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New faction!

 

Kavala Militia

Cso6Ms1.png

 

Shooting Glasses

ssNcWQm.png

 

IR Laser Pointer (Sand)

3PM2fOm.png

 

NATO and CSAT (Pacific) Machine Gunners

21Zadvk.png

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SRS

KHM8IR9.png

 

ACOG

61w7O7u.png

 

DCL-120 because the model isn't broken now, apparently

LLMuYV1.png

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Isn't the 120 for stationary weapons only? The smaller DCL-100 would be more appropriate/handy, no?

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4 hours ago, bars91 said:

Isn't the 120 for stationary weapons only? The smaller DCL-100 would be more appropriate/handy, no?

It's in the files so whatever. I just decided to add it anyways.

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Hey Nightmare, looking nice. I see the re-texture of the IR laser but I was under the impression that it was not possible to re-texture attachments and scopes... or is this a fully custom model with the sand retex... or did I miss a beat!?

E

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16 minutes ago, Electricleash said:

Hey Nightmare, looking nice. I see the re-texture of the IR laser but I was under the impression that it was not possible to re-texture attachments and scopes... or is this a fully custom model with the sand retex... or did I miss a beat!?

E

Some models have been hex edited (opening a model file in a program like notepad++ and changing texture paths) due to the lack of hidden selections.

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SITREP

 

I've decided to cut some content from the main release, namely the XM25, Mk26, and the P2A1 Flaregun. I want to release them in a future update along with the MV-22 Osprey and some other content. None of these are even close to being ready, if even started (don't even have models for these, apart from the XM-25 and MV-22). I have a lot on my plate, and I'd rather focus on finishing things. Hope y'all understand.

 

Also, two new boats are in the works: Small Boat, and Fishing Motorboat, along with a Tractor.

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More stuff at 3 AM.

 

Recon Fatigues (Black)

107410_20170226025347_1.png

 

Clerical Robes

MCNH1CS.png

 

Worker Clothes

FpI7BjY.png

 

Fisherman Overalls

wnQ8VFG.png

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i like want you are doing with this mod its a great idea

(i think you got the fisherman mixed up with the worker?)

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On 2/26/2017 at 10:10 AM, kilo-bravo said:

i like want you are doing with this mod its a great idea

(i think you got the fisherman mixed up with the worker?)

Don't think he did, the fisherman is wearing oilskins by the look of it - archaic one-piece ones that are a bit like a boilersuit.

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On 26/02/2017 at 10:10 AM, kilo-bravo said:

i like want you are doing with this mod its a great idea

(i think you got the fisherman mixed up with the worker?)

Ive seen plenty of fisherman in the UK wear those sort of overalls.

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Love seeing the vanilla units getting love. Now NATO and Csat can operate in other environments.

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Well, quite a stroke of awesome luck.

 

I've discovered the first version of the Arma 3 Alpha on one of my close friend's old hard drives! :D Quite a bit of new data has made its way into Aegis as a result, including the old lens flare.

s6SLUdJ.png

 

Some simple textures here and there, lots of new flags...

YDPIOGh.png

 

And new plans, including a Police Hunter, AAF C-192 Samson, and more additions (possibly a OPFOR Gorgon, because that showed up in the texheaders). Also interestingly, I found a ORBAT for NATO, the HAF, CTRG, and Iran in the mission files. It also shows NATO's canon members.

 

You can download a test mission I made here:

https://1drv.ms/u/s!Aq8I53BTOQBQgussKERICMJgStlbBQ

(Note: some of the OPFOR flags have been changed because the ones used originally aren't in the vanilla game.)

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Currently reworking the NATO (Pacific) vehicle textures:

 

x0QWCPx.png

83gy3jE.png

UCaZeIA.png

4y52jKn.png

DmcE7uS.png

 

The NATO (Pacific) HEMTTs also have a green tarp, but it isn't exactly working right now. Also, there's new vehicles for OPFOR and the Independents, placeholder camouflage mind you. F-35F Lightning is shown just because I improved the texture a little and whatever.

 

And, now for some gear:

 

Beret [CSAT]

8wNVXLR.png

 

Police Uniform, Cap (Police), Tactical Vest (Police), the Hellenic version

ZDtD3AY.png

 

Ghillie Suit (Russia Hex) [CSAT]

eVtCiPy.png

 

Ghillie Suit (UBACS) [NATO]

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NV Goggles (Brown)

fDHbOIl.png

 

NV Goggles (Green)

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NV Goggles (Black)

KiZ7xUv.png

 

Cap (Raven Security), Raven Uniform

LtQzNHV.png

 

Titan MPRL (Tropic)

txwuNQq.png

 

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Seeing as you've already made the tectures maybe its a bit late to ask, but would ypu make the russian CSAT contingent wear a woodland hex camo with a coloring similar to their current EMR pattern?

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I spy a Cornish flag! That's pretty damn awesome.

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3 hours ago, namrewob1 said:

I spy a Cornish flag! That's pretty damn awesome.

Actually, it's supposedly some flag used by an admiral during a battle for Greece's independence or whatever. My guess is game-wise it was used by the FIA / Kabeiroi.

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hey Nightmare, any chance to see the lens flare effect in a separate mod?

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On 3/5/2017 at 10:39 AM, General Kong said:

hey Nightmare, any chance to see the lens flare effect in a separate mod?

I'm sure some people would prefer the lens flare being separate so yes, I'll release it separately. :)

 

Also, if anyone would like to help with localization (everything except English and Portuguese, my boyfriend has the latter down ^u^), please send me a PM!

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Apologies if I missed it, but will you be trying to get the OPFOR paramilitary model in game? 

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9 minutes ago, slatts said:

Apologies if I missed it, but will you be trying to get the OPFOR paramilitary model in game? 

Either that or just using the Arma 2 overalls model. (Same thing.)

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