silola 1086 Posted September 27, 2015 Hi, we currently working on a new map called Taunus and we want to show you some progress regularly within this thread. The map will be powered by X-Cam of course and we will invest hundreds of hours, during many MP sessions, in order to finish this map ... asap. Please don't ask about any "release date" because we have only recently started ;) So far 4 people are working on this map:MemphisBelle (MIA)Hotzenplotz Chaser Silola Map size is 20480x20480 m Grid size is 4096 cells Cell size is 5 m If you want to see the whole "first Taunus album", then please follow this link: http://imgur.com/a/7Cuud Silola 47 Share this post Link to post Share on other sites
silola 1086 Posted September 27, 2015 ... forgotten to post this album: http://imgur.com/a/iNi1R Silola 17 Share this post Link to post Share on other sites
hotzenplotz 138 Posted September 27, 2015 Fass es net. Looks Amazing, Great work Guys :wub: Share this post Link to post Share on other sites
haleks 8212 Posted September 27, 2015 What a beauty! <3 Share this post Link to post Share on other sites
CameronMcDonald 146 Posted September 27, 2015 Looking good - keep up the good work! Share this post Link to post Share on other sites
sparfell_19 188 Posted September 27, 2015 It looks sooo great ! Can't wait to try it. Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted September 27, 2015 It's just gorgeous !! Share this post Link to post Share on other sites
EO 11274 Posted September 27, 2015 The last photo of the overpass bridge is just spectacular......Good luck with the project ;) Share this post Link to post Share on other sites
twisted 128 Posted September 27, 2015 wow that looks exceptional so far. hope it runs well. Share this post Link to post Share on other sites
reforger 30 Posted September 27, 2015 Great, finally a new german map! Will you include military installations like the munition depot in Köppern? Share this post Link to post Share on other sites
serjames 357 Posted September 27, 2015 now THIS is sure to be good ! Share this post Link to post Share on other sites
Sweedn 22 Posted September 27, 2015 Looking so nice. Are you sur you "only recently started" ? :D Share this post Link to post Share on other sites
icebreakr 3157 Posted September 27, 2015 Great! I think I can retire now and just enjoy making missions for my team =) 3 Share this post Link to post Share on other sites
jw custom 56 Posted September 27, 2015 That looks just awesome B) Share this post Link to post Share on other sites
Undeceived 392 Posted September 27, 2015 ACH DU SCHEISSE!! :D The map I dreamt of since Schmalfelden in Arma 1! Wow... :wub: 2 questions: - Will the goal of this map be similar to the XCam-prototype map? Or will you guys (try to) improve it for AI as well? - Is it based on the real Taunus? What's the coordinates / towns? @ icebreakr: Naah, keep up the great work, mate! EDIT: After taking a look at the screenshots: Damn - This is absolutely authentic. You even created these typical wooden frames for young trees. Nice job! https://i.imgur.com/ATUUqyu.jpg EDIT 2: I think I found the location (at least the location from the header in the first post): The area between Oberursel and Glashütten. Comparing both images, you removed much of the towns, which is cool. A bit more rural terrain. 2 Share this post Link to post Share on other sites
1para{god-father} 105 Posted September 27, 2015 WOW amazing quality as we would expect from you ! Share this post Link to post Share on other sites
silola 1086 Posted September 27, 2015 Hi, many thanks for all the nice comments :) You all know ... map making, based on real data is always a huge compromise. So ... we have flatten the terrain in some areas, changed some sat data, in order to make the map editable as good as possible. And with all these changes it's not the real "Taunus" anymore. But anyway, I think it will be a nice looking and good playable map (only based on Taunus). There will be areas of course again, which are not suitable for AI. So for example crash barriers or other objects along some roads, maybe some bridges, and also the large road network will be problematic, I think.If you want to create an AI friendly map, then it's not realy possible to let your creativity run free, and we don't want to circumcise our ideas ;) @icebreakr: If you are interested to join the Taunus team ... let me know ;) Silola Share this post Link to post Share on other sites
LJFox 56 Posted September 27, 2015 This map looks amazing, and the attention to detail, SPEECHLESS!! I for one am keen to test this map in the future. :D Share this post Link to post Share on other sites
james2464 176 Posted September 28, 2015 Beautiful! Keep up the great work! :) Share this post Link to post Share on other sites
deathwatch4 89 Posted September 28, 2015 Will this require AllinArma terrain pack or A3MP? Share this post Link to post Share on other sites
silola 1086 Posted September 28, 2015 Yes, AiA TP is currently required, but maybe we can change to CUP later. Don't know if this is possible for already imported objects without any problems. We will see it later. Silola 1 Share this post Link to post Share on other sites
Cype_Revenge 651 Posted September 28, 2015 Nice work :) keep it up Share this post Link to post Share on other sites
astrell 3 Posted September 28, 2015 Heiligsbächle!!!! I think, I spider!! Please don´t make a techdemo out of it :D Amazing wörk! WuupWuup! Keep it up! Share this post Link to post Share on other sites
haleks 8212 Posted September 28, 2015 I want to say that I can't keep myself from watching those screenies again & again and that teasing such awesome material is nothing but cruelty! Share this post Link to post Share on other sites
josche 11 Posted September 28, 2015 Sakrament :o looking verry nice ! Share this post Link to post Share on other sites