Korneel 115 Posted March 23, 2015 (edited) To provide a more in-depth perspective on development, Bohemia Interactive deployed a two-part series of developer diaries about the upcoming Arma 3 Marksmen DLC. Exploring the new weapons and supporting platform features, in the first . Arma 3's Creative Director Jay Crowe, Project Lead Joris-Jan van ’t Land, and Encoding Lead Petr Kolar discuss the vision behind the Marksmen DLC, its development process, and the contribution it makes to the Arma 3 sandbox. The second developer diary, which we released today, takes a closer look at the new showcase scenarios, training courses and firing drills, Virtual Garage, the new End Game multiplayer mode, and some of the experimental multiplayer systems. More info can be found on the Arma 3 website. Edited April 2, 2015 by Korneel The second Marksmen DLC Developer Diary has been released! Share this post Link to post Share on other sites
CaptainObvious 95 Posted March 23, 2015 Very nice! These are always most welcome. Maybe something to consider tho, as of some time ago, YouTube changed their compression algorithm to something not-so-good, and the blurriness it introduced takes away some of the pro-feel that you have in your videos, maybe you could use Vimeo along or instead of YT? Share this post Link to post Share on other sites
somesangheili 111 Posted March 23, 2015 Cool! I have a suggestion tho - maybe Jay Crowe should look at the camera next time when he welcomes and says goodbye to the viewers. It looks weird that he's saying it to the interviewer off screen Share this post Link to post Share on other sites
IndeedPete 1038 Posted March 23, 2015 Great stuff, hope to see more dev comments in the future! Share this post Link to post Share on other sites
razor6014 35 Posted March 23, 2015 I have to say some of you should invest in target lessons :p Share this post Link to post Share on other sites
EDcase 87 Posted March 23, 2015 I hope there's a definite distinction between 'resting' and 'deployed' otherwise bipods won't be worth using. Doesn't seem like enough recoil hip-firing the machine guns... Share this post Link to post Share on other sites
roberthammer 582 Posted March 23, 2015 I hope there's a definite distinction between 'resting' and 'deployed' otherwise bipods won't be worth using.Doesn't seem like enough recoil hip-firing the machine guns... Yea , exactly - it needs more recoil for both Machine guns Share this post Link to post Share on other sites
EDcase 87 Posted March 23, 2015 OT: Wow Robert, you signed up one day before me!!!! :p ...9 years ago... :rolleyes: Share this post Link to post Share on other sites
EricJ 759 Posted March 24, 2015 Out of curiosity do I have to get back on dev branch for the new model additions to accommodate existing ones for the Marksmen DLC? Share this post Link to post Share on other sites
Korneel 115 Posted April 2, 2015 The second developer diary for the upcoming Arma 3 Marksmen DLC has been released! Share this post Link to post Share on other sites
R3vo 2654 Posted April 2, 2015 It's incredible how much content you guys deliver besides great game updates, I mean, we have SPOTREPS, SITREPS, BOUNCEREPS [...] and developer diaries. I just want to say thanks for all the effort, just to give us a look behind the scenes. Share this post Link to post Share on other sites
devilslayersbane 28 Posted April 3, 2015 It's incredible how much content you guys deliver besides great game updates, I mean, we have SPOTREPS, SITREPS, BOUNCEREPS [...] and developer diaries. I just want to say thanks for all the effort, just to give us a look behind the scenes. Don't forget about the Britrep! Also, were those open doors on an orca in that video? Share this post Link to post Share on other sites
toysoldier 35 Posted April 3, 2015 I enjoyed this videos, they are informative and very interesting thanks arma devs. Share this post Link to post Share on other sites
thr0tt 12 Posted April 6, 2015 New dlc is about comms and how you work as a group together alas the von has been bust for a year now so how does that play into the dlc release ? Is it fixed or still 'known about' but no fix on the horizon ? I really don't understand how you can sell this yet still want everyone who doesn't use team speak and private servers to enjoy it. Less time on xreps and more time on fixing the fundamentals please. Xx Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted April 6, 2015 New dlc is about comms and how you work as a group together alas the von has been bust for a year now so how does that play into the dlc release ? Is it fixed or still 'known about' but no fix on the horizon ? I really don't understand how you can sell this yet still want everyone who doesn't use team speak and private servers to enjoy it. Less time on xreps and more time on fixing the fundamentals please. Xx I can agree with this. A better version or update of VON would be good, it's mainly the reason i type all the time instead of chatting over side chat, or even group. It lags too much. Share this post Link to post Share on other sites
enex 11 Posted April 6, 2015 Dev inside look revealed that they mocaped weapon resting positions.I wonder how does that tie in blending animations and how did programming animators handle that.Worthy of the OPREP with tap on the back included! Share this post Link to post Share on other sites
Gutsnav 13 Posted April 6, 2015 ...Also, were those open doors on an orca in that video? Yep. That's been there in the background since like 2012, though. Share this post Link to post Share on other sites
keeper 10 Posted April 9, 2015 (edited) hello i have a question,. just tested some guns on server,.. and i found that little machine guns such as Vermin, PDW2000, Scorpion have the same recoil as big guns and MG,. and question is WHY !!!???? who tell you dear Devs that small gun can be with so big recoil ? have you tasted this little and great guns before this last update? Bipods is good everything looks good new guns and etc,.. but what about small guns !! :( what about a future ?? you gonna kill arma?,.. you gona kill this game !!!?? , than you will die first ! Edited April 9, 2015 by keeper Share this post Link to post Share on other sites
heavygunner 179 Posted April 9, 2015 hello i have a question,. just tested some guns on server,.. and i found that little machine guns such as Vermin, PDW2000, Scorpion have the same recoil as big guns and MG,. and question is WHY !!!???? who tell you dear Devs that small gun can be with so big recoil ? have you tasted this little and great guns before this last update? Bipods is good everything looks good new guns and etc,.. but what about small guns !! :( what about a future ?? you gonna kill arma?,.. you gona kill this game !!!?? , than you will die first ! Yeah....what?:Oo: Share this post Link to post Share on other sites
KEVINMGXP 20 Posted April 10, 2015 I refuse to take this kind of razing seriously. Share this post Link to post Share on other sites