drebin052 323 Posted March 7, 2017 13 hours ago, slatts said: Apologies if I missed it, but will you be trying to get the OPFOR paramilitary model in game? I'm pretty sure he's using the A2 mechanical overalls (which have exactly the same model and textures) since the only things missing from the original Paramilitary model are the nightstick baton and handcuffs. I still wonder why BI made the shemagh a part of the model itself though. Besides causing most of the current selection of faces to clip through the shemagh it also interferes with the majority of headgear too. Share this post Link to post Share on other sites
namrewob1 62 Posted March 8, 2017 On 05/03/2017 at 6:59 AM, Nightmare515 said: Actually, it's supposedly some flag used by an admiral during a battle for Greece's independence or whatever. My guess is game-wise it was used by the FIA / Kabeiroi. Either way, I can still use it as a Cornish flag! Even if it wasn't intended as such. 2 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 12, 2017 More guns! Mk16 GL 5.56 mm Mk16 CQC 7.62 mm Mk17 GL 7.62 mm Mk17 DMR 7.62 mm Mk26 .45 ACP P07 9 mm (note: vanilla P07 still exists, it is just renamed to P99) And I'll just show off the Bulldog 12 Gauge some more. :) And tritium sights! 9 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 15, 2017 Mk6 Mortar for CSAT (Pacific) Khaki and Green Hex Remote Designators And I'm currently in the process of texturing helicopters for CSAT (Pacific) It's a long process as I have to trace each hexagon by hand, but so far it's looking pretty good. :D 5 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 22, 2017 There hasn't been much work done recently due to testing and personal life. But alas, I have something. But I must ask, would you guys prefer (as default, both will still be present as part of the mod) the new lighter E3 2012 era helmets: Or the darker Pre-Alpha 2013 era helmets? Which would you like to see NATO troops wearing? Share this post Link to post Share on other sites
jarrad96 1940 Posted March 22, 2017 I think it depends on the vests- whatever matches the vest better would be the one I would prefer. Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 22, 2017 3 hours ago, jarrad96 said: I think it depends on the vests- whatever matches the vest better would be the one I would prefer. They will wear the vests currently shown. Share this post Link to post Share on other sites
rioD 77 Posted March 22, 2017 I think I'd prefer the newer ones. Share this post Link to post Share on other sites
wsxcgy 1960 Posted March 23, 2017 I think if you could give it an MTP helmet cover that would look nice, kind of like what sabre did with http://forums.bistudio.com/showthread.php?149941-US-Army-amp-USMC-Infantry-Textures Share this post Link to post Share on other sites
R0adki11 3949 Posted March 23, 2017 On 22/03/2017 at 5:36 AM, Nightmare515 said: There hasn't been much work done recently due to testing and personal life. But alas, I have something. But I must ask, would you guys prefer (as default, both will still be present as part of the mod) the new lighter E3 2012 era helmets: Or the darker Pre-Alpha 2013 era helmets? Which would you like to see NATO troops wearing? How about random, like the FIA headgear is done in Arma3? 1 Share this post Link to post Share on other sites
kothen 57 Posted March 23, 2017 Im a bigger fan of the darker helmets. 1 Share this post Link to post Share on other sites
flv*venom* 83 Posted March 26, 2017 If it's possible, random. If not, MTP :P Seriously thogh, I'd prefer a camo helmet. But knowing that it is not up for discussion, I'd go with the lighter ones. May I say that I'm very hyped for this mod? :) good luck with your work! 2 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 28, 2017 Small update. I'm experimenting with colors and camouflage for CSAT's Russian forces. I'm currently considering flat colors (green for ground vehicles and helicopters, blue for jets, grey for boats) for vehicles, and giving the ground soldiers digital camouflage (this of course means that Raven Security will look rather similar, but... meh...) along with black helmets and vests. Prototype textures: If you remember the blue Shikra from the "Scanning Horizon 2017" video, that's what fixed-wing aircraft will be painted in. A solid blue. Keep in mind also, the "Atlantic" (basically Britain and Russia) factions won't have the same scale as the main factions (US, Iran, China). The Russians will still have units including the T-100 Varsuk, BTR-K Kamysh, ZSU-39 Tigris, and Ifrit to name a few. Meanwhile, the British will deploy with CH-49 Mohawks, WY-55 Hellcats, and FV-720 Moras (and more, of course). Please tell me what you guys think. :D 6 Share this post Link to post Share on other sites
POLPOX 778 Posted March 28, 2017 Nice! Green camo and black armors are so cool, if there are russian voices, more cool! Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 28, 2017 6 minutes ago, polpox said: Nice! Green camo and black armors are so cool, if there are russian voices, more cool! There are! :3 Share this post Link to post Share on other sites
peegee 118 Posted March 28, 2017 4 hours ago, Nightmare515 said: Small update. First, I decided to go with the lighter-shaded helmets. :) Second, I'm experimenting with colors and camouflage for CSAT's Russian forces. I'm currently considering flat colors (green for ground vehicles and helicopters, blue for jets, grey for boats) for vehicles, and giving the ground soldiers digital camouflage (this of course means that Raven Security will look rather similar, but... meh...) along with black helmets and vests. Prototype textures: If you remember the blue Shikra from the "Scanning Horizon 2017" video, that's what fixed-wing aircraft will be painted in. A solid blue. Keep in mind also, the "Atlantic" (basically Britain and Russia) factions won't have the same scale as the main factions (US, Iran, China). The Russians will still have units including the T-100 Varsuk, BTR-K Kamysh, ZSU-39 Tigris, and Ifrit to name a few. Meanwhile, the British will deploy with CH-49 Mohawks, WY-55 Hellcats, and FV-720 Moras (and more, of course). Please tell me what you guys think. :D Last night I was going through VA and VG and tought the base game itself has enough assets for a smaller Russia faction. Then I tought if I ever start modding i'd start with that, guess I don't have to. The flat matte green is starting to shape up nicely! 2 Share this post Link to post Share on other sites
bars91 956 Posted March 29, 2017 Apart from the black helmets, Ru faction is looking mighty fine! Also, blue air is naval aviation. Air force is dark-grey IRL. The blue CSAT fighter skin from BIs video is probably for ground-based naval aviation. 2 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 31, 2017 GOGGLY GLOOGS™ These goggles are mounted in the NVG slot. This particular pair fits the Combat Helmet, Enhanced Combat Helmet, and Light Combat Helmet. A second variant will fit the Light Combat Helmet and Modular Helmet. I'm also planning the ability to press "N" (or whatever your NVG key is) to pull them down. :D Obviously they have no effect on vision, so no NV or TI vision. 8 Share this post Link to post Share on other sites
BadHabitz 235 Posted March 31, 2017 2 hours ago, Nightmare515 said: Obviously they have no effect on vision, so no NV or TI vision. How did you remove the NV function with an object in the NV slot? Share this post Link to post Share on other sites
drebin052 323 Posted March 31, 2017 57 minutes ago, BadHabitz said: How did you remove the NV function with an object in the NV slot? BI changed visionMode with Apex's release so that binoculars in the NVG slot could support thermal vision. So to disable any vision modes, either leave the array blank or use Normal (works the same way as optical scopes) and also leave modelOptics blank so that there won't be an overlay: class NVG_CombatGoggles { modelOptics = ""; visionMode[] = {"Normal"}; }; Of course you could also use modelOptics to simulate the effect of wearing goggles but that's entirely up to you. 5 Share this post Link to post Share on other sites
BadHabitz 235 Posted March 31, 2017 2 hours ago, drebin052 said: BI changed visionMode with Apex's release... Thanks. That's good news. I missed that tidbit. Share this post Link to post Share on other sites
LykosMactire 298 Posted March 31, 2017 My only issue is a slight pet peeve but Russia, Although selling supplies to CSAT, is actually a Independent faction. At least that's what had been going around since the Alpha. Hence why the AAF camo was originally "RUcamo". But It's still nice to see them in game regardless 1 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted April 3, 2017 On 3/31/2017 at 9:51 AM, LykosMactire said: My only issue is a slight pet peeve but Russia, Although selling supplies to CSAT, is actually a Independent faction. At least that's what had been going around since the Alpha. Hence why the AAF camo was originally "RUcamo". But It's still nice to see them in game regardless That's arguable. Apex has some text in the AAN broadcasts pointing to a CSAT Russia. Regardless, I'm dropping the idea of Russian CSAT forces, instead opting for an independent Russian faction (might also move them to the INDFOR side). That said, some new improvements to Raven and Russia: Raven Security's new uniform (it had to be different, so I took some liberties and went with this): And some of the Russian uniforms (yes, they're using some AAF textures, WIP): And a close-up on their Full Ghillie (WIP): So yeah, basically the idea is: gear = CSAT, style/colors = AAF. Vehicles will still be the same as the previous post I made. Also I've ditched the "NATO (Atlantic)" name for "NATO (British)" for umm... future reasons... c; And some dudes, 'cause everyone loves dudes! ...Er, I mean... I love dudes but... You get what I mean... And another goggles shot! 1 Share this post Link to post Share on other sites
peegee 118 Posted April 3, 2017 There can never be enough of those stealth combat helmets. Have you planned on solid colors on it? 1 Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted April 3, 2017 3 hours ago, peegee said: There can never be enough of those stealth combat helmets. Have you planned on solid colors on it? Yes. 1 Share this post Link to post Share on other sites