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Harzach

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About Harzach

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    Chief Warrant Officer

core_pfieldgroups_3

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    Audio Engineer

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  1. Just like Arma, ACE is what you make of it. I like most of ACE's components, with possibly the only exception being the advanced medical stuff. There's just not a lot of fun there for the wounded person. Maybe a very large group doing realistic "one-life" ops would make good use of it, but otherwise I don't see the attraction. I say "go for it." Worst case, you'll decide it's not for you.
  2. AAR = assistant autorifleman, if that helps. I'm more interested in the underlying problem, though.
  3. I haven't tried it in a long time, but I assume it still works: https://community.bistudio.com/wiki/ArmA:_Cheats#TOPOGRAPHY It will be a huge image, but you can then edit it for size, greyscale, etc. as you desire.
  4. Harzach

    If Then not working in MP

    Looks like it was added to support BIS_fnc_MP, before we had remoteExec and its relatives.
  5. fireteam1 and fireteam2 aren't "units," they are "groups" and must be handled as such: {_x addEventHandler ["HandleDamage", {true}]} forEach fireteam1; {_x addEventHandler ["HandleDamage", {true}]} forEach fireteam2; or { _y = _x; { _x addEventHandler ["HandleDamage", {true}] } forEach units _y; } forEach [fireteam1, fireteam2]; or _ftUnits = units fireteam1 + units fireteam2; { _x addEventHandler ["HandleDamage", {true}] } forEach _ftUnits; ...etc.
  6. this setVariable ["NoRandom",true,true]; _pos = (getMarkerPos (selectRandom ["a1","a2","a3", "a4", "a5", "a6", "a7", "a8", "a9"])); pow1 setPos _pos; trig setPos _pos; _newpos = pow1 modelToWorld [1,-2,0]; What are you doing with the position _newpos?
  7. Move the trigger along with the scientist at the beginning?
  8. It won't change performance, but it's definitely "cleaner" which appeals to my particular type of OCD. As for the civilian's "alive" status, you could also just add a Killed EH to him, then set the task to fail when it fires.
  9. The civilian may have changed factions, but it still carries its variable name "pow1." Make it the owner of the trigger? Set trigger to Anyone with condition pow1 in thislIst? You have a few options.
  10. What is the issue you are having? Is the server not starting? Is the mission not loading? These XEH error messages should have no impact on your server: https://github.com/CBATeam/CBA_A3/issues/886
  11. Harzach

    setMarkerPolyLine anyone tried it?

    Interesting! To clarify, it requires at least four elements, and the number of elements/array count must be divisible by four. So 4,8,12,16,etc. The question of why remains.
  12. Sometimes these little exceptions get buried in the comments at the bottom of the page, and alternative syntaxes can offer flexibility/utility you might not have thought of. Definitely worth the time to scan through the full page when checking out a new command. Have fun!
  13. Harzach

    Quick question

    He's talking about Geforce Now, which is sort of a cloud-based computing/rendering service. You can play games on devices that are otherwise not capable.
  14. Working as intended. As per the Biki, the command magazinesTurret returns empty magazines when used in any but the driver turret. You can use the alternate syntax to exclude all empty magazines. _mags = count (mortar1 magazinesTurret [0,0]); systemChat format ["%1 mags", _mags]; //0 mags
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