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About Rich_R

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    Sergeant Major

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    Austin, Texas

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  1. Rich_R

    Changes Related to the Licensed Data Packages

    This is so awesome! Lets add this to the list of reasons why BI is our favorite developer. Thanks for this!
  2. Rich_R

    US 75th Rangers

    Well, I find it odd that rather than resolve the issues around USP and allow it to be an ongoing project in the game’s official forums, Its being moved over to Reddit. Regardless, we should all give the Rangers mod a fair shake and see what comes of it.
  3. Rich_R

    Copyright Laws

    Maybe he’s asking if he can use company names in a mod he wants to make? That was my take.
  4. Nice work! Thanks for the release!
  5. Rich_R

    subItems for Radio?

    This is what caught my eye to add earplugs to helmets with headphones FYI class CfgWeapons { class MyHelmet { ace_hearing_protection = 0.80; // Protection against deafening (0 to 1, higher means more protection) ace_hearing_lowerVolume = 0.60; // Muffling of the sound (0 to 1, higher means more muffling) }; }; Found here
  6. Rich_R

    subItems for Radio?

    Oh well, exciting idea 🙂 Thanks for testing!
  7. Thanks for continuing to support this tool, it’s pretty much a necessity with Arma. Awesome job!
  8. Rich_R

    subItems for Radio?

    This is a great idea and thanks for sharing! i have two questions @hcpookie ; I’m creating a faction using RHS opscore Helmets and I’m guessing I could use this method for TFAR radios? I read somewhere else in these forums the idea of having the same sound protection offered by ace earplugs, in your scripting opinion that idea would work with your radio solution? Thanks!
  9. Rich_R

    Arma 3 DLC - CONTACT

    But how else are players going to use their over-simplified arguments and viewpoints about BI and anything they try to do?
  10. Rich_R

    Arma 3 DLC - CONTACT

    First, two screenshots (PR admittedly) to get those who aren't already excited about the new expansion onto the enthusiasm train; Second, an early request, could we please be able to retexture the new helmets and uniforms asap? Digging the look of both! Would I be assuming too much to think they're using hidden textures for the new helmets and if so, wouldn't this be a first for BI?
  11. Rich_R

    Arma 3 DLC - CONTACT

    Damn aliens!!!!!
  12. Rich_R

    Arma 3 DLC - CONTACT

    I've never played DayZ so I really couldn't tell you what was pulled from that game for this new map. It is true many of the classic houses from Arma 2, while upgraded and looking freakin gorgeous, do limit the number of rooms you can go in. The police station is fully accessible and (hallelujah) we have a cell to either put bad guys in or break HVTs out of!!! The terrain has to among the best from BI in Arma 3, they take a leaf out of @bludski map-making book adding extra textures to the roads to give them the feel of having been dug up and repaved. They way the terrain rolls and has the thick forests dotted about is really nice. For what is essentially a beta version of the map, its looking good! There is no furniture in any of the buildings, so I expect we’ll be arguing about that adnauseum (sp) in the forums for like, forever.
  13. Rich_R

    Arma 3 DLC - CONTACT

    Just spent ten minutes on the Livonian Map. Wow! Absolutely stunning. Haven't found a building you cant go in and the feel is a high def, much improved version of the buildings found on Chernarus. Don't get me wrong, these aren't necessarily re-used designs, there are a lot of new buildings that perfectly capture the eastern European era. The terrain itself is rolling countryside with forests and farm fields. Even found some villages full of buildings in ruins. This is a high quality piece of work! Congrats BI!!!! Nice work!!!
  14. Rich_R

    Arma 3 DLC - CONTACT

    Two words ‘Spartan Chops’ lol Seriously though, I’ll pre-order this when I get home. Sounds like there’s some nice gear to be had and a new terrain! This new terrain is 163 km2, what would a comparable terrain be? This isn’t my first choice for an expansion but could be fun!
  15. Rich_R

    Arma 3 DLC - CONTACT

    As much as I appreciate the efforts by the TeamSpeak and ACRE teams, it would be great if you were right @WombatInCombat to have these mods as a vanilla feature.