scottb613 285 Posted August 4, 2017 Hi...Yeah - that does sound odd - so after subscribing - did you see them download - massive amount of content - might take a while... You could check your ArmA directory and see if the files are physically there ? I know it gets a little confusing sometimes for me as well as I maintained two repositories - one for STEAM and one for SIX...Regards,ScottSent from my iPad using Tapatalk Share this post Link to post Share on other sites
FireWalker 329 Posted August 4, 2017 (edited) undo Edited August 4, 2017 by FireWalker wrong post, apologies Share this post Link to post Share on other sites
Jaki 762 Posted August 4, 2017 2 hours ago, reaper lok said: I have Subscribed to Iron Front Lite I have Subscribed to CUP_Core I have Subscribed to Iron Front Terrains Pack I have Subscribed to WW2 Buildings Hi, I would highly suggest you download and load only CBA, CUP Core and IFA3_AIO_LITE. AIO - All in One, in other words everything you need would be in this pack. Mods you have loaded are mostly made for people and server hosts who want to use part of the mod like terrains or units etc. If it's not working try and repair mods. Share this post Link to post Share on other sites
reaper lok 82 Posted August 4, 2017 9 minutes ago, Jaki said: Hi, I would highly suggest you download and load only CBA, CUP Core and IFA3_AIO_LITE. AIO - All in One, in other words everything you need would be in this pack. Mods you have loaded are mostly made for people and server hosts who want to use part of the mod like terrains or units etc. If it's not working try and repair mods. Thanx for the info. I think right now my biggest issue is that nothing from STEAM WORKSHOP is showing up. I do see that it was downloading through STEAM....but nothing, even after restarting. None of the STEAM content is visible anywhere in game or on my PC...???? Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted August 5, 2017 If you downloaded what Jaki Suggested, and still dont see the content on your computer from steam you need to run the arma3launcher.exe from your arma3 directory go to the mods tab and wait for IFA3 to complete the installation process. Once its done then go here---> C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\!Workshop and @IFA3_AIO_LITE should be there. 1 Share this post Link to post Share on other sites
FireWalker 329 Posted August 8, 2017 To all, I hate to ask a question thats probably been asked a hundred times already, but does anyone know where to find a list of all the correct (current) classnames? I've found pieces around the internet, but can't find a current comprehensive list. Thanks, Fire Share this post Link to post Share on other sites
Reid236 116 Posted August 8, 2017 54 minutes ago, FireWalker said: To all, I hate to ask a question thats probably been asked a hundred times already, but does anyone know where to find a list of all the correct (current) classnames? I've found pieces around the internet, but can't find a current comprehensive list. Thanks, Fire I don't know about a full list but if you hover your mouse over a unit in the editor it should show the class name for that unit Share this post Link to post Share on other sites
FireWalker 329 Posted August 8, 2017 36 minutes ago, Reid236 said: I don't know about a full list but if you hover your mouse over a unit in the editor it should show the class name for that unit Thank you and yes, and you can do it with cursorObject also, but I'm putting together random arrays for equipment, weapons, and clothing spawns so those methods take awhile. I found this: https://native-network.net/forum/thread/4778-auflistung-classnames-für-iron-front-1944-lite-ifa3lite/ but they translated some of the class names and I'm not certain if they will work. If there isn't a current list available, I'll just go through what I have little bits at a time and see what names are will work and which won't. Can also export classes from the editor to notepad, but as far as I know thats just one unit loadout at a time, so thats still pretty time consuming also. Share this post Link to post Share on other sites
tourist 617 Posted August 8, 2017 @FireWalker: AFAIK the 3DEN Enhanced Mod allows you to get all the unit names of a faction if you right-click one unit of this faction and select "copy faction classes" in the dropdown menu. You can then paste it in a text file outside of ARMA or use it in the Editor directly. Won't help you for every single uniform bit, but at least you'll have all the soldier classnames ready in an instant. And probably, though I never tried if that works, this mod allows you to export all the loadouts of a group, maybe - lez check it out, I'd say! Hope that helps at least a bit... Share this post Link to post Share on other sites
tourist 617 Posted August 8, 2017 Ok, that test was a quick one! I can put any group in Editor or equip a custom group, and then I select from the top menu bar: Tools - 3DEN Enhanced Tools - Loadout Tools - Export Loadout So if all you want is the default classnames of groups and their inventory in IFA3, this should get you going real quick! 1 Share this post Link to post Share on other sites
FireWalker 329 Posted August 8, 2017 6 minutes ago, tourist said: Ok, that test was a quick one! I can put any group in Editor or equip a custom group, and then I select from the top menu bar: Tools - 3DEN Enhanced Tools - Loadout Tools - Export Loadout So if all you want is the default classnames of groups and their inventory in IFA3, this should get you going real quick! Ok, cool. I'll check it out this afternoon. If it works well, maybe I'll post the class names for the next fella. If its alright with kju Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted August 9, 2017 This Classlist should still work: Spoiler German WeaponsMP40 LIB_MP40 LIB_32Rnd_9x19 Walther P38 LIB_M1908 lib_8Rnd_9x19 Kar98k LIB_K98 lib_5Rnd_792x57 MG42 LIB_MG42 lib_50Rnd_792x57 MP44 LIB_MP44 lib_30Rnd_792x33 Kar98k (scoped) LIB_K98ZF39 lib_5Rnd_792x57 Gewehr 43 LIB_G43 lib_10Rnd_792x57 German Tanks LIB_PzKpfwVI_E----> Vehicle LIB_KwK36_L56 ----> Weapon LIB_30x_PzGr39_KwK36_AP ----> Magazine LIB_PzGr39_KwK36_AP ----> Ammo LIB_12x_PzGr40_KwK36_APCR ----> Magazine LIB_PzGr40_KwK36_APCR ----> Ammo LIB_50x_SprGr_KwK36_HE ----> Magazine LIB_SprGr_KwK36_HE ----> Ammo LIB_MG34 ----> Weapon LIB_150rnd_MG34 ----> Magazine LIB_7_92x57_Ball ----> Ammo Russian WeaponsTokarev TT33 LIB_TT33 lib_8Rnd_762x25 PPSch-41 LIB_PPSh41_d lib_71Rnd_762x25 PPSch-41 LIB_PPSh41_m lib_35Rnd_762x25 Mosin Nagant LIB_M9130 lib_5Rnd_762x54 DP LIB_DP28 lib_47Rnd_762x54 M91/30 Mosin Nagant LIB_M9130PU lib_5Rnd_762x54 SVT-40 LIB_SVT_40 lib_10Rnd_762x54 US Weapons LIB_M1_Garand----> Weapon LIB_8Rnd_762x63 ----> Magazine B_762x63_Ball_NoCartridge ----> Ammo LIB_M1_Carbine----> Weapon LIB_15Rnd_762x33 ----> Magazine B_762x33_Ball ----> Ammo LIB_М1903A4_Springfield----> Weapon LIB_5Rnd_762x63 ----> Magazine B_762x63_Ball_NoCartridge ----> Ammo LIB_M1A1_Thompson----> Weapon LIB_30Rnd_45ACP----> Magazine B_45ACP_Ball ----> Ammo LIB_M1918A2_BAR----> Weapon LIB_20Rnd_762x63 ----> Magazine B_762x63_Ball ----> Ammo LIB_M1A1_Bazooka----> Weapon LIB_1Rnd_60mm_M6 ----> Magazine LIB_60mm_M6 ----> Ammo LIB_Colt_M1911----> Weapon LIB_7Rnd_45ACP ----> Magazine B_45ACP_Ball ----> Ammo US Tanks LIB_M4A3_75----> Vehicle LIB_M3_L40 ----> Weapon LIB_30x_M61_M1_AP ----> Magazine LIB_M61_M1_AP ----> Ammo LIB_14x_T45_M1_APCR ----> Magazine LIB_T45_M1_APCR ----> Ammo LIB_60x_M42A1_M1_HE ----> Magazine LIB_M42A1_M1_HE ----> Ammo LIB_M1919A4 ----> Weapon LIB_250Rnd_M1919A4 ----> Magazine B_762x63_Ball ----> Ammo LIB_M4A3_75_tubes----> Vehicle LIB_M3_L40 ----> Weapon LIB_30x_M61_M1_AP ----> Magazine LIB_M61_M1_AP ----> Ammo LIB_14x_T45_M1_APCR ----> Magazine LIB_T45_M1_APCR ----> Ammo LIB_60x_M42A1_M1_HE ----> Magazine LIB_M42A1_M1_HE ----> Ammo LIB_M1919A4 ----> Weapon LIB_250Rnd_M1919A4 ----> Magazine B_762x63_Ball ----> Ammo LIB_M4A2_SOV----> Vehicle LIB_M3_L40 ----> Weapon LIB_30x_M61_M1_AP ----> Magazine LIB_M61_M1_AP ----> Ammo LIB_14x_T45_M1_APCR ----> Magazine LIB_T45_M1_APCR ----> Ammo LIB_60x_M42A1_M1_HE ----> Magazine LIB_M42A1_M1_HE ----> Ammo LIB_M1919A4 ----> Weapon LIB_250Rnd_M1919A4 ----> Magazine B_762x63_Ball ----> Ammo US Vehicles LIB_US_Willys_MB ----> Vehicle LIB_US_M3_Halftrack----> Vehicle M2 ----> Weapon 100Rnd_127x99_M2 ----> Magazine B_127x99_Ball ----> Ammo LIB_SOV_M3_Halftrack----> Vehicle M2 ----> Weapon 100Rnd_127x99_M2 ----> Magazine B_127x99_Ball ----> Ammo 3 Share this post Link to post Share on other sites
FireWalker 329 Posted August 9, 2017 Did you compile that? Share this post Link to post Share on other sites
autigergrad 2034 Posted August 9, 2017 For anyone looking for a persistent WW2 campaign, I created a campaign on Neaville. We've had a blast with it the last week on our own dedi. Uses IFA3, Faces of War, GEIST, and IFA Liberation. Really impressed with the amount of WW2 assets available now in ARMA. Great job to all the modders. Mission link: http://steamcommunity.com/sharedfiles/filedetails/?id=1104620518 7 Share this post Link to post Share on other sites
Reid236 116 Posted August 9, 2017 38 minutes ago, El Tyranos said: Is that the same nebelwerfer Gunter released? Share this post Link to post Share on other sites
khaosmatical 237 Posted August 9, 2017 2 hours ago, El Tyranos said: -snip- THE WERFER OF NEBELS! >:D Share this post Link to post Share on other sites
El Tyranos 1264 Posted August 9, 2017 3 hours ago, Reid236 said: Is that the same nebelwerfer Gunter released? No, original model by I44 that I'm currently porting and upgrading. 3 Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted August 9, 2017 10 hours ago, FireWalker said: Did you compile that? Its from a list TayUK, myself,TomZ, and kju had a hand in it back in 2013/2014, but in more detail the following classnames are for Iron Front standalone game, but the classnames should still work if i'm not mistaken. From Iron front Fan forums, TakUK posted all the classnames, and I organized it, added underlines, bold, and bullets to all of them, and then added more stuff on the 2nd page. http://ironfront.forumchitchat.com/post/game-class-list-cargo-spaces-6233231?&trail=15 1 Share this post Link to post Share on other sites
FireWalker 329 Posted August 9, 2017 9 minutes ago, Gunter Severloh said: Its from a list TayUK, myself,TomZ, and kju had a hand in it back in 2013/2014, but in more detail the following classnames are for Iron Front standalone game, but the classnames should still work if i'm not mistaken. From Iron front Fan forums, TakUK posted all the classnames, and I organized it, added underlines, bold, and bullets to all of them, and then added more stuff on the 2nd page. http://ironfront.forumchitchat.com/post/game-class-list-cargo-spaces-6233231?&trail=15 Ok. I had a gut feeling that you had a hand in it!! Thank you!! I continued with the method Tourist mentioned and I am cross referencing to the list you posted. I have OpFor and BluFor sides done. I will be doing Independent tonight. I'll plan on doing some organizing and checking against your list, and send you all the text files I create (if they have additional items) so that you have them if you need them. I'm only doing units. Not vehicles. Fire 3 Share this post Link to post Share on other sites
.kju 3245 Posted August 11, 2017 by @laxemann Quote Beefed up the FW and did the P-39, including their machine guns and cannons. Now included: Various engine sounds for various distances Wind sounds when flying "G-Force" rumbling when in high-G situations Rattling of the plane when in high-G situations Both external and internal rain effects 10 Share this post Link to post Share on other sites
Vvalerie2 48 Posted August 11, 2017 This is excellent news, .kju! Seems you have worked on the flight model too, which is great. Just a few days ago I started putting together a ground attack escort/dogfight mission for IFA but realized I can't test it properly, because Jets DLC wrecked the flight models on the planes so they have become almost unflyable (nose pulling down, weird stalling etc.) When this update comes out, I can get back to tweaking my mission, so a big thankyou for your work in advance. And the new sounds are really beefy, btw. Tally ho! 1 Share this post Link to post Share on other sites
[VW]Wrath 63 Posted August 11, 2017 Hi guys, Absolutely adoring the mod at the moment, having great fun using it with C2 to boss my squad around. Just one thing that I have noticed that i don't think is a bug; Once you tell an assistant gunner to deploy a tripod for any of the MG's, they can't pick it back up again via an order. They can't assemble the weapon either. It's nothing major as I tend to juat pick up the tripod and haul it myself, but just thought I would mention it. Thanks for all the hard work though, guys! Share this post Link to post Share on other sites
amraam67 4 Posted August 12, 2017 First off, thanks to all who have contributed to this fantastic mod, especially .kjo. I have a question; I can't get the vehicle identification numbers to appear on the sides of tanks and APC's in game. They do not appear either in the Eden 3D editor when I place units prior to a mission or when I add units using Zeus during the mission. This also applies to the Kubelwagen registration/number plate. Does anyone know of a solution? Share this post Link to post Share on other sites
FireWalker 329 Posted August 12, 2017 @Gunter Severloh Hey, I sent you a pm a day ago. Just want to make sure you got it. No big deal. Fire Share this post Link to post Share on other sites