rubberkite 19 Posted March 6, 2020 Great! BIG HUGE EXTREME THANK YOU CUP TEAM! honestly I would not be playing ArmA3 without your contribute, your effort is really really appreciated. Thanks a lot! can't wait for new update will try to release my warfare after testing it with new updated CUP CHEERS! 4 1 Share this post Link to post Share on other sites
CUP 1532 Posted March 8, 2020 CUPREP #0013: 5th Year Anniversary! Greetings everyone! Today our team celebrates 5 years from the very first release we ever made! So we thought, what better way to do this than to share with the rest of you an update of our work? It's been some 6 months since our previous patch and an incredible amount of work has been poured into the project since then. Starting off with Weapons: - Many weapons from the FHQ mod have been integrated, ranging from the Bushmaster ACR to the Galil to the RSASS and many more; - The FAL family has been completely replaced with new models and several variants have been added; - The FAMAS F1 has been added; - The SKS has been added; - The PKM and PKP models have been replaced with new ones; - The M60E4 got a revamp on the materials. Units didn't see a lot of action this time, we've made some bugfixes and streamlined some config entries, but we have big plans for the next patch. Vehicles have been vastly improved and expanded upon: - Most air and water vehicles have had their textures upscaled through a neural network AI, this is an experimental solution which allowed us to improve the quality of many assets in a somewhat fast, painless way and will probably expand this to other vehicles as well; - A metric ton of HILUX technicals have been added with all sorts of crazy weaponry and armor strapped to them; - The BTR-80 has been added, featuring a brand new model, including both normal and autocannon turrets; - M270 MLRS and MTVR trucks have also been upscaled and several new liveries have been added, expanding the British and RACS factions and replacing the original ones for the US forces; - AA variants for the Land Rover and UAZ have been added, featuring MANPADS pods in the back; - Mi8s now feature a giant library of alternative liveries you can use, ranging from various militaries to more *exotic* designs; - PACT ATGMs and some AA missiles have had a complete revamp for their guidance and damage values (NATO will follow in an upcoming update). This is just the peak of the iceberg, if you're interested in knowing about every last bit of detail you can check the changelogs directly on our website here (http://cup-arma3.org/download) or inside the respective modfolders in the downloads. Check out our Imgur gallery for some nice shots of the new content: https://imgur.com/a/o1ang4S So what's next you may ask? Well we've already shown a brand new vehicle (Boxer IFV) that will be featured soon, but on top of this we're planning to make a revamp of the US/USMC factions and add a brand new, never before seen, faction. More details to come later! This is all for this CUPDate, have a great day! CUP Team 32 19 Share this post Link to post Share on other sites
perkey 11 Posted March 8, 2020 Niiice, iam evertime exited seing a update on the CUP projects. Thanks guys, you let me enjoy ARMA again! 1 Share this post Link to post Share on other sites
thirith 27 Posted March 8, 2020 Sounds great! I have a question concerning the upscaled textures: does this cover interiors as well? I'm asking because I just jumped into Dynamic Recon Ops and asked it to give me a mission with US Army units and HMMWVs, and the interior textures looked pretty low-res - but perhaps the upscaler can't do much with those textures to begin with. Share this post Link to post Share on other sites
CUP 1532 Posted March 8, 2020 42 minutes ago, thirith said: Sounds great! I have a question concerning the upscaled textures: does this cover interiors as well? I'm asking because I just jumped into Dynamic Recon Ops and asked it to give me a mission with US Army units and HMMWVs, and the interior textures looked pretty low-res - but perhaps the upscaler can't do much with those textures to begin with. We have ran the upscaler on air and water vehicles only, and even then there are some exceptions with some vehicles getting only interiors or exteriors upscaled instead of both (or no upscaling done at all). Unfortunately the AI we're using to generate these is not infallible and sometimes textures get butchered horribly so those get skipped. Other times the gain is so minimal it's not worth increasing the file size. If you check the changelog you can find an accurate list of those that got the upscaling done. Anyway we plan on expanding that to other vehicles and other weapons too, it's just taking some time as the process takes a lot. 4 Share this post Link to post Share on other sites
jacobs 165 Posted March 9, 2020 22 hours ago, CUP said: So what's next you may ask? Well we've already shown a brand new vehicle (Boxer IFV) that will be featured soon, but on top of this we're planning to make a revamp of the US/USMC factions and add a brand new, never before seen, faction. More details to come later! Wow that's exciting! Awesome work guys, thanks a lot for CUP! 2 Share this post Link to post Share on other sites
Navalny for president 54 Posted March 9, 2020 Still hope to see T-64 or T-62 someday...😉 1 Share this post Link to post Share on other sites
Chairborne 2594 Posted March 9, 2020 20 minutes ago, Navalny for president said: Still hope to see T-64 or T-62 someday...😉 still hope you send me 1mln euros some day 8 1 Share this post Link to post Share on other sites
Rich_R 1087 Posted March 9, 2020 Finally had time to wander though all the new and improved stuff, nice!!!! Love all the new technical and enjoyed to see the vehicles are weighted to show the immense weight of some of the weapons you've added to the back of the Hiluxs! And some interesting choices they are indeed! Thanks for the hard work! 2 Share this post Link to post Share on other sites
Navalny for president 54 Posted March 10, 2020 11 hours ago, Chairborne said: still hope you send me 1mln euros some day so Vilas sell his models? Lol😂 1 Share this post Link to post Share on other sites
Chairborne 2594 Posted March 10, 2020 5 hours ago, Navalny for president said: so Vilas sell his models? Lol😂 idk what you mean, but you've been going on with these requests all over the forums for a while so you may want to quit whining before the mods take interest in the situation. 🙂 4 Share this post Link to post Share on other sites
R0adki11 3949 Posted March 10, 2020 On 3/9/2020 at 5:05 PM, Navalny for president said: Still hope to see T-64 or T-62 someday...😉 Can you stop littering nearly every thread with a request for a T-64 or T-62, we have place for addon requests and they aren't in different threads. They belong here: Now i do hope i don't see another one of your requests, now lets return to the topic in hand. 8 4 2 Share this post Link to post Share on other sites
Chairborne 2594 Posted March 11, 2020 Let's get back to more interesting matters... 6 Share this post Link to post Share on other sites
biggerdave 56 Posted March 11, 2020 I love the new FALs! ❤️ Maybe a good idea to give the rename the Vz.58, to better distinguish it from the SA-58? (Or you could rename it 'AK47Cz', like it was in flashpoint!) 1 2 Share this post Link to post Share on other sites
REFORGER88 144 Posted March 11, 2020 1 hour ago, biggerdave said: Maybe a good idea to give the rename the Vz.58, to better distinguish it from the SA-58? (Or you could rename it 'AK47Cz', like it was in flashpoint!) What's the point? Seems like an arbitrary suggestion that does little more than remove accurate description. Share this post Link to post Share on other sites
W0lle 1049 Posted March 11, 2020 1 hour ago, biggerdave said: I love the new FALs! ❤️ Maybe a good idea to give the rename the Vz.58, to better distinguish it from the SA-58? (Or you could rename it 'AK47Cz', like it was in flashpoint!) There's no weapon called SA-58 and also none called AK47Cz. And this is not Flashpoint either. The correct designation is Vz.58, and even in CWR², the rifle is called Vz.58. Deal with it I'd say. 🙂 3 Share this post Link to post Share on other sites
biggerdave 56 Posted March 11, 2020 2 hours ago, W0lle said: There's no weapon called SA-58 and also none called AK47Cz. And this is not Flashpoint either. The correct designation is Vz.58, and even in CWR², the rifle is called Vz.58. Deal with it I'd say. 🙂 I think you misunderstand - Both the Vz.58 and DSA FAL currently both use the SA-58 displayname. I'm saying it's probably better to change the Czech rifle to use 'Vz.58' instead. (Since, as you say, it is the correct designation) I could have been a bit clearer about that. My bad. 1 Share this post Link to post Share on other sites
W0lle 1049 Posted March 11, 2020 🤔 Yes, I indeed read the post as 'rename the Vz.58 to Sa-58'. I seen the Sa-58s before in CUP but then ignored the fact that they should be called Vz.58P and V respectively. This even more as below they have the UK Vz.59. Might make a ticket about this and see what happens. 🙂 1 Share this post Link to post Share on other sites
krzychuzokecia 716 Posted March 11, 2020 Remington R11 has some small issues: magazine is not visible in first person iron sights default and max zoom seems too low (especially when compared with M110 or ACR) reload animation looks weirdly convoluted - almost like OFP infamous let's hide the gun from player's perspective and do a magic hand wave - maybe that's a design choice but again, M110 reload anim is much simpler. +1 on adding "vz." to Czech guns. Apart from that, new guns are a blast! Share this post Link to post Share on other sites
Adam Noble 5 Posted March 11, 2020 it would be nice to see the AC-130 Share this post Link to post Share on other sites
Digger James 133 Posted March 12, 2020 This is a question concerning Maps 2.0, I have not personally got a good look at the new Cherno but just wanted to ask if it has or will be shaped to the new specs on DayZ? adding like; Prison Island, Tisy Military, Novodmitrovsk & Svetlojarsk? Share this post Link to post Share on other sites
niko366 0 Posted March 12, 2020 The Galil SAR rifle has an animation error that is not in the original. pdt: hint, they can also change the reload animation to slower and rougher like ak model.( sorry for my English) Share this post Link to post Share on other sites
Chairborne 2594 Posted March 12, 2020 Thank you for your feedback, bug reports go here: https://dev.cup-arma3.org/ If you post them here they will get lost. Share this post Link to post Share on other sites
krycek 349 Posted March 12, 2020 Not sure about you guys but I'm using those BTR-80s even for supermarket trips. The new toys are a blast! 2 3 Share this post Link to post Share on other sites
Alwarren 2767 Posted March 12, 2020 16 hours ago, Adam Noble said: it would be nice to see the AC-130 Well I propose to visit a US Airbase, you might be able to see one there. Seriously, though, yeah, it would be nice to see X. It would also be nice to have one million on my account. Both are not very likely to become reality in the foreseeable future. Please, skip the requests, okay? 3 2 Share this post Link to post Share on other sites