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INTRODUCTION
Weapons of the British Royal Marine Commandos and other UK Armed Forces.

By 3 Commando Brigade

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DESCRIPTION

This pack now contains almost all of the rifles used by the British over the last few decades, including many of the variants produced as the weapons were developed or evolved. There are a number of authentic scopes, customised ammunition, plus many accessories to complete the picture.

 

For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-weapons/

 

CHANGE LOG VERSION 3.1

  • Added ACE changeable barrel to L110
  • Added volumetric lights to flashlights
  • Fixed TA648 in widescreen mode
  • Improved smoke rounds
  • Added CBA rail framework to all weapons
  • Added RHS compatible ammo for M320 GLM
  • Added NVG mode to NLAW
  • Improved L129A1 sway when fatigued
  • Fixed missing NLAW from the arsenal
  • Improved L7 zero range (up to 1800m)
  • Adjusted .50cal tracer colour
  • Adjusted .50cal rate of fire
  • Added underbarrel slot to L119
  • Improved ballistics of L115
  • Fixed Javelin weight issue
  • Adjusted Javelin thermal sight
  • Added realistic charges and deviation to the L16 (now fires to 5900m)
  • Added new M6 and L16 range tables
  • Fixed M6 accuracy bug when using ACE artillery module
  • Improved WP effects
  • Adjusted mortar groundburst and airburst to compensate for updates to ACE
  • Added red mortar smoke
  • Adjusted L85A3 weight
  • Added L3A1
  • Improved L1A1 rear sight
  • Adopted RHS magazine weights
  • Fixed bug when tripod added from the arsenal
  • Added additional RHS compatible box and pouch magazines
  • Fixed UGL smoke not appearing if landing beyond 500m from the viewer
  • Added prototype JSRS optional sounds

 

SCREENSHOTS

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DOWNLOAD
Current version: 3.1,  released 5th Jan 2022

 

Download from

Steam Workshop

License and Disclaimer
For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

  • Like 7
  • Thanks 2

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Desperate to actually get this in game :-) finally !

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Great job guys!

Will there be launchers later on??

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We hope to be able to add them but we will probably need to breath and review where we are at present and what to work on next.

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Great job 3CB and thanks especially to the contributors, it's great to see a package like this made possible by combining the efforts of many individuals. Looking forward to seeing the whole faction develop.

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WOW! Nice! AWS, MP5 and the M4?!?!? With these weapons alone my chances of getting my buddies that still play Counter Strike to give A3 a shot just went up a good deal!

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New mod v1.0 available at withSIX. Download now by clicking:

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@Lifetap;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

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Can you make a Miles (Laser tag training system) for us? Will fit in neatley if it would work with all weapons.

And some Painball ammo.

Thanks for a great mod!

Edit: Maybe add a Crossbow with fast speed arrow? You also maybe want to re-arrange the sniper rifle cammo to cover the Muzzle .Othervise ,they are going to see it move in the vegetation::confused:

Edited by Teddybear1

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Besides the collimator optics, I am really impressed with this mod!

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Just out of intrigue what do you find is the issue with them?

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Wow... these look great... looking forward to trying them out tonoght... thanks guys!

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Just out of intrigue what do you find is the issue with them?

They work like the arma 2 red dots rather than the more realistic arma 3 ones.

EDIT: It's not an issue with the LDS

Edited by Andehess

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Absolutely loving this! So glad there's finally a unified British faction coming together. Any plans to include the L119 or LLM-01? I know I've seen them in Arma 3 before but if you could get permission to include them in your pack it certainly deserves it.

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L119, not sure. Possibly if we can get a decent model to work with. As for the LLM-01, we do currently have a model (thanks again to Alwarren), but no config for it. We'd have to see about putting one together.

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LLM-01 should hopefully make it into the next release, it was almost in this one, but we needed to get the pack out.

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