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jujurat

Sa'hatra, Iraq/Middle Eastern Terrain

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jujurat,
post more screens about the progress of the map, they make us look forward to its release

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On 2/6/2023 at 3:38 PM, firefox1 said:

jujurat,
post more screens about the progress of the map, they make us look forward to its release

When I have something worth showing, I will show it!

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Wow this is looking fancy! Looking forward to trying it out

 

Sorry if you said already, but what kind of size is the map going to be?

 

Oh you did-8Km. Nice!

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Insane details, nice beats.

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Absolutely bonkers.

 

That first intersection is pure Generation Kill.

 

*edit* - Found the scene, NSFW (language):

 

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8 hours ago, EO said:

Insane details, nice beats.

 

5 hours ago, Harzach said:

Absolutely bonkers.

 

That first intersection is pure Generation Kill.

 

Thanks, guys. A lot more to come.

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image.png?width=1216&height=683
image.png?width=1259&height=683
image.png?width=1301&height=683
Forgot to attach pictures for non-video watching thread lurkers.. 

Plenty busy, been working on stuff related(?) but unrelated to the thread at hand, primarily some extra Iraqi stuff to go with the terrain. Not gonna say too much since it's still very WIP, but there's some neat additions (imo). 

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Looks insane, appreciate the amount of detail you're putting into the environment 👍

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On 3/7/2023 at 3:21 PM, jujurat said:

image.png?width=1216&height=683
 

Whoa! Will AI (waypoints) be able to traverse that?

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8 hours ago, Melody_Mike said:

Whoa! Will AI (waypoints) be able to traverse that?


Of course 

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I had my doubts, but this last video settles it. There's no possible way you're making this terrain in Arma 3.

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4 hours ago, wsxcgy said:

I had my doubts, but this last video settles it. There's no possible way you're making this terrain in Arma 3.

I'll admit, sometimes I feel like I'm pushing the limitations of the engine here. 

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Thought this would be yet another generic "iraq" themed terrain, but I like the unique details you've been adding. You can see it's shaping up well over time as you work on it, keep it up. 🙂 

+1 for driver going across bridge and not suiciding into a concrete divider

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image.png?width=907&height=549
image.png?width=937&height=549

Remade all 7 skybox textures today, up to 4k for fidelity purposes. (It's been on the list for a while, and was 10 hours of work, but totally worth it.)

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I've tried for years to get the skybox to have that effect. Now I'm really looking forward to this!

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The recent changes have been pretty extensive. A majority of the main city got a major rework and polish, as well as plenty of tidying up in the northern portion of the map, with two new villages and a lot more subtle additions like natural walkways and that sort of thing. I'm keeping an eye on performance, considering the main city is now getting its primarily and likely (soon) final polish before release. No major hits so far. A plethora of buildings are being worked on as far as functionality, as well as additional content (I suppose I'll just spoil it, even though it's not necessarily DIRECTLY related to the thread) such as Iraq infantry gear, and insurgent stuff.

This includes the fated Fedayeen helmet, M90 helmets (both with and without rubber rims), and fatigues, web gear and etc. with help from @simcardo and @Trento. Additionally, a multitude of props and useful stuff is being worked on, like new IED models and what not, as well as a M149A2 Water Buffalo by @poolpunk. All gear, props, uniforms, etc, are meant to depict Iraq in the early 2000s. 


So, forgive me for lack of updates while I work/crunch rather extensively on this terrain, and getting it ready for release, as well as a plethora of other content to hopefully go with it either at time of release or sometime there after. I will try to keep the thread watchers updated. Chances are, I'm busy.. working away otherwise..

image.png?width=977&height=549
image.png?width=1069&height=548
image.png?width=975&height=549
image.png?width=1034&height=549
image.png?width=975&height=549

Bonus content..
image.png?width=695&height=549
image.png?width=677&height=549

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This just looks better and better!

Appreciate that you're making it run smoothly and work well, as well as looking oh so very pretty.

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Love the S&S uniforms and gear.

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Oh my god this looks incredible. When will we be able to get our hands on this?

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