.kju 3244 Posted March 23, 2017 @Reid236 the coat are still WIP - it leaked into the release by mistake and will be removed again Share this post Link to post Share on other sites
jarrad96 1940 Posted March 23, 2017 So I've noticed that rifle grenades+ launcher attachment were added a few updates ago, but how are they used? And The M1911 appears to eject 2 casings. Share this post Link to post Share on other sites
souldrinker 74 Posted March 23, 2017 19 minutes ago, jarrad96 said: So I've noticed that rifle grenades+ launcher attachment were added a few updates ago, but how are they used? It's explained a bit in this vid here 2 Share this post Link to post Share on other sites
Lorde Farquad 0 Posted March 23, 2017 28 minutes ago, .kju said: @Reid236 the coat are still WIP - it leaked into the release by mistake and will be removed again aww man, that and the U.S. 101st Airborne looked really cool, hopefully they look even better when they're actually released Share this post Link to post Share on other sites
histeria6363 26 Posted March 23, 2017 Hi, thanks team for answering some questions. I asked about the links, because in v17 I did not see them in the downloads section and I had to download it in WS, now I've seen v18. Regarding IFA_ACE will be attentive to the release, ACE3 already updated to 3.9.1. Fixed some points, now to see what new brings the update It seems that while I wrote, came the update, hehe. Greetings and thanks for everything as always, you are the best ... 1 Share this post Link to post Share on other sites
sdklfklvn 0 Posted March 23, 2017 I have black textures in the game, is this normal? Houses, fences etc. Share this post Link to post Share on other sites
rowdied 44 Posted March 23, 2017 12 hours ago, suds420 said: I'm not having any problems with the recoil. It seems perfectly controllable. The kick back is like an 88mm canon now and the guns jump all over worse than before. the mp40 is controllable when you watch live firings on youtube and all people comment how easy it is to handle, yet in game it jumps all over. also take an mg42 lie down and fire it. you will notice that it jumps up even though it shows it being rested on the ground. I have never seen a live firing of the gun do this. I think it is a problem with the way arma handles weapons and watching the ai fire the same guns they don't experience any kick backs or recoil, disadvantage human. other than that it is pretty good and only getting better!!!!! 2 Share this post Link to post Share on other sites
Maj.Boggie 47 Posted March 24, 2017 On 3/23/2017 at 0:47 PM, sdklfklvn said: I have black textures in the game, is this normal? Houses, fences etc. Make sure you have CUP terrains on and enabled :) 2 Share this post Link to post Share on other sites
Unleashthepain 42 Posted March 25, 2017 Is there a way to implement that Grey night time filter I44 had for night time missions? i remember the airborne mission had it so you could kind of see as no NVG obviously. Not sure if it was in either mod Or was that just a in game setting? Share this post Link to post Share on other sites
fwedman 94 Posted March 25, 2017 Just now, Unleashthepain said: Is there a way to implement that Grey night time filter I44 had for night time missions? i remember the airborne mission had it so you could kind of see as no NVG obviously. Not sure if it was in either mod Or was that just a in game setting? It would probably be something to do with the moon settings like it being brighter on a full moon for example Share this post Link to post Share on other sites
domokun 515 Posted March 25, 2017 9 hours ago, Unleashthepain said: Is there a way to implement that Grey night time filter I44 had for night time missions? i remember the airborne mission had it so you could kind of see as no NVG obviously. Not sure if it was in either mod Or was that just a in game setting? Get used to it (night fighting really is a skill) or just increase the brightness in your Arma's video settings and/or your monitor. NVGs make you lazy Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted March 25, 2017 9 hours ago, Unleashthepain said: Is there a way to implement that Grey night time filter I44 had for night time missions? i remember the airborne mission had it so you could kind of see as no NVG obviously. Not sure if it was in either mod Or was that just a in game setting? Untested on my side but you may try the ambient light script from Alias: http://www.armaholic.com/page.php?id=31811 Share this post Link to post Share on other sites
Unleashthepain 42 Posted March 25, 2017 1 hour ago, domokun said: Get used to it (night fighting really is a skill) or just increase the brightness in your Arma's video settings and/or your monitor. NVGs make you lazy Oh I have no problem fighting at night. I just thought it was a cool feature they had. Band of Brothers had it as well on the D-day drop. Sort of an offset. Was just wondering how they did it. 51 minutes ago, 1212PDMCDMPPM said: Untested on my side but you may try the ambient light script from Alias: http://www.armaholic.com/page.php?id=31811 Cheers. Might give that a crack Share this post Link to post Share on other sites
Reid236 116 Posted March 25, 2017 10 hours ago, Unleashthepain said: Is there a way to implement that Grey night time filter I44 had for night time missions? i remember the airborne mission had it so you could kind of see as no NVG obviously. Not sure if it was in either mod Or was that just a in game setting? Something like this? Share this post Link to post Share on other sites
dontshootmemf!! 32 Posted March 25, 2017 http://www.armaholic.com/page.php?id=30781 this is similar to the I44 if you use the grey color, it offers you different types of filter Share this post Link to post Share on other sites
Kerc Kasha 102 Posted March 25, 2017 Arma 2 had the grey nights by default when it was a full moon Share this post Link to post Share on other sites
El Tyranos 1264 Posted March 25, 2017 Looks like there's some unreleased Invasion 44 version 2.7 in the air(borne) ! 17 Share this post Link to post Share on other sites
rocket man 31 Posted March 25, 2017 20 minutes ago, El Tyranos said: Looks like there's some unreleased Invasion 44 version 2.7 in the air(borne) ! Can't wait to glide into normandy Share this post Link to post Share on other sites
dmorok 18 Posted March 25, 2017 More likely in the neares ground, and crash) 1 Share this post Link to post Share on other sites
gangman18 27 Posted March 26, 2017 heres 2 videos i made on the bugs i found one for planes and multiple for tanks. planes- Tanks- Share this post Link to post Share on other sites
.kju 3244 Posted March 26, 2017 @gangman18 as the lead programmer from OFP to A2 said: Quote you cannot debug videos So please: http://ww2ina3.com/wiki/index.php?title=Issue_Reporting 2 Share this post Link to post Share on other sites
Partyzant_PL 0 Posted March 26, 2017 There will be M1919A6 for infrantry or m1919 on low tripod ? Share this post Link to post Share on other sites
Unleashthepain 42 Posted March 27, 2017 Appreciate the effort you guys are putting into this, if I knew how to mod I would help. Absolutely cannot wait for the airborne update and jumping from C-47's. Currahee!! 1 Share this post Link to post Share on other sites