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34 ExcellentAbout razor6014
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ARMA REFORGER POLL FOR MODERN ERA CONTENT
razor6014 replied to Gu3rilla9one's topic in Arma Reforger - General
Its the Holidays, wish you all the best even to the community grinches ๐. ๐๐ ๐ ๐๐๐๐๐ฒ๐๐๐ ๐ ๐ -
Massive lag makes official servers unplayable.
razor6014 replied to jakeplissken's topic in Arma Reforger - General
These are two problems, one is latency and jitter , the other is garbage collection -
Massive lag makes official servers unplayable.
razor6014 replied to jakeplissken's topic in Arma Reforger - General
Everything you said sounds like a high jitter connection. 300/400ms should be the max latency for a ok expirience. Anything above you are in you should get kicked teritory 800 is double that https://www.business.att.com/resources/knowledge-center/what-is-latency-impact-on-gaming-streaming.html# Long story short, talk to your ISP/telco provider -
Massive lag makes official servers unplayable.
razor6014 replied to jakeplissken's topic in Arma Reforger - General
Can you provide some metrics for this objectively bad ? -
Massive lag makes official servers unplayable.
razor6014 replied to jakeplissken's topic in Arma Reforger - General
Unfortunatley it seems we finaly have figured out your issue, which is that if you have at best 180ms response times and for instance I have 22ms response times to 18 ms response times on official servers, which might mean that on average you might be gaming on above 300ms response times. This would also match your disconnect case. Now I dont know what your internet setup is , but it seems to be the source of your problems. -
Massive lag makes official servers unplayable.
razor6014 replied to jakeplissken's topic in Arma Reforger - General
Would these 180 ping servers by any chance be the ones with lots of mods? I ask becouse most of the official ones have sub 50ms response times, and the only ones above 120ms are heavily modded ones which have inefficient assets and almost no asset cleanup. But I am not sure what BI could do if somenes backbone infrastucture drops and you have a lag because the round trip is longer because of that. What knock on telecom doors and say excuse me let me install my routers cuz yours suck ?๐คฃ -
HOTAS and rudder pedals implementation
razor6014 replied to EveronVetsAgainstTheWar's topic in Arma Reforger - General
I swear every time you write JS my mind imidiatley jumps to javascript. I understand that there is and interface/api I mean there has to be. I also know how people work, there is a rollout , you implement it with toothpicks if you have to so that it can be rolled out. People may say its broken, but It looks to me it was never properly finished. (Which is ok, pragmatism and all but behind the scenes it will take a bit more because they have to A replace the toothpicks and B add new features.) -
ARMA REFORGER POLL FOR MODERN ERA CONTENT
razor6014 replied to Gu3rilla9one's topic in Arma Reforger - General
I am not sure why content is that much needed but in the spirit of the post, why not add content per nation of the era? Uk, Yugo, Germany, France, Argentina etc... That way we dont need to wait for R&D for new systems that are not yet in enfusion. -
Multithread on which machine ? What needs fixing on the networking? Cuz I am curious if you have even seen a real router in person.
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Im not sure where you find the poor quality, the attention to detail is superb.
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For me both w and mouse forward put the nose down same as any flighsim and same as an acutual helicopter. As when your nose is down you then go forward.
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HOTAS and rudder pedals implementation
razor6014 replied to EveronVetsAgainstTheWar's topic in Arma Reforger - General
From what you can piece together , the engine requires a rewrite of all features present in previous arma games from scratch. What this means is that they likely want to implement all, its just a question of when and with which resources. No one stated anything official that is being worked on. -
What you on about? They are normal on my machine. Are you sure someone did not prank you at home?
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Stealth take downs and usable combat knives
razor6014 replied to NunyaBuss's topic in Arma Reforger - General
Ok, please describe the practical difference? And ok I get it you want the battlefield feature, but in all of history of warfare the spear and the bayonet is much more rooted. Even in dayz where you have knives as soon as you have a long weapon you would use that as it has reach. There is a reason the spear is on cave walls. -
Stealth take downs and usable combat knives
razor6014 replied to NunyaBuss's topic in Arma Reforger - General
Im pretty sure you can melee somene to death. And bayonets are on the way, sooo Soon TM ? ๐