default NV this mod doesn't add the ghosting effect. I sitll prefer the newer NV from the Y2K3 mod though. Share this post Link to post Share on other sites
shinRaiden 0 Posted July 13, 2004 It worked in -twomon (halved my fps though), then my primary monitor died. This sucks. Btw, most monitors are only rated to work in 0-40deg. celsius. (that's up to ~100f for the rest of us.) I love the nvg fade, nobody else comes close. Thank you. I did notice a little something though, one time, and one time only, when I opened nogova in the mission editor, the load bar stuck, but if I alt-tabbed and back, it had progressed, and when I alt-tabbed the third time, the mission editor was up. Share this post Link to post Share on other sites
BATPBC 0 Posted July 13, 2004 My little boy will be named "Kegetys" and the girl "feersum" Runs like a dream! P4 2.4 1.5 Gig RAM GF4 5700\256 Nice work lads! Share this post Link to post Share on other sites
Drax 0 Posted July 13, 2004 So on a 6800 Ultra turning on post-processing turns off Anti-Aliasing, though the fuzzyness from the post-processing covers up alot of aliasing effects and looks awesome as it is. Just an FYI if it hasn't been mentioned already. Share this post Link to post Share on other sites
USSoldier11B 0 Posted July 13, 2004 The grainyness is still there, it just adds an effect over that where there's this nice ghosting to everything.  I use the Y2K3 conversion mod which has it's own  MUCH improved night vision, but because it's not the default NV this mod doesn't add the ghosting effect.  I sitll prefer the newer NV from the Y2K3 mod though. where do I find this? Share this post Link to post Share on other sites
ale2999 0 Posted July 13, 2004 thx keg, You are my personal hero! nj Share this post Link to post Share on other sites
4 IN 1 0 Posted July 13, 2004 ahhhh~~~ ahhhhh~~~ *running around like crazy* thank you very much kegetys Share this post Link to post Share on other sites
firefox313 0 Posted July 13, 2004 ok, I want change my ATI RADEON 9200 SE (128mb) with a better graphics card. Which is the best graphics card? what postprocessing's parameter has been modified between this picture and this? Share this post Link to post Share on other sites
Brutal_Impact 0 Posted July 13, 2004 ok, I want change my ATI RADEON 9200 SE (128mb) with a better graphics card. Which is the best graphics card?what postprocessing's parameter has been modified between this picture and this? The new 6800 Ultra from Nvidia is right now. The best deal is the Radeon 9800, its one of the top 5 video cards on the market and its only 150 bucks at some places. Share this post Link to post Share on other sites
Gollum1 0 Posted July 13, 2004 The grainyness is still there, it just adds an effect over that where there's this nice ghosting to everything. I use the Y2K3 conversion mod which has it's own MUCH improved night vision, but because it's not the default NV this mod doesn't add the ghosting effect. I sitll prefer the newer NV from the Y2K3 mod though. where do I find this? Or, try the WGL mod that also has new NVG's, I'm sure you'll love that what with all the U.S Army stuff, or the FDF mod which has the coolest NVG's. Gordy, I noticed you have a Radeon 8500 also, does glare work for you? What drivers do you have? edit: You can find WGL here, make sure to download the 4.11 patcher too. Share this post Link to post Share on other sites
Asmodeus 0 Posted July 13, 2004 Hi there Kegety's and feersum!  First I'd like to say that I love what you're doing here, as well as what you've done in the past for OFP and it's community.   Kegety's, I know your additions are always sorely needed, highly original and amazing in general!  I installed DxDLL and the "Reflections, trilinear filtering, sharpen user interface and handle printscreen key" functions are working great but I found that I had to completely disable the postprocessing or else the entire screen would double, the main part I could see would be a blurry ghost and the other part is expanded and moved to the far bottom right.  Here's a screenshot: http://home.earthlink.net/~asmodeus777/dxdll_bug.JPG I checked your readme and I believe my pc meets the needs, I'm pretty sure my graphics card supports pixel shader 1.1 or up.  Also I tried just disabling certain things that may cause that like "disable postprocessing for map" and that had no effect on the problem seen in the above screenshot.  My general specs are: Radeon 9200 SE 128 MB, set to 4 x AGP (I know, it should be at 8, but it's not possible, long story)  AMD Thoroughbred 2200+ ABIT AT7 Motherboard Philips Acoustic Edge Soundcard ( ) 512 MB DDR Ram (forgot what speed) The reflections run very well in game except for a small blue line along the waterline, usually at high angles.  I haven't messed with the settings on reflections enough to see if I can fix that but I thought I'd mention it just in case. (actually you can see what I'm talking about in nbw6.jpg) Also, here's some pics I took while having fun with this: http://home.earthlink.net/~asmodeus777/nbw1.jpg http://home.earthlink.net/~asmodeus777/nbw2.jpg http://home.earthlink.net/~asmodeus777/nbw5.jpg http://home.earthlink.net/~asmodeus777/nbw6.jpg I just love seeing the submarine or Col Klink's boat go underwater and seeing the reflection.  Not to mention all the stuff I haven't sunk or crashed or driven around in yet!   Thanks to both of you for bringing a new experience to the community and for revitalizing the graphics in OFP!  Asmo Share this post Link to post Share on other sites
kegetys 2 Posted July 13, 2004 Anyone have a "most realistic-looking" list of settings I can try out? "Most realistic" is propably quite subjective, but I keep the postprocessing settings at: hard light: 0.5, 0.5, 0.9 desaturation: 0.2, 0.4, 0.2 glare strength 0.4 and size 4, darken sky on, 32bit glare on. Playing on 1448x1088 resolution with 16bit color. As the glare makes things quite bright I decreased the brightness settings from ofp video options a bit to compensate (brightness 1.0 and gamma 1.3) and it looks very good to me... Those are also the settings used in my screenshots. Share this post Link to post Share on other sites
Placebo 29 Posted July 13, 2004 Superb job Feersum and Kegetys I don't mind people posting screenshots of how it looks on their systems but leave them unedited please (beyond size/brightness), there are enough questions in here that can be solved with a little thought/effort without a bunch of "why doesn't it look like that for me", save the edited screenshots for the photography thread Share this post Link to post Share on other sites
nephilim 0 Posted July 13, 2004 HELP waterisnt reflecticng on my ofp? but other effects like NVG fade work the options are enable for water reflections but they dont work my specs: p4 2800 ati radeon 9000 mobility 64mb 60gig 512 mb ram ofp settings 1152x864 32bit color depth ht wl on multi texturing on the water still looks same any help? Share this post Link to post Share on other sites
Freisar 0 Posted July 13, 2004 not worked with llama sky and water Share this post Link to post Share on other sites
bonko the sane 2 Posted July 13, 2004 works with llauma sky, but u need to use the original bis water. I raised my water level reflections to 25 (normal is 20) and now i see reflection of LST but i still cant find a way to make the Nimitz show up in reflections, only the middle section appears :\ Share this post Link to post Share on other sites
gandalf the white 0 Posted July 13, 2004 WOOHOO!! next thep sill include vertex shaded fires and heat distortion i hope and scope flares , of maybe even be able to see trough scopes!! KEGETYS WE LOVE YOU!!! Share this post Link to post Share on other sites
kavoven 4 Posted July 13, 2004 I raised my water level reflections to 25 (normal is 20) and now i see reflection of LST Â Â but i still cant find a way to make the Nimitz show up in reflections, only the middle section appears :\ That was my first thought, too, the nimitz it's only the bridge which shows up... Share this post Link to post Share on other sites
the editing man 0 Posted July 13, 2004 This is absolutely fantastic. OFP is now such totally different game, so realistic. I like it very much really amazing work you´ve done Kegetys, You are the best!  Share this post Link to post Share on other sites
eddyd 0 Posted July 13, 2004 go too llauma directory and open newdata directory remove the watertexture desta.01.paa , desta.02.paa ,desta.03.paa , desta.04.paa more_anim.01.pac , more_anim.02.pac , more_anim.03.pac , more_anim.04.pac , more_anim.05.pac , more_anim.06.pac , more_anim.07.pac and do the install.bat again in llauma directory go look www.eddyd.be Share this post Link to post Share on other sites