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About scottb613

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    Master Sergeant

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    US Navy, Submariner, Scuba Diver, Skydiver, Pilot.

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  1. Hi Folks, Au contraire - thank you and the team for your relentless perseverance - and generosity sharing with the community... Bravo Zulu ! Regards, Scott Sent from my iPad using Tapatalk
  2. I’ve used ArmA since II - I’ve never taken more than a cursory look at vanilla - I have absolutely no interest in futuristic imagined warfare with fictional factions... I stick with current day RHS/BAF content - Unsung Vietnam content - and Iron Front/FOW WWII content - and I’ve been more than happy with it... Regards, Scott Sent from my iPad using Tapatalk
  3. scottb613

    Community Factions Project

    Hi Folks, Just recently came across this - wow - great effort - are these factions ALiVE compatible ? Regards, Scott Sent from my iPad using Tapatalk
  4. scottb613

    US Military Mod

    Hi Folks, Working on some Urgent Fury ALiVE ORBAT factions and your uniforms look great - thanks for all the effort - very much appreciated... Regards, Scott Sent from my iPad using Tapatalk
  5. Simply OUTSTANDING - gentlemen... Regards, Scott Sent from my iPad using Tapatalk
  6. Hi Folks, If someone has a few minutes - I could use a little helping hand with ORBAT with some of the undocumented features... Starting to dive in pretty deep with this fantastic tool... ORBAT ALiVE: If I automatically close the ORBAT interface during an editing session (staying within the launched mission) - is there a way to open it again without losing my work . As per the ALiVE Wiki: [if you close the tool by pressing the escape key, you can reopen the interface via the ALiVE interaction menu by selecting “ORBAT Creator”]. I can’t seem to get that to work.. ORBAT ALiVE: How do I use the “Create File” and “Create Image” features that have been added to the tool since the tutorial were made ? Does the ORBAT tool write files somewhere directly negating the need for the GitHhub Template ? If so - where ? ORBAT ALiVE: When creating motorized or mechanized infantry - do I include the vehicle, crew, and mounted squad in the same group ? The mounted squad will mount and up mount automatically when needed ? ORBAT ALiVE: When creating a new unit [unit Editor] - the first dialog - last field is something like unit type - this allows you to select an existing unit type like “Rifleman” or “Medic” but doesn’t allow you to type in the box - what if I delete all the original types and want to create a new one - is there a way to do it ? ORBAT ALiVE: Is there a way to control which face is assigned to infantry - one group may need a certain skin color - and my special forces groups should have painted faces - can I achieve that with this tool ? Generic ALiVE - the logistics module under the OPCOM still seems to have resupply helicopters hover indefinitely over the resupply point... Generic ALiVE - the players logistics module seems broken - while I can make the request selecting the desired items - nothing is ever delivered and when I check status there is no delivery scheduled - the same happens with either of the the three delivery types... Thanks for your patience and any help appreciated... Also - thanks for this great mod !!! Regards, Scott Sent from my iPad using Tapatalk
  7. Hi N, Hmm - I could have swore I used to get a message stating if you closed the ORBAT editor while in an editing session - you could hit such and such key to get back into it... I don’t see it anymore... Thanks for the input... Regards, Scott Sent from my iPad using Tapatalk
  8. Hi H&V Yeah - sorry - never know if I should just add to the long mod thread or start my own... Trying to put together some factions appropriate for the US Grenada invasion (1980’s Urgent Fury)- combining RHS and CUP with a little poetic license to make of for some missing assets... I found the files on GitHub - so I’m good there - still curious on the others... Regards, Scott Sent from my iPad using Tapatalk
  9. Hi Folks, Couple questions - noticed a new option in ORBAT to “write files” and “create images” - does this negate the need to download the config files from Github and if so - where does it “write” these files ? I can’t seem to find any documentation on how to use this new feature and the tutorial videos were before they existed... Can’t seem to find the old files on Github either - would someone have a link in case I do in fact need them ? If I accidentally exit the ORBAT creator before I’m done - what’s the default key to get back into ORBAT without losing my work ? Thanks... Regards, Scott Sent from my iPad using Tapatalk
  10. Hi... AWESOME !!! Really enjoyed this feature in A2... Thanks so much for the heads up and to whomever did the port as well... Bravo Zulu ! Regards, Scott Sent from my iPad using Tapatalk
  11. Hi... In Arma 2 the “radio” had the great CAS feature - where you could call in air strikes on a position - specifying bearing to target , range to target, course planes fly, altitude, plane type, number of planes, bomb type - it was a very slick feature and sorely missed... Regards, Scott Sent from my iPhone using Tapatalk
  12. scottb613

    RHS Escalation (AFRF and USAF)

    Gracias amigo - I’ll look again... Regards, Scott Sent from my iPhone using Tapatalk
  13. scottb613

    RHS Escalation (AFRF and USAF)

    Hi... Thanks so much for the response and yep I figured as much not fitting with your era... I did look in the virtual garage under the Horizon Island variant - there were a few different paints - but no US Army that I could find - am I looking in the right place ? Thanks for your patience... Regards, Scott Sent from my iPad using Tapatalk
  14. scottb613

    RHS Escalation (AFRF and USAF)

    Hi Folks, Had some time over the weekend to mess with this - thoroughly enjoying the new UH-1H - flight model seems really well done - what a hoot to fly - would love to see some US Army paint in it’s future... I think they had almost 5000 of them... Noticed both the Apache and the Cobra have this odd ring around the view from the pilots perspective - filling most of the screen - looks odd and introduced with this update... Never been much of a sniper but the M24 weapon system is a work of art - not sure if that’s been updated or it’s always looked that good - wow - seriously... Thanks for all you do... Regards, Scott Sent from my iPad using Tapatalk
  15. Hi... I’m no expert but I’ve written a few complex scripts - and I’ve seen the issue where private variables are not recognized in specific instances - where I would think they should - is there a reason you can’t switch to “global” variables by removing the underscore prefix ? That worked to fix my specific issues... Regards, Scott Sent from my iPad using Tapatalk