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evrik

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About evrik

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  1. evrik

    3CB Factions

    Unlikely I will do beards unless I get a model donation for the beard or one or two new faces. I'll take a look at the round glasses. I can likely add them.
  2. evrik

    3CB Factions

    Yes, I could, but I wouldn't add it to the Takistan insurgents as standard, or as one of their randomized vests, as undoubtedly other people / clans would be annoyed that people in tribal robes are suddenly wearing ballistic protection vests. You'd have to manually add it to the units you placed down in your ops or create a custom faction / version of the Takistan insurgents that included the vest. If that is the case, why doesn't your unit just create a basic invisible vest mod and add it to the 3CB Faction units of your choice? As it happens, for loadout and clipping purposes, I will be adding invisible vests in the next update, but it is likely just a chest rig. I'll create a version with ballistic protection if you want, but I won't be adding it to the units as standard. It will be in the arsenal.
  3. evrik

    3CB Factions

    Ah, it might be magazine compatibilities. I have put the options of 3CB BAF weapon magazines being compatible with several weapons in the Faction pack and vice versa. Shouldn't really do anything if BAF isn't running, but if it is, it allows you to use the magazines. Once I can get the magproxies put into BAF weapons, it shouldn't be needed as the cba_a3 magazine wells will take care of it.
  4. evrik

    3CB Factions

    @gatordev: Not quite clear on what you mean. Do you mean you get a UK3CB_BAF_Weapons requirement? I fully expect you to get a UK3CB_Factions_Weapons requirement. The Soviets will be using some weapons from the UK3CB_Factions_Weapons .pbo.
  5. evrik

    3CB Factions

    PM me that. Also, ask if anything specific needs to be included in the artillery piece. I inherit a lot, but it is possible something is missing.
  6. evrik

    3CB Factions

    I don't use Drongo's AI Fire Support, so have no idea why that would be an issue. Maybe enquire with the mod maker and ask what is required?
  7. evrik

    3CB BAF Vehicles

    RHS SAF was added as a Faction pack requirement in the last update to Steam as it now makes use of some equipment from the RHS pack. I will also be using more of it for future updates for other factions. As for that classname error it is a medical backpack for the Chernarus Civilians faction - the red medical assault pack. It has been there for years now, so I am not sure why you are suddenly seeing that error.
  8. evrik

    3CB Factions

    It is likely ACE3. I am busy overhauling the tank fire geometries and armour components of the older tanks etc...attempting then to balance them with ACE3's armour system and RHS's weapons and ammo. As a result, it will likely require constant tweaking and adjustment to get right, right up until the point I stop working on the pack due to Arma 4. I have made more adjustments for the upcoming hotfix, hoping to reduce some of their resistance, but it may require more. Try it without ACE3 and you'll likely find you can destroy them with a single RPG hit.
  9. evrik

    3CB Factions

    LOL, yeah that's not right. I'll fix that with the other reported issues for the hotfix.
  10. evrik

    3CB Factions

    I use some of the kit and equipment. And will be using more of it in future factions.
  11. evrik

    3CB Factions

    Yes. Reported and fixed for the hotfix. Another is the texture on the KRG Cargo DC3. That has also been fixed. Thanks.
  12. evrik

    3CB Factions

    I can only suggest you jump onto our discord and ask there. Our server guys may know. We use a whitelisted modset on our server to ensure exact mods and versions are used and don't have any issues.
  13. evrik

    3CB Factions

    The model of the optic is within the static weapon model. I therefore can't use the RHS models as I don't have access to the source model to add to the static weapon. As for the 3CB BAF Weapons variant, I'll check whether or not it is the correct scope and what our permissions are for use. Regardless, any changes won't be a part of this update as it is now in final internal testing for future release.
  14. evrik

    3CB Factions

    Not unless you have a model
  15. evrik

    3CB Factions

    I am not sure if there is much I can do about that. It is likely due to a combination of the shape of the AAV and the percentage of it that sits under water while swimming, combined with the amphibious system provided by the game engine itself, and finally how ACRE works. We use TFAR and don't have the issue. However, during testing with ACRE, I was able to replicate the issue on the BIS AAF Strider while in heavy waves / weather. If anyone knows of a solution, please let me know.
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